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Real Bout Fatal Fury 2/Rick Strowd: Difference between revisions
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[[File:RBFF2_Rick.jpg|300px|thumb|right]] | [[File:RBFF2_Rick.jpg|300px|thumb|right]] | ||
==Gameplay Overview== | |||
One of the titular newcomers to Real Bout 2, Rick is a notorious offensive powerhouse with amazing pressure, loads of combo chains and the ability to cash out with obscene amounts of damage and corner carry on a clean hit. He has pretty much everything you could need to win, even a projectile. Some of his attacks are easy to bait out and Breakshot but playing defense against Rick means letting him get his game started, so you're playing with fire the entire time. He sits deservedly in the top tier. | |||
{| | |||
|-style="text-align:left;" | |||
! Pros !! Cons | |||
|- style="vertical-align:top;text-align:left" | |||
| | |||
*Strong suite of normals and combo chains | |||
*High combo damage and also has an infinite | |||
*Smothering pressure | |||
*Multiple special moves with evasive properties, invincibility, or built-in movement | |||
*Two unblockables, one of which is a Breakshot and can lead to a juggle | |||
*Sick stage theme | |||
| | |||
*Slow overhead that's easily reacted to, limiting his high/low mixup | |||
*No special ways to get around zoning, and his only projectile is his P-Power | |||
*Attacks are commonly easy to Breakshot | |||
|- | |||
|} | |||
==Normals== | ==Normals== | ||
===Standing==={{MoveData | ===Standing=== | ||
{{MoveData | |||
|image=RBFF2_Rick_5a.jpg | |image=RBFF2_Rick_5a.jpg | ||
|input= | |input= | ||
Line 14: | Line 36: | ||
|active=4 | |active=4 | ||
|recovery=8 | |recovery=8 | ||
|hitAdv=4 | |hitAdv=+4 | ||
|blockAdv=0 | |blockAdv=0 | ||
|guard=HL | |guard=HL | ||
Line 35: | Line 57: | ||
|active=4 | |active=4 | ||
|recovery=8 | |recovery=8 | ||
|hitAdv=4 | |hitAdv=+4 | ||
|blockAdv=0 | |blockAdv=0 | ||
|guard=HL | |guard=HL | ||
Line 56: | Line 78: | ||
|active=4 | |active=4 | ||
|recovery=17 | |recovery=17 | ||
|hitAdv=1 | |hitAdv=+1 | ||
|blockAdv=-3 | |blockAdv=-3 | ||
|guard=HL | |guard=HL | ||
Line 67: | Line 89: | ||
{{MoveData | {{MoveData | ||
|image=RBFF2_Rick_n5b.jpg | |image=RBFF2_Rick_n5b.jpg | ||
|image2= | |image2=RBFF2_Rick_n5b2.jpg | ||
|input=(within 57px) | |input=(within 57px) | ||
|caption= | |caption= | ||
Line 76: | Line 98: | ||
|stun=3/11 | |stun=3/11 | ||
|startup=8 | |startup=8 | ||
|active= | |active=4+4 | ||
|recovery=13 | |recovery=13 | ||
|hitAdv=1 | |hitAdv=+1 | ||
|blockAdv=-3 | |blockAdv=-3 | ||
|guard=HL | |guard=HL | ||
Line 99: | Line 121: | ||
|active=6 | |active=6 | ||
|recovery=21 | |recovery=21 | ||
|hitAdv=-1(6) | |hitAdv=-1(+6) | ||
|blockAdv=-7(1) | |blockAdv=-7(+1) | ||
|guard=HL | |guard=HL | ||
|cancel=Y | |cancel=Y | ||
Line 120: | Line 142: | ||
|active=6 | |active=6 | ||
|recovery=20 | |recovery=20 | ||
|hitAdv=0(7) | |hitAdv=0(+7) | ||
|blockAdv=-6(1) | |blockAdv=-6(+1) | ||
|guard=HL | |guard=HL | ||
|cancel=Y | |cancel=Y | ||
Line 130: | Line 152: | ||
}} | }} | ||
== | ===Crouching=== | ||
{{MoveData | |||
|image=RBFF2_Rick_2a.jpg | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=7 | |||
|stun= | |||
|startup=7 | |||
|active=5 | |||
|recovery=4 | |||
|hitAdv=+4 | |||
|blockAdv=0 | |||
|guard=HL | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=RBFF2_Rick_2b.jpg | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=11 | |||
|stun= | |||
|startup=7 | |||
|active=4 | |||
|recovery=12 | |||
|hitAdv=+1 | |||
|blockAdv=-3 | |||
|guard=L | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_2c.jpg | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=23 | |||
