Author Topic: Street Fighter X Tekken  (Read 184917 times)

Proto Cloud

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Re: Street Fighter X Tekken
« Reply #810 on: March 12, 2012, 04:36:39 AM »
I'm not jumping to any conclusions... TN made a bold move adding a character from a different FG franchise into their game... This is the 2nd time a franchise character showed up, with Spartan (Halo) being the first successful attempt...

Also, it's a proven fact that DOA took the game system of VF (RPS)... Hell, the old joke back in the day was that DOA1 was a hack of VF (same board and everything practically)... With the 2 games being similar, I feel like if they were to do a VF vs DOA it could be accepted by both camps as well as newcomers, without a huge beef of "my character doesn't play the same", or "the game system is too crazy"... This is something Capcom doesn't seem to have a grasp on-- or rather they did, but then lost it...

They're also doing away with the over-sexualization that has "plagued" the game, and that helps the game imo... Your statement proves that the first thing most people think of when DOA is mentioned are boobs, when surprisingly it's alot more than that...

But yeah, Sarah already has big boobs though... I'm just sayin'...................

It's built on the same system, but besides RPS, it's completely different and that's why it's never been as good as VF.

Also, Sarah's aren't all that big. It's enough to get interested over, but not enough to be the talk of the town.

Running Wild

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Re: Street Fighter X Tekken
« Reply #811 on: March 12, 2012, 10:57:32 AM »
Quote
Part of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).
- Team-based
- Projectile game exists, but aggression is favored
- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)
- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples
- Big characters beautifully drawn (XIII's art went backwards)
- Better input system, shorter combos, less strict timing (and thus grinding)

>_>

Xxenace

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Re: Street Fighter X Tekken
« Reply #812 on: March 12, 2012, 04:43:02 PM »
Quote
Part of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).
- Team-based
- Projectile game exists, but aggression is favored
- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)
- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples
- Big characters beautifully drawn (XIII's art went backwards)
- Better input system, shorter combos, less strict timing (and thus grinding)

>_>
now who said this and why has nobody slapped his dumb ass

Running Wild

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Re: Street Fighter X Tekken
« Reply #813 on: March 12, 2012, 04:46:38 PM »
Just a dude from my local fighting community.

Xxenace

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Re: Street Fighter X Tekken
« Reply #814 on: March 12, 2012, 04:54:05 PM »
Just a dude from my local fighting community.
i demand that you set him on fire

marchefelix

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Re: Street Fighter X Tekken
« Reply #815 on: March 12, 2012, 09:00:55 PM »
I think my retinas hate me now for making them watch the horror that is SFxT...

Xxenace

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Re: Street Fighter X Tekken
« Reply #816 on: March 13, 2012, 02:06:24 AM »
joystiq did a pretty harsh review on sfxtk

LouisCipher

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Re: Street Fighter X Tekken
« Reply #817 on: March 13, 2012, 03:02:48 AM »
Just a dude from my local fighting community.
i demand that you set him on fire

Eh, don't hate. We all had bad games we loved, even fighting games. One of the first fighters aside from MK and SF2 that I really loved playing was Clay Fighter Tournament Edition. I even had Clay Fighter 63 1/3rd. It wasn't until I got MK4 on the N64 that I finally started learning how to do specials and basic combos.
Team: Billy, Clark, Hwa.

Xxenace

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Re: Street Fighter X Tekken
« Reply #818 on: March 13, 2012, 03:57:28 AM »
Just a dude from my local fighting community.
i demand that you set him on fire

Eh, don't hate. We all had bad games we loved, even fighting games. One of the first fighters aside from MK and SF2 that I really loved playing was Clay Fighter Tournament Edition. I even had Clay Fighter 63 1/3rd. It wasn't until I got MK4 on the N64 that I finally started learning how to do specials and basic combos.
did you even read what that dude said? im not hating but what he said was just plain out stupid sfxtk is in no way shape or form a modern rendition of a KoF game i dont care if it's his opinion or not also the fact that he said capcom draws there characters at least he deserves a kick in the junk

LouisCipher

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Re: Street Fighter X Tekken
« Reply #819 on: March 13, 2012, 04:06:14 AM »
Are you like one of those guys that get super pissed when someone casually mentions they liked Super Mario Bros. 2 but you have to correct them about the American version not being the real sequel and talk about the Lost Levels? just curious. ;) .
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sibarraz

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Re: Street Fighter X Tekken
« Reply #820 on: March 13, 2012, 05:16:57 AM »
sxt had a kof vibe imo, but more like 96 or something like that

but the rest of the things that your friend said hadn't a really strong point imo, but well, everyone is entitled to their opinion


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Proto Cloud

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Re: Street Fighter X Tekken
« Reply #821 on: March 13, 2012, 05:25:41 AM »
The game feels a mix of KOF and TTT if they were made by a group of retards.

solidshark

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Re: Street Fighter X Tekken
« Reply #822 on: March 13, 2012, 06:19:51 AM »
joystiq did a pretty harsh review on sfxtk

I noticed they were hard on XIII too, but I am surprised how much more in-depth Jordan was going about some of the gameplay and aesthetics (meaning better than the few who barely go into any detail about game systems). That last statement was the best burn on the overall game I've seen yet.

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Running Wild

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Re: Street Fighter X Tekken
« Reply #823 on: March 13, 2012, 12:36:14 PM »
Zangief is the new Clark, so it must be like KOF.

Plus Jin has Zanretsuken and Paul has Power Dunk.

solidshark

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Re: Street Fighter X Tekken
« Reply #824 on: March 13, 2012, 12:59:33 PM »
Zangief is the new Clark, so it must be like KOF.

Plus Jin has Zanretsuken and Paul has Power Dunk.

First Dan almost slips up, and now this.
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