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Messages - LouisCipher

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46
SNK Games / Kizuna Encounter!
« on: September 29, 2012, 10:13:24 PM »
It's back! The greatest tag fighter that no one's played!

Kizuna Encounter

And it's on GGPO finally!


Play it in the Unsupported rooms. Make a zip file (put something in it, anything like a text file) name it Unsupported. Add this savestate: http://www.mediafire.com/?b50aow0pz6t6q9n and have the rom and bam!

Shoutouts to Jedpossum!

47
Leona Heidern / Re: Leona Heidern (Console)
« on: September 29, 2012, 02:35:02 AM »
Wait, her full name is Leona Heidern?

I never knew that.

48
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 26, 2012, 03:40:57 AM »
Quick! Someone draw Mai with a troll face!

49
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 25, 2012, 01:30:11 AM »
They're going to make Pachinko/Cellphone/Hentai games no matter what. But for their Fighting Game division, a 13 UM or 14 or Garou 2 is their best bet.

50
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 25, 2012, 12:49:50 AM »
Best bet for SNKP is a 13 UM or 14. Or Garou 2.

51
General Discussion / Re: The King of Fighters XIII Video Thread
« on: September 23, 2012, 07:50:24 PM »
Good shit Desmond.

52
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 23, 2012, 07:40:58 PM »
I guess the UM games and NGBC HD haven't been released on PSN/Steam because... Exclusivity agreement? That, or SNKP didn't make enough money to warrant a port.

53
Online Matchmaking / Re: Question About ARClive
« on: September 23, 2012, 06:24:18 AM »
Oh, I played Arclive years ago. Even when GGPO was down about 3 years ago there were very few English speakers on there. The lag was about the same as GGPO, just good luck trying to get matched with someone below 500 ping.

Just stick to GGPO.

54
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 20, 2012, 12:29:46 AM »
I'd welcome an HDR of CVS2 but I really don't want to see Terry being destroyed by Capcom with comeback mechanics and easy inputs.

55
General Discussion / Re: The King of Fighters XIII Video Thread
« on: September 20, 2012, 12:29:07 AM »
It's usually more lenient in other fighters to punish if they jump in and hit a button, it's not 1 frame. And again, you can jump in without hitting a button and still get hit because it's 1 frame:

Trip Guard: A character's ability to Cancel the Recovery Frames of a jump by Blocking. The character loses this ability if they perform a move during their jump.

56
General Discussion / Re: The King of Fighters XIII Video Thread
« on: September 19, 2012, 10:39:05 PM »

This video is from our weekly casuals. Please leave us some comments and tips. As you can see it's not high level play, we're still leveling up.



Please watch the rest.

So close to ROCV with Robert but it seemed like Teezab just didn't know that matchup. That was a damn good K'. Scary Goro too.

57
General Discussion / Re: The King of Fighters XIII Video Thread
« on: September 19, 2012, 10:35:32 PM »
Is there trip guard in this game?  Was there really thing Oogosho could do against Mr Karate's J.CDs while crouching like a low tap combo?



Dunno if anyone replied yet but no there is no trip guard. BUT there is 1 frame where they can be hit when they land.

58
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 19, 2012, 10:34:10 PM »
NGBC Robert would be interesting.

59
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 19, 2012, 03:33:39 AM »
Ewe. I hated Charge version Robert. That was disgusting. Heirdern with fireball inputs was pretty funny though.

60
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 18, 2012, 11:39:28 PM »
EX versions aren't necessary for much of the cast. I can only think of Terry, Ralf, and maybe, maybe Ryo. Everyone else seems pretty fleshed out.

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