|stun= | |||
|startup=11 | |||
|active=6 | |||
|recovery=20 | |||
|hitAdv=KD | |||
|blockAdv=-7(+1) | |||
|guard=L | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
===Command=== | |||
{{MoveData | |||
|image=RBFF2_Rick_6a.jpg | |||
|image2=RBFF2_Rick_6a2.jpg | |||
|caption= | |||
|input=6A | |||
|name=Chopping Right | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=10,10 | |||
|stun= | |||
|startup=23 | |||
|active=6(6)6 | |||
|recovery=20 | |||
|hitAdv=0 | |||
|blockAdv=-6 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_3a.jpg | |||
|image2=RBFF2_Rick_3a2.jpg | |||
|caption= | |||
|input=3A | |||
|name=Smashing Sword | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=19 | |||
|stun= | |||
|startup=8 | |||
|active=3,3 | |||
|recovery=20 | |||
|hitAdv=0 | |||
|blockAdv=-6 | |||
|guard=HL | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_66c.jpg | |||
|image2=RBFF2_Rick_66c2.jpg | |||
|caption= | |||
|input=66C | |||
|name=Punisher | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=23 | |||
|stun= | |||
|startup=10 | |||
|active=4,2 | |||
|recovery=26 | |||
|hitAdv=-6 | |||
|blockAdv=-12 | |||
|guard=HL | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_ab.jpg | |||
|image2=RBFF2_Rick_ab2.jpg | |||
|caption2=High Avoid Attack | |||
|input=5AB | |||
|name=Step Punch | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=14 | |||
|stun= | |||
|startup=11 | |||
|active=6 | |||
|recovery=26 | |||
|hitAdv=-6 | |||
|blockAdv=-12 | |||
|guard=HL | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
===Jumping=== | |||
{{MoveData | |||
|image=RBFF2_Rick_ja.jpg | |||
|name=j.A | |||
|data= | |||
{{AttackData-RBFF2 | |||
|version=Neutral Hop | |||
|damage=7,7 | |||
|stun= | |||
|startup=5 | |||
|active= | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Hop | |||
|header=no | |||
|damage=7,7 | |||
|stun= | |||
|startup=5 | |||
|active= | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Neutral Jump | |||
|header=no | |||
|damage=7,7 | |||
|stun= | |||
|startup=5 | |||
|active= | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Jump | |||
|header=no | |||
|damage=7,7 | |||
|stun= | |||
|startup=5 | |||
|active= | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_jb.jpg | |||
|name=j.B | |||
|data= | |||
{{AttackData-RBFF2 | |||
|version=Neutral Hop | |||
|damage=11 | |||
|stun= | |||
|startup=7 | |||
|active=6 | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Hop | |||
|header=no | |||
|damage=11 | |||
|stun= | |||
|startup=7 | |||
|active=6 | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Neutral Jump | |||
|header=no | |||
|damage=11 | |||
|stun= | |||
|startup=7 | |||
|active=6 | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Jump | |||
|header=no | |||
|damage=11 | |||
|stun= | |||
|startup=7 | |||
|active=6 | |||
|recovery=6 | |||
|hitAdv=+8 | |||
|blockAdv=+4 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_jc.jpg | |||
|name=j.C | |||
|data= | |||
{{AttackData-RBFF2 | |||
|version=Neutral Hop | |||
|damage=19 | |||
|stun= | |||
|startup=9 | |||
|active=8 | |||
|recovery=8 | |||
|hitAdv=+15 | |||
|blockAdv=+9 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Hop | |||
|header=no | |||
|damage=19 | |||
|stun= | |||
|startup=9 | |||
|active=8 | |||
|recovery=8 | |||
|hitAdv=+15 | |||
|blockAdv=+9 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Neutral Jump | |||
|header=no | |||
|damage=19 | |||
|stun= | |||
|startup=8 | |||
|active=6 | |||
|recovery=8 | |||
|hitAdv=+15 | |||
|blockAdv=+9 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=Diagonal Jump | |||
|header=no | |||
|damage=19 | |||
|stun= | |||
|startup=8 | |||
|active=8 | |||
