Author Topic: KOF XIII 8th General Thread: KOF EVOlving 2012  (Read 195371 times)

yamazaky96

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #225 on: August 30, 2012, 07:29:40 AM »
I dont mind even going back to the old graphics as long as they dont change the physics for the characters...!

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LouisCipher

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #226 on: September 03, 2012, 10:50:11 AM »
Man, Tokido vs Kieber was the hypest shit!

That Hwa...
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VinnAleixoFM

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #227 on: September 03, 2012, 05:41:39 PM »
Really hype. I was surprised for Tokido using Hwa's Cachaça in every Hwa round, when other Hwas already offer Danger without it.

And Thiago Moby (Rio de Janeiro KOF XIII Champion) has defeated Combofiend in "Losers Semi-Finals #3". And this is Moby's first National Tournament appearance. I've already predicted Moby being top 3 and did it right.

Unfortunately, Moby didn't defeated Kléber but I'm hype for the 2nd battle of them in Versus Sampa or Brazil Tournament.

Eripio69

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #228 on: September 07, 2012, 12:50:34 AM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?

nightmoves

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #229 on: September 07, 2012, 01:38:47 AM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?

To be honest, not much. Probably some info on Climax or something.

But if we're lucky... Metal Slug 8?

Ky0

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #230 on: September 07, 2012, 02:38:21 AM »
First of all...

What about SNK presence @TGS?!

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Xxenace

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #231 on: September 07, 2012, 02:39:02 AM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?
a billion more pachinko games and probably some more releases of old games

Terrastorm

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #232 on: September 07, 2012, 05:14:57 AM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?

Nothing.

DJMirror949

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #233 on: September 07, 2012, 05:47:42 AM »
A better question is...What do we want from SNK PLAYMORE?

Ky0

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #234 on: September 07, 2012, 06:26:19 AM »
A better question is...What do we want from SNK PLAYMORE?
3 Options...
- KOF 13: (New/Complete Edition, with chars, blance, online improvements, etc, etc... aka best requests community...); at least a new KOF (KOF14)
-A new revival serie F.G game, like, new Garou, F.F, S.S, etc...
or
-A completely new 2D (2.5D) F.G. game...
« Last Edit: October 26, 2012, 04:43:14 AM by Ky0 »

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Eripio69

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #235 on: September 07, 2012, 07:45:17 AM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?
a billion more pachinko games and probably some more releases of old games

You sir won! Sadly this is what we are getting "if" SNKp attends the TGS!

Mazinkaiser

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #236 on: September 07, 2012, 05:41:59 PM »
So quiet here.. Time for an out of topic chat to start!

TGS is almost here! What do you expect from SNKp?

XI on XBL:
imho XI > 2k2UM

XIII Climax Revised on Xbox360/PS3:
the minor fix introduced with the Climax arcade edition, plus... really dunno, a smooth tweak of the game, like a damage nerf for mr karate, without too much shit for the others guys or neeeeeeeeeeeew character, them are useless the roster is pretty good. and, for the sake of us a more enjoyable netcode :( i have plenty of friends that dosen't play/buy the game because the locals are no interest in beat em up game, and so enjoy only the online (it's 2012 after all) but woah the online of this game sucks? ok so the GAME sucks -.-, and bye bye.

LouisCipher

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #237 on: September 07, 2012, 06:00:07 PM »
There's actually a really good chance they'll do an arcade update with 3-5 new characters. They need to do something to get the game back in the top 10 most played in Japan.

My own personal estimate puts the development cost for 9 months and a small staff of people somewhere around say 100-150K. Depends on how many characters though. I'd bet anywhere from 3-6 personally. That is assuming fully complete characters, no KOF12 version of Mature. Then there's the possibility of headswap or EX characters like EX Ralf, Garou Terry, and Kim's Sons which would obviously cut some corners.

Let's say a quarter of the people who bought 13 on consoles pay $15 for 3-6 new characters. Though it would probably be closer to $20 because Micro$oft and $ony take half of all digital sales. Roughly 25K people would buy DLC at $15 would be about 375K, half that goes to SNKP so 75K on both consoles. Possibly more because mostly diehards like us bought 13 and it's highly likely that closer to 50K would buy the new characters.

No freaking clue what they make off the arcades in Japan and Hong Kong. That most likely is the deciding factor.

Unlikely that they would tweak the netcode again unless Atlus flips the bill for patching. There's a decent chance of that though.

I would guess if they're going with DLC plus tweaks we'll get Adel and Oswald because they did some work on them and the assets are there. Plus 2-3 headswaps and fanservice in the form of Geese or Rock.

Or just more pachinko and cell phone hentai games...
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Mikel

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #238 on: September 07, 2012, 08:41:35 PM »
I would guess if they're going with DLC plus tweaks we'll get Adel and Oswald because they did some work on them and the assets are there.

I guess a new disc update with Adel and Oswald is a better idea then having them as DLC. That way, we can see more features other than just two more characters (Better netcode, English voice acting, voice acting in cutscenes, pre-fight dialogue, endings, and story mode (Silence kills the fun on all of them, and only the original Japanese voices really don't help me enjoy the game much, a little more vocal clarity and less Kansai accents will help me enjoy it more), more stages, etc.)

KOF XIII does deserve an updated version because of its popularity in both, Arcade and Consoles. A Vita version of the update is also welcome too.
« Last Edit: September 07, 2012, 08:50:42 PM by Mikel »

LouisCipher

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #239 on: September 08, 2012, 01:36:38 AM »
A disc update would get them more money but who knows how successful it would be. Hate to say it but the fighter market is a little flooded but then again this is entirely for the diehards so... I don't know. It would push SNKP to do a more substantial update with anywhere from 6-10 characters and you can bet your ass there will be at least 2-3 headswap characters. Big question is what else could they modify aside from the netcode?

Let's hope they don't update the hud to look retarded like UMVC3.
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