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[[Image:Kof-13-logo.jpg]]
{{Infobox Game
[[Image:Kof13-action.jpg]]  
| gamename    = The King of Fighters XIII
| abbreviation = KOF XIII
| image        = KOF XIII Main Visual.jpg
| developer    = SNK Playmore
| publisher    = SNK Playmore
| publisher2  = Atlus
| publisher3  = Rising Star Games
| website      = [https://www.snk-corp.co.jp/us/games/kof13gm/ Global Match]
| website2    = [http://game.snkplaymore.co.jp/official/kof-xiii/ Arcade Release]
| website3    = [http://game.snkplaymore.co.jp/official/kof-xiii/blog/ Development Blog]
| system      = '''PS3, X360, Steam'''</br>November 22, 2011
| system2      = '''PS4, Nintendo Switch'''</br>November 16, 2023
| netcode      = Delay-based netcode <small>(original)</small>
| netcode2    = Rollback netcode <small>(GM)</small>
| resources    = [https://wiki.supercombo.gg/w/The_King_of_Fighters_XIII Old SRK Wiki]
| resources2  = [http://www21.atwiki.jp/kof13/ Japanese Wiki]
| resources3  = [http://keykakko.wordpress.com/ Japanese Gameplay Blog]
| resources4  = [http://kofxiiihitbox.blogspot.com/ Hitboxes]
| resources5  = [https://docs.google.com/spreadsheets/d/172l3_VnNhnc-BDJK6mQqJew9EVZYVCR7F2aSrzhh65U/edit#gid=1551678957 Frame Data]
| community2  = [https://dreamcancel.com/forum/index.php/board,4.0.html Dream Cancel Forum]
| community3  = [https://forums.shoryuken.com/c/classic-fighting-games/king-of-fighters-xiii/66 KOF SRK Forum]
| community4  = [https://discord.gg/MEKqAYz KOF XIII Discord]
| patch        =
}}
King of Fighters XIII is the last entry in the "Ash Saga". While it resembles XII graphically, all of XII's new systems (clash, critical counter, guard attack) have been removed. The developers stated that their concept for the game was "KOF-ism," so many classic KOF systems return, such as guard cancel rolls and guard cancel attacks. Hyperdrive mode is modeled on 2002's BC mode, while Max Cancels resemble XI's Dream Cancels. Finally, new to the series are EX moves (more powerful special moves costing one bar) and Drive Cancels (canceling from one special to another).


[[File:062.png]]
Atlus published King of Fighters XIII in North America on November 22, 2011. An updated re-release featuring rollback netcode called '''The King of Fighters XIII Global Match''' was released worldwide on November 16, 2023.


 
==Characters==
==Introduction==
{|align="Center" style="border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #000; padding: 0; width: 842px"
 
|+{{KOFXIIIHyperGuideCharacterSelect}}
 
|-
==Game Systems==
|'''Single Entry'''
 
*[[Ash Crimson (XIII)|Ash Crimson]]
 
*[[Billy Kane (XIII)|Billy Kane]]
===Attack Notations===
*[[Saiki (XIII)|Saiki]]
A = Light Punch
 
B = Light Kick
 
C = Strong Punch
 
D = Strong Kick
 
CD = Blowback Attack
 
P = With either Light Punch or Strong Punch
 
K = With either Light Kick or Strong Kick
 
AB = Evasive Roll, neutral or forward Ab while make the character roll forward, pressing it in the backward direction will make the character roll backward
 
GCAB = Guard Cancel Roll, press AB when guarding an attack, can also be done while using a normal, costs one meter
 
GCCD = Guard Cancel Blowback Attack, press CD when guarding an attack, costs one meter. Often referred as CD Counter.
 