|recovery=8 | |||
|hitAdv=+15 | |||
|blockAdv=+9 | |||
|guard=H | |||
|cancel=N | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
== | ==Oversway Actions== | ||
{{MoveData | |||
|image=RBFF2_Rick_5d.jpg | |||
|caption= | |||
|input=(opponent in oversway) | |||
|name=5D | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=18 | |||
|stun= | |||
|startup=8 | |||
|active=6 | |||
|recovery=20 | |||
|hitAdv=0 | |||
|blockAdv=-6 | |||
|guard=H | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_2d.jpg | |||
|caption= | |||
|input=(opponent in oversway) | |||
|name=2D | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=18 | |||
|stun= | |||
|startup=8 | |||
|active=6 | |||
|recovery=20 | |||
|hitAdv=KD | |||
|blockAdv=-6 | |||
|guard=L | |||
|cancel=Y | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_SA.jpg | |||
|caption= | |||
|input=(from oversway) | |||
|name=A | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=11 | |||
|stun= | |||
|startup=24 | |||
|active=4 | |||
|recovery=12 | |||
|hitAdv=+3 | |||
|blockAdv=+1 | |||
|guard=H | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_SB.jpg | |||
|caption= | |||
|input=(from oversway) | |||
|name=B | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=11 | |||
|stun= | |||
|startup=24 | |||
|active=4 | |||
|recovery=12 | |||
|hitAdv=+1 | |||
|blockAdv=-1 | |||
|guard=L | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_SC.jpg | |||
|caption= | |||
|input=(from oversway) | |||
|name=C | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=19 | |||
|stun= | |||
|startup=26 | |||
|active=4 | |||
|recovery=11 | |||
|hitAdv=12 | |||
|blockAdv=-3 | |||
|guard=HL | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
==Throw== | |||
{{MoveData | |||
|image=RBFF2_Rick_throw.jpg | |||
|caption= | |||
|input=4/6C | |||
|name=Punching Bag | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=26 | |||
|stun= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hitAdv= | |||
|blockAdv= | |||
|guard= | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
==Feints== | |||
{{MoveData | |||
|image=RBFF2_Rick_6ac.jpg | |||
|caption= | |||
|input=6AC | |||
|name=Feint Shooting Star | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage= | |||
|stun= | |||
|startup= | |||
|active= | |||
|recovery=18 | |||
|hitAdv= | |||
|blockAdv= | |||
|guard= | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
Shooting Star - | {{MoveData | ||
|image=RBFF2_Rick_236a.jpg | |||
|image2=RBFF2_Rick_236a2.jpg | |||
|image3=RBFF2_Rick_236a3.jpg | |||
|image4=RBFF2_Rick_236c.jpg | |||
|image5=RBFF2_Rick_236c2.jpg | |||
|caption3=A Version | |||
|caption5=C Version | |||
|input=236A/C | |||
|name=Shooting Star | |||
|data= | |||
{{AttackData-RBFF2 | |||
|version=A | |||
|damage=2,4,4,24(26) | |||
|stun= | |||
|startup=10-19 | |||
|active=9 | |||
|recovery=11 | |||
|hitAdv=+2 | |||
|blockAdv=-4 | |||
|guard=HL | |||
|cancel= | |||
|bs=Y | |||
|juggle=N | |||
|description=Your most common combo tool and also a way to quickly move forward. When input, Rick will dash forward, and if he reaches the opponent within a 9 frame period, he will launch into a four-hitting combo, and undergo 11 frames of recovery if he doesn't. The attack itself is basically safe on block outside of lightning fast punishes, but very easy to Breakshot. The sheer distance this move covers lets Rick threaten an approach from a great distance away, and he can space it to get in without attacking and go for a cheap throw. Be warned that hitting an airborne opponent with this will frequently leave Rick open for a punish. | |||
}} | |||
{{AttackData-RBFF2 | |||
|header=no | |||
|version=C | |||
|damage=7,7,8,8,19(39) | |||
