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Hwa Jai (Arcade Version)

Started by nilcam, July 27, 2010, 03:58:23 AM

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bigvador

a we can go back and forth all day i know what i did and i know what i saw i aint tryin to convince nobody im just sayin i got dp thats it

Saitsuofleaves

Alright then, whatever.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

FataCon

I'd like to see people mess around with Hwa in drunk mode. I think there's a lot of potential since he can do combos in drunk mode that he can't do otherwise. An example of something I messed around with:

2 stock, 2 drive (819 dmg/82%) *corner only*

*drink* j.C > qcb+B > st.C/D > dp+D > (DC) qcb+B > qcb+B > qcb+B > qcb+B> dp+B > (DC) qcb+D > qcb+D > qcb+B > qcb+B > qcfx2+B/D

Now I know it's pretty situational, but c'mon, 9 Dragon Tails in one combo is pretty cool ;)

*disclaimer* I haven't read up on Hwa Jai combos so hopefully someone hasn't posted this up somewhere already lol

Saitsuofleaves

A bit situational, however if you can find a way to confirm into Drink and confirm out of it, we'll be golden as that would be hella good.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

bigvador

Quote from: FataCon on November 25, 2011, 03:11:48 AM
I'd like to see people mess around with Hwa in drunk mode. I think there's a lot of potential since he can do combos in drunk mode that he can't do otherwise. An example of something I messed around with:

2 stock, 2 drive (819 dmg/82%) *corner only*

*drink* j.C > qcb+B > st.C/D > dp+D > (DC) qcb+B > qcb+B > qcb+B > qcb+B> dp+B > (DC) qcb+D > qcb+D > qcb+B > qcb+B > qcfx2+B/D

Now I know it's pretty situational, but c'mon, 9 Dragon Tails in one combo is pretty cool ;)

*disclaimer* I haven't read up on Hwa Jai combos so hopefully someone hasn't posted this up somewhere already lol
somebody just did that to me

i thought the drink just made him stronger so do it also give him more speed to??

Saitsuofleaves

#110
Yeah, shortens the startup and recovery on all his moves.

C, Slide, HD, C, Slide xx DP+D xx QCB+B, DP+D xx DP+B, DP+D xx QCB+D, QCB+D, QCF+A xx QCB+D, Neomax

Gotta get this combo down.

On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

bigvador

just discovered 2 thing with hwa  ;df ;b into  ;dn ;db ;bk ;d crosses up on crouching opponentes (but might no work on the bigger characters) and if  ;dn ;db ;bk ;d connects u can link it with st  ;c not sure if it has 2 b a counter

just tossin a few tings out there

Saitsuofleaves

Both already known (well actually, the first one for sure, the second one, didn't know you could get st.C, but you can get cr.B off of any hit so I figure no big deal).
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

bigvador

dam thought i had somethin goin 4 a min o well

Saitsuofleaves

Quote from: bigvador on November 30, 2011, 06:26:07 AM
dam thought i had somethin goin 4 a min o well

No big deal...I did the exact same thing like a month ago lol.

Though again, I actually didn't know you could hit st.C after that, but the damn link after D Dragon Tail in general is so damn shaky it seems.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

bigvador

with the drink pink combo do u find it easyer to do in the corner or outta the corner his corner combois giving me a real hard time (cant do his dam trial)

Saitsuofleaves

Most of his combos tend to be easier in the corner so...
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

FataCon

Quote from: Saitsuofleaves on November 30, 2011, 06:37:34 AM
Most of his combos tend to be easier in the corner so...

His strongest combos only work in the corner.

http://youtu.be/LLEs-Dv3ymY?t=6m10s

Good stuff. Too bad the setup works off of TNT punch for the Drink Pink cancel. Feels like unnecessary meter expenditure, but, I guess if you're planning to do a Drink Pink combo in the first place, that's a moot point anyway. lol.

bigvador

Quote from: FataCon on December 03, 2011, 01:54:46 AM
Quote from: Saitsuofleaves on November 30, 2011, 06:37:34 AM
Most of his combos tend to be easier in the corner so...

His strongest combos only work in the corner.

http://youtu.be/LLEs-Dv3ymY?t=6m10s

Good stuff. Too bad the setup works off of TNT punch for the Drink Pink cancel. Feels like unnecessary meter expenditure, but, I guess if you're planning to do a Drink Pink combo in the first place, that's a moot point anyway. lol.
WOW i would never.....

i need help on his HD combo but starting out of the corner and carrying the opponent to the otha corner the only thing i got so far is st.C df.B tail whip, (air D dragon kick air B tail whip air D dragon kick) x3 by the time i get to the corner i used up ma HD so i was wondering if anybody have anything better

and i was wondering what was the highest HD combo the did in the corner without drink pink i was able to get 776

SAB-CA

Random Note:

I'd like to point out that Hwa can combo into Either qcb+B or dp+B on hit of an aerial normal (All except hop/jump B, I believe). I think this is extra-important on console, because aerial hitstun has been reduced, making jump-ins harder to profit off of.

Well, he can use qcb+ B midscreen to combo afer reaching the ground. It has a "sweet spot" where it works best. It seems to work best for me, at the height of a hop, allowing you to convert quick jumps into combos without having to start the "decend" portion of the hop, which is pretty snazzy.

The dp+B off a hop/jump C or D works midscreen as well, but it hard to combo off of. It truly shines in the corner, however! You can get 2 free qcf+A's off it, leading into more combo, 1 qcf+a into Dragon Dance, of go directly into his dp+A (DC) qcb+D juggle loops. It gives you TONS of options.

It's also possible to drive cancel out of any of these air hits, into Normal / EX aerial moves, but it's not the best damaging way. However, it can help you score knockdowns / get the opponent to where you want them easily.

He's VERY versatile with all this! I think this is all worth even more thanks to jump stun changes. Makes it easier for him to combo off jump and hop hits than anyone else in the game ;)