===Movements===
                       
                  up (u)
                    |
  (ub)  up left - 7 8 9 - up right (uf)
     
      (b)  left - 4 5 6 - right (f)
(db) down left - 1 2 3 - down right (df)
                    |  
                  down (d)
 
===Movement Abbreviations===
 
qcf - 236 - d/df/f - Quarter circle forward
 
qcb - 214 - d/db/b - Quarter circle backward
 
hcf - 41236 - b/db/d/df/f - Half circle forward
 
hcb - 63214 - f/df/d/db/d - Half circle backward
 
dp - 623 - f/d/df - Dragon Punch motion
 
rdp - 421 - b/d/db - Reverse Dragon Punch motion
 
charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction
 
tk - 2369 - d/df/f/uf - Tiger Knee Motion
 
hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion
 
b~f - [4]6 - Hold back then press forward
 
d~u - [2]8 - Hold down then press up
 
db/f - 1,6 - press down back then forward
 
d/u - 2,8 - press down then up
 
d,d - 2,2 - press down twice
 
f/b/f - 6,4,6 - press forward back forward
 
qcb hcf - 2141236 - Quarter circle back half circle forward
 
=== Notation and Terminology===
 
j. - Jump/jumping - Press and hold up-back/up/up-forward.
 
Hyperjump - Press down-back/down/down-forward, then quickly press and hold up-back/up/up-forward.
 
Hop - Tap up-back/up/up-forward.
 
Hyperhop - Tap down-back/down/down-forward, then quickly tap up-back/up-forward.
 
 
s.C - Standing close hit strong punch. Since most far hits are non-cancelable, standing attacks such as s.C ( always listed as the close version.
 
Far D - Standing far D.
 
d.B - Crouching or down B
 
[DC] - Drive cancel
 
[HD] - Hyperdrive activation
 
[HDC] - Hyperdrive cancel
 
bb. - Backdash
 
===Miscellaneous===
 
==Character Information==
 
===Hitboxes===
 
===Tier List===
 
===Characters===
 
'''Single Entry'''
 
[[Ash Crimson (XIII)]]




'''Team Japan'''
'''Team Japan'''
 
*[[Kyo Kusanagi (XIII)|Kyo Kusanagi]]
[[Kyo Kusanagi (XIII)]]
*[[Benimaru Nikaido (XIII)|Benimaru Nikaido]]
 
*[[Goro Daimon (XIII)|Goro Daimon]]
[[Benimaru Nikaido (XIII)]]
 
[[Goro Daimon (XIII)]]




'''Team Elisabeth'''
'''Team Elisabeth'''
 
*[[Elisabeth Branctorche (XIII)|Elisabeth Branctorche]]
[[Elisabeth Branctorche (XIII)]]
*[[Shen Woo (XIII)|Shen Woo]]
 
*[[Duo Lon (XIII)|Duo Lon]]
[[Shen Woo (XIII)]]
|
 
[[Duo Lon (XIII)]]
 
 
'''Fatal Fury Team'''
'''Fatal Fury Team'''
 
*[[Terry Bogard (XIII)|Terry Bogard]]
[[Terry Bogard (XIII)]]
*[[Andy Bogard (XIII)|Andy Bogard]]
 
*[[Joe Higashi (XIII)|Joe Higashi]]
[[Andy Bogard (XIII)]]
 
[[Joe Higashi (XIII)]]




'''Kim Team'''
'''Kim Team'''
 
*[[Kim Kaphwan (XIII)|Kim Kaphwan]]
[[Kim Kaphwan (XIII)]]
*[[Raiden (XIII)|Raiden]]
 
*[[Hwa Jai (XIII)|Hwa Jai]]
[[Raiden (XIII)]]
 
[[Hwa Jai (XIII)]]
 
 
'''Womens Team'''
 
[[King (XIII)]]
 
[[Mai Shiranui (XIII)]]
 
[[Yuri Sakazaki (XIII)]]




'''Women Fighters Team'''
*[[King (XIII)|King]]
*[[Mai Shiranui (XIII)|Mai Shiranui]]
*[[Yuri Sakazaki (XIII)|Yuri Sakazaki]]
|
'''Art of Fighting Team'''
'''Art of Fighting Team'''
*[[Ryo Sakazaki (XIII)|Ryo Sakazaki]]
*[[Robert Garcia (XIII)|Robert Garcia]]
*[[Takuma Sakazaki (XIII)|Takuma Sakazaki]]


