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Duo Lon can no longer do that corner combo (rekkas x3, [DC] qcb A, DM). Instead just [SC] into DM or you can do the harder variation of [DC] into Ex Rekkas x2, qcb A, d.C, f.A, rekkas, qcf B, s.C
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Hmmm...do you think it's because of the faster start up that prevents it from working or just some other change to the character/game that causes this? In any case, I know that HD combos isn't something you really aim for with Duo Lon and I have him on point for a battery but just trying to learn all the options the character has bit-by-bit. Thank you for the verification and thanks for posting an alternative ender to the combo.
I've read through the forums, dream cancels wiki, and srk's hyper guide and I have some additional questions to Duo Lon for anyone who is willing to help me out.
1) I've been using this as my standard hit confirm BnB off of a c.B:
c.Bx2, c.A, f+A, Rekka x 3 (first rekka whiffs), cancel last rekka into QCF+B
I've noticied some inconsitencies with myself in whether I land behind or in front of my opponent with the QCF+B. I figure this is a timing issue on my part but I can't exactly figure out at what point in the combo I'm too slow with that causes me to land in front of the opponent after QCF+B.
2) I've seen in a mix up video of Duo Lon that after a s.A reset after Rekkas, QCF+B he can go for what I've read to be a fuzzy guard setup of hop j.B, jf+B, land, hop j.B, jf+B. What's the timing for this setup? I can't really understand how this is a fuzzy guard setup as well since you would normally hit deep with a jumping normal first to keep their standing hitbox or is this a KoF specific fuzzy guard setup? Also, is that combo still possible as I've noticed it looks like you need to do jf.BD in order to get the second set of hop j.B, jf+B to work.
3) Is there any other setups after his rekkas xx QCF+B, s.A or f+BD that'll allow him to get a cross up j.D either through hops, hyper hops, jumps, or super jumps? I've experimented around with the timing of his QCF+B and couldn't find anything consistent. I know he had one cross up setup from f+BD but that doesn't work anymore because characters are "taller" now.
Apologies on all the mix up questions I would ask more about the fundamentals of KoF pacing and flow but I figure those questions are suited else where. Thanks in advance.