Am I the only one that thinks of Flame Iori as "Iori threatened by change" and Rekka Kyo as "Kyo powered by scrub"
Since They're doing EX versions, can I have an EX version of Chin where he just lies down on the ground and travels across the screen along with his corkscrew jump and jug toss?
I also want Classic Clark where he had a throw for everything.
But seriously, I see the EX versions of Kyo and Iori as the birth of whiny complainers who cried so much about Iori changing or Kyo not having rekkas when most "rekka" users I've seen only refer to him in his Capcom VS SNK 2 usage.
The only character I can legitimately see complaining about change is Kensou users. He got changed every damn year for shits and giggles.
I'm sorry, is it wrong for people to like certain styles of characters?
Is it wrong that people try something NEW once in a while? It's this thinking that has kept Ryu and Ken stagnant for the hundred years they've been available.
OH I DON"T WANT TO LEAVE MY REKKA KEEEYOHH! I NEEDS MY REKKAS WITH DAT DUR KEEYOH. DURRRR Iori without his original movelist that he had since 95? It's like republicans threatened by change. I like the new Iori and it makes him far more then just a breath of Fresh air with his new style.
Kyo players that cry for Rekkas are really just Capcom fans who never actually played KOF.
Do you even remember the outcry of 96 when Kyo went to Rekkas and how many people were complaining about the change?
To be blunt, choice is good, but when that choice comes at crybaby fans who cry so much that they have to go back to the same old same old, then YES that's when it becomes harmful. I'd love to see Iori stay without his fire powers in the next game and Kyo stay with his 95 moveset. It differentiates them a hell of a lot more then if they both essentially have near same attacks or different looking stuff that functions essentially the same.
It all comes back to people loving the characters but not actually knowing how the game plays. I think Dark Geese said something about this.