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The Last Blade 2/Kouryu/Combos: Difference between revisions

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{{The Last Blade 2 Character Subnav|char=Kouryu|sub=1}}
{{The Last Blade 2 Character Subnav|char=Kouryu|sub=1}}
{{TOClimit|1}}
'''Any Mode'''
{|class="wikitable sortable"
! Combo !! Damage !! Notes
|-
| '''66A/B > 236A''' ||  || Basic universal dash attack confirm.
|-
|'''66A/B > 641236B''' || || Dash attack cancels into Super Desperation Attack in any mode.
|-
| '''j.B , 5B > 236A > 3C''' || || Basic universal jump-in confirm.
|-
|'''j.B , 5B > 641236B''' ||  ||Basic universal jump-in to Super Desperation Attack
|-
| '''6C , (214A)x2 > (214A)x4''' || || Works everywhere besides the corner. First 214A is a link, not a cancel.
|}
<div class="movelist-toggles">
<div class="movelist-toggles">
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:Power_Icon.png|50px|link=]]</div>
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:Power_Icon.png|50px|link=]]</div>
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</div>
</div>
<div id="movelist-1" class="movelist">
<div id="movelist-1" class="movelist">
===Power===
'''Power'''
{|class="wikitable sortable"
{|class="wikitable sortable"
! Combo !! Damage !! Notes
! Combo !! Damage !! Notes
|-
|-
| '''2B > 2A > 2A''' || || Standard low light confirm.
| '''4A , 4A , 4A > (214A)x3 > j.641236A''' ||  || High-damage combo into air super. Can swap the 4As with 5Ax3 if you want or do 4A 5A 4A etc.
|-
| ''' Cross-up j.B , 6C > (214A)x2 , (214A)x3 > j.641236A'''|| || Jump-in to air super
|-
| '''5B/2B/6C > 412364B|| || 6C into Super Desperation Attack doesn't work everywhere, but does huge damage
|-
|'''66A/B > 214A > 641236B'''|| ||
|-
|'''j.B , 5B > 214A >641236D'''|| ||
|-
|'''j.B , 5B > (214A)x3 > 641236A''' || ||
|-
|'''j.B , 5B > 412364B'''|| ||
|}
|}
''Note that any combo into Super Desperation Attack will hit the damage cap. The normals that go into it are listed here, since they're optimal, but you can confirm multiple normals into it and get the same damage.''
</div>
</div>


<div id="movelist-2" class="movelist">
<div id="movelist-2" class="movelist">
===Speed===
'''Speed'''
{|class="wikitable sortable"
{|class="wikitable sortable"
! Combo !! Damage !! Notes
! Combo !! Damage !! Notes
|-
|-
| '''2B > 2A > 2A''' || || Standard low light confirm.
| '''j. B, 4A > 5A~A > 5B> 6B''' ||  || Simple speed chain
|-
|'''66A/B  > 5B > (236A)x4 , 3C''' || || Speed combo into knockdown
|-
| '''66A/B > B > 641236D''' || ||
|-
| '''j.B , 4A > 5A~A > 5B> 641236B''' ||  ||Speed chain into
|-
| '''4A > 5A , 4A > 5A etc'''|| || Can be looped until the combo counter reaches 16 hits. After that, you must press other buttons as you will be out of range.
|-
|'''4A > 5A > 2A > 5B > 5BC > (214A)x2 , (214A)x4''' || ||Needs a little distance to work. Won't work in the corner.
|-
|'''5A > 2A > 6C , (214A)x2 , (214A)x4''' || ||6C's short range requires it to be done early in speed chains. 214A after 6C is a link.
|}
|}
===Super Speed Combos===
'''Super Speed Combos and Follow-Ups'''
{|class="wikitable sortable"
{|class="wikitable sortable"
! Combo !! Damage !! Notes
! Combo !! Damage !! Notes
|-
|-
| '''2B > 2A > 2A''' ||  || Standard low light confirm.
| '''22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5A > 5B > 236C''' ||  || Basic Universal Fandango
|-
|'''22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5C > 236B''' || || Finicky. Might not work in many situations.
|-
|'''22A/B > 5A > 5B > 5C > 2C > 2C > 6BC''' || ||
|-
|'''22/B > 5A > 5B > 5C > 2C > 5BC > 236B''' || || Optimal corner fandango without desperation.
|-
|'''22A/B > 5A > 5B > 5C > 2C > 2C > 6BC > (214A)x2 > 214Ax3 > dl.214A '''|| || Doesn't work in the corner. Optimal midscreen fandango route without desperation.
|-
|'''22A/B > A > B > C > 2C > 2C > 6BC > 641236C/D''' || || Requires desperation. Optimal cornered fandango with desperation.
|}</div>
|}</div>