|stun= | |||
|startup=25 | |||
|active=2,2(7)3(3)2(18)2,12 | |||
|recovery=23 | |||
|hitAdv=KD | |||
|blockAdv=-13 | |||
|guard=HL | |||
|cancel= | |||
|bs=N | |||
|juggle=N | |||
|description=Can't combo into it, unsafe on block, slow as hell. Don't use it. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_236ex.jpg | |||
|image2=RBFF2_Rick_236ex2.jpg | |||
|caption | |||
|input=236C while in S/P-Power | |||
|name=Shooting Star EX | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=7,7,8,8,11,6,3*6(+47) | |||
|stun= | |||
|startup=13 | |||
|active=2,2(7)3,4,2(10)4(14)23 | |||
|recovery=23 | |||
|hitAdv=KD | |||
|blockAdv=-13 | |||
|guard=HL | |||
|cancel= | |||
|bs=N | |||
|juggle=N | |||
|description=A improved version of Rick's Shooting Star. Consumes a bit of meter, so be careful. You can use it for combos like the A version, but that's it. Terrible for Blockstrings, as Rick starts punching regardless if he hit the opponent or not, so just stick to using it as a combo tool, since it can start the infinite. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_214a.jpg | |||
|image2=RBFF2_Rick_214a2.jpg | |||
|caption= | |||
|input=214A | |||
|name=Blazing Sunburst | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=32 | |||
|stun= | |||
|startup=49 | |||
|active=4 | |||
|recovery=24 | |||
|hitAdv=KD | |||
|blockAdv= | |||
|guard=UNB | |||
|cancel= | |||
|bs=Y | |||
|juggle= | |||
|description=Rick's unblockable, he winds up a bit before delivering a punch. Really slow, but grants a hard knockdown, so your best shot at using it is on oki or as a knowledge check. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_214b.jpg | |||
|caption= | |||
|input=214B | |||
|name=Full Moon Fever | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage= | |||
|stun= | |||
|startup= | |||
|active= | |||
|recovery=45-218 total | |||
|hitAdv= | |||
|blockAdv= | |||
|guard= | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description=Dodges high attacks. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_214c.jpg | |||
|image2=RBFF2_Rick_214c2.jpg | |||
|image3=RBFF2_Rick_214c3.jpg | |||
|image4=RBFF2_Rick_214c4.jpg | |||
|image5=RBFF2_Rick_214cd.jpg | |||
|caption5=Divine Blast Abort | |||
|input=214C | |||
|name=Divine Blast | |||
|data= | |||
{{AttackData-RBFF2 | |||
|version=214C | |||
|damage=31 | |||
|stun= | |||
|startup=37 | |||
|active=12,5,3 | |||
|recovery=27 | |||
|hitAdv=KD | |||
|blockAdv=-17 | |||
|guard=HL | |||
|cancel= | |||
|bs=Y | |||
|juggle= | |||
|description= | |||
}} | |||
{{AttackData-RBFF2 | |||
|version=214C-D | |||
|damage= | |||
|stun= | |||
|startup= | |||
|active= | |||
|recovery=43 total | |||
|hitAdv= | |||
|blockAdv= | |||
|guard= | |||
|cancel= | |||
|bs= | |||
|juggle= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=RBFF2_Rick_623a.jpg | |||
|image2=RBFF2_Rick_623a2.jpg | |||
|image3=RBFF2_Rick_623a3.jpg | |||
|image4=RBFF2_Rick_623a4.jpg | |||
|caption= | |||
|input=623A | |||
|name=Hellion | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=10,29(35) | |||
|stun= | |||
|startup=5 | |||
|active=1,1(12)4,3 | |||
|recovery=34 | |||
|hitAdv=KD | |||
|blockAdv=-21 | |||
|guard=HL | |||
|cancel= | |||
|bs=Y | |||
|juggle=Y | |||
|description=Rick does 2 punches up close, but only one from a distance, can be used as an slow anti air. However, where it shines is for extending combos, such as doing a Hellion after Shooting Star EX to do almost half a health bar. It can also be used as a reversal. | |||
}} | |||
}} | |||
==S-Power== | |||
{{MoveData | |||
|image=RBFF2_Rick_641236bc.jpg | |||
|image2=RBFF2_Rick_641236bc2.jpg | |||
|caption= | |||
|input=641236BC | |||