[[Ryo Sakazaki (XIII)]]


[[Robert Garcia (XIII)]]
'''Yagami Team'''
 
*[[Iori Yagami (XIII)|Iori Yagami]]
[[Takuma Sakazaki (XIII)]]
*[[Mature (XIII)|Mature]]
 
*[[Vice (XIII)|Vice]]
 
'''Team 96'''
 
[[Iori Yagami (XIII)]]
 
[[Mature (XIII)]]
 
[[Vice (XIII)]]
 
 
'''Team Ikari'''
 
[[Leona Heidern (XIII)]]
 
[[Ralf Jones (XIII)]]
 
[[Clark Still (XIII)]]




'''Ikari Warriors Team'''
*[[Ralf Jones (XIII)|Ralf Jones]]
*[[Clark Still (XIII)|Clark Still]]
*[[Leona Heidern (XIII)|Leona Heidern]]
|
'''Psycho Soldier Team'''
'''Psycho Soldier Team'''
 
*[[Athena Asamiya (XIII)|Athena Asamiya]]
[[Athena Asamiya (XIII)]]
*[[Sie Kensou (XIII)|Sie Kensou]]  
 
*[[Chin Gentsai (XIII)|Chin Gentsai]]
[[Sie Kensou (XIII)]]  
 
[[Chin Gentsai (XIII)]]




'''Team 99'''
'''K' Team'''
*[[K' (XIII)|K']]
*[[Maxima (XIII)|Maxima]]
*[[Kula Diamond (XIII)|Kula Diamond]]


[[K' (XIII)]]


[[Maxima (XIII)]]
'''EX Characters'''
*[[Classic Iori (XIII)|EX Iori]]
*[[Mr. Karate (XIII)|Mr. Karate]]
*[[NESTS Kyo (XIII)|EX Kyo]]
|}


[[Kula Diamond (XIII)]]
{{Navbox XIII}}


[[Category: King of Fighters XIII]]
[[Category:The King of Fighters XIII]]

Latest revision as of 15:34, 20 November 2023

The King of Fighters XIII
(KOF XIII)
Developers

SNK Playmore

Publishers

SNK Playmore

Atlus
Rising Star Games
Systems

PS3, X360, Steam
November 22, 2011

PS4, Nintendo Switch
November 16, 2023
Official Websites

Global Match

Arcade Release
Development Blog
Online Play

Delay-based netcode (original)

Rollback netcode (GM)
Player Resources

Old SRK Wiki

Japanese Wiki
Japanese Gameplay Blog
Hitboxes
Frame Data
Community Channels Dream Cancel Forum
KOF SRK Forum
KOF XIII Discord

King of Fighters XIII is the last entry in the "Ash Saga". While it resembles XII graphically, all of XII's new systems (clash, critical counter, guard attack) have been removed. The developers stated that their concept for the game was "KOF-ism," so many classic KOF systems return, such as guard cancel rolls and guard cancel attacks. Hyperdrive mode is modeled on 2002's BC mode, while Max Cancels resemble XI's Dream Cancels. Finally, new to the series are EX moves (more powerful special moves costing one bar) and Drive Cancels (canceling from one special to another).

Atlus published King of Fighters XIII in North America on November 22, 2011. An updated re-release featuring rollback netcode called The King of Fighters XIII Global Match was released worldwide on November 16, 2023.

Characters

Single Entry


Team Japan


Team Elisabeth

Fatal Fury Team


Kim Team


Women Fighters Team

Art of Fighting Team


Yagami Team


Ikari Warriors Team

Psycho Soldier Team


K' Team


EX Characters

Navigation

The King of Fighters XIII
System

FAQControlsMovementOffenseDefenseMeters and GaugesHitboxes

Characters