<div id="movelist-3" class="movelist">
<div id="movelist-3" class="movelist">
===EX===
'''EX'''
{|class="wikitable sortable"
{|class="wikitable sortable"
! Combo !! Damage !! Notes
! Combo !! Damage !! Notes
|-
|-
| '''2B > 2A > 2A''' || || Standard low light confirm.
| '''66A/B > 5B > 214A > 641236B''' ||  || More powerful version of the universal combo.
|-
|'''j.B > 4A > 5A > 5A > 5B> (214A)x3), j.641236A''' || || High damage jump-in desperation combo.
|-
|'''66A/B > 5B > 463214B''' || ||
|-
|'''66A/B > 5B > 5BC > (214A)x3 j.641236A''' || ||
|-
| '''j. B, 4A > 5A~A > 5B> 6B''' ||  || Simple speed chain
|-
|'''66A/B  > 5B > (236A)x4 , 3C''' || || Speed combo into knockdown
|-
| '''66A/B > B > 641236D''' || ||
|-
| '''j.B , 4A > 5A~A > 5B> 641236B''' ||  ||Speed chain into
|-
| '''4A > 5A , 4A > 5A etc'''|| || Can be looped until the combo counter reaches 16 hits. After that, you must press other buttons as you will be out of range.
|-
|'''4A > 5A > 2A > 5B > 5BC > (214A)x2 , (214A)x4''' || ||Needs a little distance to work. Won't work in the corner.
|-
|'''5A > 2A > 6C , (214A)x2 , (214A)x4''' || ||6C's short range requires it to be done early in speed chains. 214A after 6C is a link.
|-
|'''66A/B > 214A > 641236B'''|| ||
|-
|'''j.B , 5B > 214A >641236D'''|| ||
|-
|'''j.B , 5B > (214A)x3 > 641236A''' || ||
|-
|'''j.B , 5B > 412364B'''|| ||
|}
|}
===Super Speed Combos===
'''Super Speed Combos and Follow-Ups'''
{|class="wikitable sortable"
{|class="wikitable sortable"
! Combo !! Damage !! Notes
! Combo !! Damage !! Notes
|-
|-
| '''2B > 2A > 2A''' ||  || Standard low light confirm.
| '''22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5A > 5B > 236C''' ||  || Basic Universal Fandango
|-
|'''22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5C > 236B''' || || Finicky. Might not work in many situations.
|-
|'''22A/B > 5A > 5B > 5C > 2C > 2C > 6BC''' || ||
|-
|'''22/B > 5A > 5B > 5C > 2C > 5BC > 236B''' || || Optimal corner fandango without desperation.
|-
|'''22A/B > 5A > 5B > 5C > 2C > 2C > 6BC > (214A)x2 > 214Ax3 > dl.214A '''|| || Doesn't work in the corner. Optimal midscreen fandango route without desperation.
|-
|'''22A/B > A > B > C > 2C > 2C > 6BC > 641236C/D''' || || Requires desperation. Optimal cornered fandango with desperation.
|}
|}
</div>
</div>
Does this work?
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Latest revision as of 08:34, 20 September 2024

Any Mode

Combo Damage Notes
66A/B > 236A Basic universal dash attack confirm.
66A/B > 641236B Dash attack cancels into Super Desperation Attack in any mode.
j.B , 5B > 236A > 3C Basic universal jump-in confirm.
j.B , 5B > 641236B Basic universal jump-in to Super Desperation Attack
6C , (214A)x2 > (214A)x4 Works everywhere besides the corner. First 214A is a link, not a cancel.

