Drilldown: MoveData KOFXV

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MoveData KOFXV > input : 6A or h.A or h.B or j.B or j.C or j.D & version2: None

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chara:
moveId:
 
orderId:
idle:
input: (Click arrow to add another value)
name:
jump C (59) · jump D (59) · jump B (59) · hop B (55) · hop A (55) · Surprise Attack (3) · One Inch (2)
header:
version2: (Click arrow to add another value)
images:
 
hitboxes:
None (29)

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