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I'm not jumping to any conclusions... TN made a bold move adding a character from a different FG franchise into their game... This is the 2nd time a franchise character showed up, with Spartan (Halo) being the first successful attempt...Also, it's a proven fact that DOA took the game system of VF (RPS)... Hell, the old joke back in the day was that DOA1 was a hack of VF (same board and everything practically)... With the 2 games being similar, I feel like if they were to do a VF vs DOA it could be accepted by both camps as well as newcomers, without a huge beef of "my character doesn't play the same", or "the game system is too crazy"... This is something Capcom doesn't seem to have a grasp on-- or rather they did, but then lost it...They're also doing away with the over-sexualization that has "plagued" the game, and that helps the game imo... Your statement proves that the first thing most people think of when DOA is mentioned are boobs, when surprisingly it's alot more than that... But yeah, Sarah already has big boobs though... I'm just sayin'...................
Part of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).- Team-based- Projectile game exists, but aggression is favored- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples- Big characters beautifully drawn (XIII's art went backwards)- Better input system, shorter combos, less strict timing (and thus grinding)
QuotePart of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).- Team-based- Projectile game exists, but aggression is favored- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples- Big characters beautifully drawn (XIII's art went backwards)- Better input system, shorter combos, less strict timing (and thus grinding) >_>
Just a dude from my local fighting community.
Quote from: Running Wild on March 12, 2012, 04:46:38 PMJust a dude from my local fighting community.i demand that you set him on fire
Quote from: Xxenace on March 12, 2012, 04:54:05 PMQuote from: Running Wild on March 12, 2012, 04:46:38 PMJust a dude from my local fighting community.i demand that you set him on fireEh, don't hate. We all had bad games we loved, even fighting games. One of the first fighters aside from MK and SF2 that I really loved playing was Clay Fighter Tournament Edition. I even had Clay Fighter 63 1/3rd. It wasn't until I got MK4 on the N64 that I finally started learning how to do specials and basic combos.
joystiq did a pretty harsh review on sfxtk
Zangief is the new Clark, so it must be like KOF.Plus Jin has Zanretsuken and Paul has Power Dunk.