|name=Gaia Breath | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=32,51(76) | |||
|stun= | |||
|startup=11 | |||
|active=4(21)1 | |||
|recovery=46 | |||
|hitAdv=KD | |||
|blockAdv=-19 | |||
|guard=HL | |||
|cancel= | |||
|bs=N | |||
|juggle=N | |||
|description= | |||
}} | |||
}} | |||
==P-Power== | |||
{{MoveData | |||
|image=RBFF2_Rick_641236c.jpg | |||
|image2=RBFF2_Rick_641236c2.jpg | |||
|image3=RBFF2_Rick_641236c3.jpg | |||
|caption= | |||
|input=641236C | |||
|name=Howling Bull | |||
|data= | |||
{{AttackData-RBFF2 | |||
|damage=7*14,26(92) | |||
|stun= | |||
|startup=1+11 | |||
|active=102 | |||
|recovery= | |||
|hitAdv=KD | |||
|blockAdv=+12 | |||
|guard=HL,L | |||
|cancel= | |||
|bs=N | |||
|juggle=Y | |||
|description=Great super. Rick does a series of punches, before shooting a projectile. Near fullscreen, great damage, starts up instantly and it's plus. Use it, as it's one of the best supers in the entire game. | |||
}} | |||
}} | |||
==Chain Attacks== | |||
====Punch Starters==== | |||
5A (*) --------> 5B (*) -----> 5C (E) | |||
| 5C (*, E) | |||
| | |||
| | |||
| | |||
----> 2A (*) -----> 2B (*, _)---> 2C (_, E) | |||
: 2C (*, E) | |||
: | |||
: | |||
: | |||
----> 5A (*) -----> 5B (*) -----> 5C (E) | |||
5C (*, E) | |||
n.5A (*)----> 5B (*) -----> 5C (E) | |||
| 5C (*, E) | |||
| | |||
| | |||
| | |||
----> 2A (*) -----> 2B (*, _)---> 2C (_, E) | |||
: : 5C (*, E) | |||
: : | |||
: : | |||
: : | |||
: ---> 2A (*) -----> 2B (*, _)-> 2C (_, E) | |||
: : 5C (*, E) | |||
: : | |||
: : | |||
: : | |||
: ---> 5A (*) -----> 5B (*) -----> 5C (E) | |||
: 5C (*, E) | |||
: | |||
: | |||
----> 5A (*) -----> 5B (*) -----> 5C (E) | |||
: 5C (*, E) | |||
: | |||
: | |||
: | |||
---> 5A (*) -----> 5B (*) -----> 5C (E) | |||
: 5C (*, E) | |||
: | |||
: | |||
: | |||
---> 2A (*) -----> 2B (*, _)-> 2C (_, E) | |||
5C (*, E) | |||
2A (*)------> 2B (*, _)----> 2C (_, E) | |||
| 5C (*, E) | |||
| | |||
| | |||
| | |||
----> 5A (*) -----> 5B (*) -----> 5C (E) | |||
: : 5C (*, E) | |||
: : | |||
: : | |||
: : | |||
: ---> 5A (*) -----> 5B (*) -----> 5C (E) | |||
: : 5C (*, E) | |||
: : | |||
: : | |||
: : | |||
: ---> 2A (*) -----> 2B (*, _)-> 2C (_, E) | |||
: 5C (*, E) | |||
: | |||
: | |||
----> 2A (*) -----> 2B (*, _)---> 2C (_, E) | |||
: 5C (*, E) | |||
: | |||
: | |||
---> 2A (*) -----> 2B -----> 2C (_, E) | |||
: (_, E) | |||
: 5C (*, E) | |||
: | |||
: | |||
---> 5A (*) -----> 5B (*) -----> 5C (E) | |||
5C (*, E) | |||
3A (*)-----> 5B (*) -----> 6C -----> 22C (O, E) | |||
3B (O, <, E) | |||
4C (^, E) | |||
j.A (O)---> j.C (1, H, O, E) | |||
====Kick Starters==== | |||
5B (*) --------> 6C -----> 22C (O, E) | |||
5C (*, E) | |||
n.5B (*)----> 5B (*) -----> 5C (*, E) | |||
| 5C (*, E) 3C (*, A, E) | |||
| | |||
| | |||
| | |||
----> 2B (*, _)----> 2C (_, E) | |||
2B (*, _)---> 2C (_) -----> 6C (E) | |||
5B (*, E) | |||
j.K (O)---> j.C (1, H, O, E) | |||
====Strong Starters==== | |||
n.5C (*)----> 5C (*, 1, E) | |||
66C (*, 1, E) | |||
6C | |||
== | ==Combos== | ||
====Meterless==== | |||
====Metered==== | |||
== | ==Strategy== | ||
{{Navbox RBFF2}} | {{Navbox RBFF2}} |
Latest revision as of 22:43, 27 August 2024
Gameplay Overview
One of the titular newcomers to Real Bout 2, Rick is a notorious offensive powerhouse with amazing pressure, loads of combo chains and the ability to cash out with obscene amounts of damage and corner carry on a clean hit. He has pretty much everything you could need to win, even a projectile. Some of his attacks are easy to bait out and Breakshot but playing defense against Rick means letting him get his game started, so you're playing with fire the entire time. He sits deservedly in the top tier.
