Dream Cancel Forum

News:

Join us in the Dream Cancel Discord Server! CLICK HERE!

Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Vokkan

#1
Antonov / Re: Antonov
April 15, 2017, 04:44:47 PM
Something you can do if your execution is on point:

! No longer available
#2
Antonov / Re: Antonov
April 06, 2017, 08:44:11 PM
So Antonov didn't really get "fixed" in 2.0, but got health and damage buffs.

His main tools remain poke xx grab mixups, which is point character tactics, but now he's also a huuge meter spender
#3
Terry Bogard / Re: Terry Bogard
March 10, 2017, 06:36:39 PM
The one thing you can do with cl.D's Force Stand property:

cl.D, df+C, qcb+D (2 hit) for 207 dmg and +2f nice and close.
#4
Chang Koehan / Re: Chang Koehan
March 06, 2017, 10:40:46 PM
Chang 's best anti roll-out OS would be cr.A, f+ Mash C (AB cancelled ofc).
#5
Antonov / Re: Antonov
January 19, 2017, 11:18:09 AM
Quote from: Vokkan on January 13, 2017, 04:14:35 PM
Sadly any s.B cancels lose to jabs (except some EX moves).
Ok, so if you feint cancel a f+A in between you can actually blow up jabs with either option.

Quote from: Krusan on January 18, 2017, 12:28:36 PM
Antonov combo exhibition:
https://www.youtube.com/watch?v=9yvAwcISggk
Enjoy and share your opinions!
Awesome! Some of those seem practical enough (or at least damaging enough, holy moly) that I'll have to pick 'em up myself.
#6
Antonov / Re: Antonov
January 13, 2017, 04:14:35 PM
Sadly any s.B cancels lose to jabs (except some EX moves).

cr.B on the other hand frametraps into itself, and at max range f+A and hcb+D will whiff punish jabs.
#7
Antonov / Re: Antonov
January 12, 2017, 01:44:42 AM
Some move properties:

s.D starts a juggle. MAX cancel it for damaging anti-air combos.

qcb+C has high auto-guard, but is too slow and unsafe to be useful.

qcb+AC has high-mid autoguard and can actually blow stuff up.

dp+AC is a 4f reversal.

qcfx2+BD is a 9f reversal.

Added:

air qcf+AC negates projectiles and must be blocked low.
#8
Chang Koehan / Re: Chang Koehan
January 09, 2017, 09:30:03 PM
My BnB's:

j.D, cr.A, cr.A, Mash P (200) xx qcfx2+C (404) 0/1 bar, anywhere

j.D, cr.A, cr.A, hcb,f+P (251) 0 bar, anywhere

cr.C, b_f+C (193) xx qcfx2+C (414)  0/1 bar, punisher

s.CD, cr.C, b_f+A, Mash P (305) xx qcfx2+C (483) / qcfx2+AC (550) / Climax (630) 0/1/2/3 bar, corner

(same as above but starting from CH j.CD instead, 359/536/.../..., deep corner)

CH j.CD, Mash P (145) xx qcfx2+C (425) / qcfx2+AC (510) / Climax (620) 0/1/2/3 bar, corner

cl.C, MAX, Mash AC (189) 1 bar, overhead, anywhere

Empty jump, cl.B, hcb,f+P (182) low, anywhere

cl.B, Mash P (125) xx qcfx2+C (355) 0/1 bar, low, anywhere

s.CD, b_f+C (185) / EX Ranbu (360) 0/2 bar, anywhere

b_f+P xx Ranbu (284) / EX Ranbu (452) 1/2 bar, corner
#9
Chang Koehan / Re: Chang Koehan
January 09, 2017, 01:44:59 AM
Quote from: Krusan on December 30, 2016, 12:44:48 PM
Chang combo exhibition:
https://www.youtube.com/watch?v=qzx9a9s1XAA
Enjoy and share your opinions!
Mindblowing stuff!

Especially comboing after the random Ranbu enders. Oh man...
#10
Ryo Sakazaki / Re: Ryo Sakazaki
January 08, 2017, 09:16:12 PM
Ryo's combo dmg has seen some breakthroughs recently:

cl.C, f+A, MAX, cl.D, qcf+AC, hcb+BD, dp+A, cr.C, df+B (379 + reset) 1 bar, anywhere
cl.C, f+A, MAX, cl.D, qcf+AC, hcb+BD, dp+C xx EX Ranbu (576) 3 bar in 1st pos, 2 bar in 2nd*/3rd pos, anywhere

cl.C, f+A, MAX, cl.D, qcf+AC, hcb+D!, dp+A, cr.C, df+B (407 + reset) 1 bar, corner
cl.C, f+A, MAX, cl.D, qcf+AC, hcb+D!, dp+A xx EX Ranbu (601) 2 bar, corner

#11
Chang Koehan / Re: Chang Koehan
October 19, 2016, 05:33:54 AM
Patch changes:

s.A - increased prio
s.C - wallsplats and super cancels
cr.A - better speed, prio and cancel window, now links into itself
cr.C - better prio, also launches
Slide - damage up to 80 (from 65?)
Mash P - 10 extra dmg, you can now piano A&C buttons, EX hits OTG!
Command grab - more range
qcfx2+A - -20 damage on the way up, faster recovery, hard knockdown
qcfx2+C - no more invincibility, -20dmg on the way up, but always does 2 hits now, hard knockdown
qcfx2+AC - less damage, hard knockdown
Climax - connects fully on airborne
#12
Well, every post that isn't by Truly can be deleted if need be TBH.
#13
Joe Higashi / Re: Combo help
October 06, 2016, 12:53:10 PM
Dude, the slash kick is the 4th hit of his Rush combo ;)
#14
Maxima / Re: Maxima
October 05, 2016, 03:09:38 AM
Since every one of Maxima's specials and supers causes hard knockdowns, there should be lot's of setups to be made.

Though all I've gotten down is:

corner combo...qcb+A -> whiff s.A -> full jump C safejump vs 3f reversals.
#15
Great stuff! Especially liked the first one since it both looked practical and had two spins in it :)