Drilldown: MoveData KOFXV

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MoveData KOFXV > orderId: 2 & idle: None & version : AC or cl.AAX or jump & hitboxes: None

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chara:
moveId:
orderId:
idle: (Click arrow to add another value)
name:
rush 2 (40) · jump B (22) · jump A (22) · jump C (22) · jump CD (22) · jump D (22) · Haoh Shoukou Ken (2) · neutral jump B (2)
header:
version: (Click arrow to add another value)
version2:
images:
None (6)
hitboxes: (Click arrow to add another value)

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