Pros | Cons |
---|---|
|
|
Normals
Standing
5A |
---|
n.5A |
---|
5B |
---|
n.5B (within 57px) |
---|
5C |
---|
n.5C (within 59px) |
---|
Crouching
2A |
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2B |
---|
2C |
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Command
Chopping Right 6A |
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Smashing Sword 3A |
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Punisher 66C |
---|
Step Punch 5AB |
---|
Jumping
j.A |
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j.B |
---|
j.C |
---|
Oversway Actions
5D (opponent in oversway) |
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2D (opponent in oversway) |
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A (from oversway) |
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B (from oversway) |
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C (from oversway) |
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Throw
Punching Bag 4/6C |
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Feints
Feint Shooting Star 6AC |
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Special Moves
Shooting Star 236A/C |
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Shooting Star EX 236C while in S/P-Power |
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Blazing Sunburst 214A |
---|
Full Moon Fever 214B |
---|
Divine Blast 214C |
---|
Hellion 623A |
---|
S-Power
Gaia Breath 641236BC |
---|
P-Power
Howling Bull 641236C |
---|
Chain Attacks
Punch Starters
5A (*) --------> 5B (*) -----> 5C (E) | 5C (*, E) | | | ----> 2A (*) -----> 2B (*, _)---> 2C (_, E) : 2C (*, E) : : : ----> 5A (*) -----> 5B (*) -----> 5C (E) 5C (*, E) n.5A (*)----> 5B (*) -----> 5C (E) | 5C (*, E) | | | ----> 2A (*) -----> 2B (*, _)---> 2C (_, E) : : 5C (*, E) : : : : : : : ---> 2A (*) -----> 2B (*, _)-> 2C (_, E) : : 5C (*, E) : : : : : : : ---> 5A (*) -----> 5B (*) -----> 5C (E) : 5C (*, E) : : ----> 5A (*) -----> 5B (*) -----> 5C (E) : 5C (*, E) : : : ---> 5A (*) -----> 5B (*) -----> 5C (E) : 5C (*, E) : : : ---> 2A (*) -----> 2B (*, _)-> 2C (_, E) 5C (*, E) 2A (*)------> 2B (*, _)----> 2C (_, E) | 5C (*, E) | | | ----> 5A (*) -----> 5B (*) -----> 5C (E) : : 5C (*, E) : : : : : : : ---> 5A (*) -----> 5B (*) -----> 5C (E) : : 5C (*, E) : : : : : : : ---> 2A (*) -----> 2B (*, _)-> 2C (_, E) : 5C (*, E) : : ----> 2A (*) -----> 2B (*, _)---> 2C (_, E) : 5C (*, E) : : ---> 2A (*) -----> 2B -----> 2C (_, E) : (_, E) : 5C (*, E) : : ---> 5A (*) -----> 5B (*) -----> 5C (E) 5C (*, E) 3A (*)-----> 5B (*) -----> 6C -----> 22C (O, E) 3B (O, <, E) 4C (^, E)
j.A (O)---> j.C (1, H, O, E)
Kick Starters
5B (*) --------> 6C -----> 22C (O, E) 5C (*, E)
n.5B (*)----> 5B (*) -----> 5C (*, E) | 5C (*, E) 3C (*, A, E) | | | ----> 2B (*, _)----> 2C (_, E)
2B (*, _)---> 2C (_) -----> 6C (E) 5B (*, E)
j.K (O)---> j.C (1, H, O, E)
Strong Starters
n.5C (*)----> 5C (*, 1, E)
66C (*, 1, E) 6C