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The King of Fighters 2002 UM/Kyo Kusanagi/Combos: Revision history

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11 October 2024

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20 July 2022

  • curprev 21:0621:06, 20 July 2022Franck Frost talk contribs 11,348 bytes +84 No edit summary
  • curprev 20:4020:40, 20 July 2022Franck Frost talk contribs 11,264 bytes +76 No edit summary
  • curprev 20:3220:32, 20 July 2022Franck Frost talk contribs 11,188 bytes +11,188 Created page with "==General Notes== * As written, you can add a non-cross-up jump-in to every combo unless specified otherwise. * Two possible shortcuts for ''dp+C(1) (SC) qcb,hcf+P'' are '''hcb,f+C(1) (SC) qcf+P''' and '''qcb,f,d,df+C(1) (SC) f+P''' * qcb,hcf+P is normally too slow to combo from any grounded move's hitstun but you can make it faster by charging it briefly by holding A or C. You need to charge and release around just after the super flash or when Kyo finishes saying "Kura..."