Power

Combo Damage Notes
4A , 4A , 4A > (214A)x3 > j.641236A High-damage combo into air super. Can swap the 4As with 5Ax3 if you want or do 4A 5A 4A etc.
Cross-up j.B , 6C > (214A)x2 , (214A)x3 > j.641236A Jump-in to air super
5B/2B/6C > 412364B 6C into Super Desperation Attack doesn't work everywhere, but does huge damage
66A/B > 214A > 641236B
j.B , 5B > 214A >641236D
j.B , 5B > (214A)x3 > 641236A
j.B , 5B > 412364B

Note that any combo into Super Desperation Attack will hit the damage cap. The normals that go into it are listed here, since they're optimal, but you can confirm multiple normals into it and get the same damage.

Speed

Combo Damage Notes
j. B, 4A > 5A~A > 5B> 6B Simple speed chain
66A/B > 5B > (236A)x4 , 3C Speed combo into knockdown
66A/B > B > 641236D
j.B , 4A > 5A~A > 5B> 641236B Speed chain into
4A > 5A , 4A > 5A etc Can be looped until the combo counter reaches 16 hits. After that, you must press other buttons as you will be out of range.
4A > 5A > 2A > 5B > 5BC > (214A)x2 , (214A)x4 Needs a little distance to work. Won't work in the corner.
5A > 2A > 6C , (214A)x2 , (214A)x4 6C's short range requires it to be done early in speed chains. 214A after 6C is a link.

Super Speed Combos and Follow-Ups

Combo Damage Notes
22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5A > 5B > 236C Basic Universal Fandango
22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5C > 236B Finicky. Might not work in many situations.
22A/B > 5A > 5B > 5C > 2C > 2C > 6BC
22/B > 5A > 5B > 5C > 2C > 5BC > 236B Optimal corner fandango without desperation.
22A/B > 5A > 5B > 5C > 2C > 2C > 6BC > (214A)x2 > 214Ax3 > dl.214A Doesn't work in the corner. Optimal midscreen fandango route without desperation.
22A/B > A > B > C > 2C > 2C > 6BC > 641236C/D Requires desperation. Optimal cornered fandango with desperation.

EX

Combo Damage Notes
66A/B > 5B > 214A > 641236B More powerful version of the universal combo.
j.B > 4A > 5A > 5A > 5B> (214A)x3), j.641236A High damage jump-in desperation combo.
66A/B > 5B > 463214B
66A/B > 5B > 5BC > (214A)x3 j.641236A
j. B, 4A > 5A~A > 5B> 6B Simple speed chain
66A/B > 5B > (236A)x4 , 3C Speed combo into knockdown
66A/B > B > 641236D
j.B , 4A > 5A~A > 5B> 641236B Speed chain into
4A > 5A , 4A > 5A etc Can be looped until the combo counter reaches 16 hits. After that, you must press other buttons as you will be out of range.
4A > 5A > 2A > 5B > 5BC > (214A)x2 , (214A)x4 Needs a little distance to work. Won't work in the corner.
5A > 2A > 6C , (214A)x2 , (214A)x4 6C's short range requires it to be done early in speed chains. 214A after 6C is a link.
66A/B > 214A > 641236B
j.B , 5B > 214A >641236D
j.B , 5B > (214A)x3 > 641236A
j.B , 5B > 412364B

Super Speed Combos and Follow-Ups

Combo Damage Notes
22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5A > 5B > 236C Basic Universal Fandango
22A/B > 5A > 5B > 5C > 5A > 5B > 5C > 5C > 236B Finicky. Might not work in many situations.
22A/B > 5A > 5B > 5C > 2C > 2C > 6BC
22/B > 5A > 5B > 5C > 2C > 5BC > 236B Optimal corner fandango without desperation.
22A/B > 5A > 5B > 5C > 2C > 2C > 6BC > (214A)x2 > 214Ax3 > dl.214A Doesn't work in the corner. Optimal midscreen fandango route without desperation.
22A/B > A > B > C > 2C > 2C > 6BC > 641236C/D Requires desperation. Optimal cornered fandango with desperation.
The Last Blade 2
General

FAQControlsSystemStrategy

Characters

Akari IchijoGenbu no OkinaHibiki TakaneHyo AmanoJuzoh KanzakiKaede (Original)KaedeKeiichiro WashizukaKojiroh SanadaKouryuMoriya MinakataMukuroRekka LeeSetsunaShigen NaoeShinnosuke KagamiYukiZantetsu