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The Last Blade 2/Yuki: Difference between revisions
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Line 6: | Line 6: | ||
|image=LB2_Yuki_A.png | |image=LB2_Yuki_A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=5A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= P13 S8 | ||
|startup= | |startup= 4 | ||
|active= | |active= 1 | ||
|recovery= | |recovery= | ||
|state= | |state= | ||
|frame advantage= | |frame advantage= -/-11 | ||
|meter gain= | |meter gain= | ||
|guard= | |guard= | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=combo tool and poke. Can link from 4A and 2C as 1F links (use 5AC). Rebounds on block in power | ||
}} | }} | ||
}} | }} | ||
Line 26: | Line 26: | ||
|image=LB2_Yuki_b+A.png | |image=LB2_Yuki_b+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=4A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= P13 | ||
|startup= | |startup= 4 | ||
|active= | |active= 2 | ||
|recovery= | |recovery= | ||
|state= | |state= | ||
|frame advantage= | |frame advantage= +5/-9 | ||
|meter gain= | |meter gain= | ||
|guard= | |guard= | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=combo tool. Can be linked from 2C as 4AC, and from itself normally. Both of these are 1F windows | ||
}} | }} | ||
}} | }} | ||
Line 46: | Line 46: | ||
|image=LB2_Yuki_B.png | |image=LB2_Yuki_B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=5B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= P30 | ||
|startup= | |startup= 13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 59: | Line 59: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=in speed/ex this will always combo after 5A at any range 5A hits, making her auto combo well worth using for consistent damage. | ||
}} | }} | ||
}} | }} | ||
Line 66: | Line 66: | ||
|image=LB2_Yuki_f+B.png | |image=LB2_Yuki_f+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=6B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= P20/S14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 79: | Line 79: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=on block in power you can cancel the recovery into 5B+C | ||
}} | }} | ||
}} | }} | ||
Line 86: | Line 86: | ||
|image=LB2_Yuki_C.png | |image=LB2_Yuki_C.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=5C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 8 | ||
|active= | |active= 2 | ||
|recovery= | |recovery= | ||
|state= | |state= | ||
Line 99: | Line 99: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description=Hits OTG | |description=Hits OTG, only real use it has | ||
}} | }} | ||
}} | }} | ||
Line 106: | Line 106: | ||
|image=LB2_Yuki_f+C.png | |image=LB2_Yuki_f+C.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=6C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 13 | ||
|active= | |active= 4 | ||
|recovery= | |recovery= | ||
|state= | |state= | ||
Line 119: | Line 119: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=wall bounce on hit, cancelable in power mode | ||
}} | }} | ||
}} | }} | ||
Line 139: | Line 139: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=fun to use occasionally after a blocked 6B. About as useful as most other power BC’s. | ||
}} | }} | ||
}} | }} | ||
Line 150: | Line 150: | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 22 | ||
|active= | |active= 1,2 | ||
|recovery= | |recovery= 23 | ||
|state= | |state= | ||
|frame advantage= | |frame advantage= -/-20 | ||
|meter gain= | |meter gain= | ||
|guard= | |guard= H | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= Staggers an opponet blocking low, launches otherwise. Decent chain ender for her that can lead to tech chases. | ||
}} | }} | ||
}} | }} | ||
Line 166: | Line 166: | ||
|image=LB2_Yuki_df+B.png | |image=LB2_Yuki_df+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=3B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 186: | Line 186: | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
* forward + C in Speed Mode is not cancellable | * forward + C in Speed Mode is not cancellable | ||
=====Speed Chain===== | |||
{{MoveData | |||
|image=LB2_Yuki_AA.png | |||
|caption="" | |||
|name=5A>A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_ABC.png | |||
|caption= | |||
|name=C of A>B>C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description= | |||
}} | |||
}} | |||
=====Dashing normals===== | |||
Check [[The_Last_Blade_2/System|System]] if you can't get this to come out | |||
{{MoveData | |||
|image=LB2_Yuki_DashAB.png | |||
|caption= | |||
|name=Dashing High | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state=Any | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_DashBC.png | |||
|caption=Knockdown | |||
|name=Dashing Low | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech=None | |||
|description= | |||
}} | |||
}} | |||
====Crouching==== | ====Crouching==== | ||
Line 191: | Line 272: | ||
|image=LB2_Yuki_d+A.png | |image=LB2_Yuki_d+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=2A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 5 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 204: | Line 285: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= rebounds on block in power. An okay poke that doesn’t lead to anything, useful in speed chains for optimized damage. | ||
}} | }} | ||
}} | }} | ||
Line 211: | Line 292: | ||
|image=LB2_Yuki_d+B.png | |image=LB2_Yuki_d+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=2B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 224: | Line 305: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= works as an anti air. Can be used in speed chains for some strings. Slightly less range than 5B | ||
}} | }} | ||
}} | }} | ||
Line 231: | Line 312: | ||
|image=LB2_Yuki_d+C.png | |image=LB2_Yuki_d+C.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=2C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 239: | Line 320: | ||
|recovery= | |recovery= | ||
|state= | |state= | ||
|frame advantage= | |frame advantage= +5 | ||
|meter gain= | |meter gain= | ||
|guard= | |guard= | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= Low starter for combos. Can be linked to itself, 4A, and 5A as 4AC/5AC. | ||
}} | }} | ||
}} | }} | ||
Line 251: | Line 332: | ||
|image=LB2_Yuki_df+C.png | |image=LB2_Yuki_df+C.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=3C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 264: | Line 345: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=standard sweep with good range. | ||
}} | }} | ||
}} | }} | ||
Line 278: | Line 359: | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 287: | Line 368: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= useful for air to air when jB won’t cut it. | ||
}} | }} | ||
}} | }} | ||
Line 293: | Line 374: | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_jB.png | |image=LB2_Yuki_jB.png | ||
|caption= | |caption= | ||
|name=jB | |name=jB | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 307: | Line 388: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=Her best button. Done directly after a jump it can be a fairly quick overhead. | ||
}} | }} | ||
}} | }} | ||
Line 318: | Line 399: | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage= | |damage= | ||
|startup= | |startup= 10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 327: | Line 408: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description= can be used as a cross up | ||
}} | }} | ||
}} | }} | ||
==Special Moves== | ==Special Moves== | ||
'''Ice Blade''' - | '''Ice Blade''' - 236A/B | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_qcf+A.png | |image=LB2_Yuki_qcf+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=236A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 353: | Line 433: | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_qcf+ | |image=LB2_Yuki_qcf+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=236B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 377: | Line 456: | ||
* A version acts more as a stun, B version knocks down | * A version acts more as a stun, B version knocks down | ||
'''Frosty Flasher''' - | '''Frosty Flasher''' - 623A/B | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_dp+A. | |image=LB2_Yuki_dp+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=623A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage=P32/4 S25/3 | |damage=P32/4 S25/3 | ||
|startup= | |startup=13 | ||
|active=2 | |active=2 | ||
|recovery=34 | |recovery=34 | ||
Line 399: | Line 478: | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_dp+B. | |image=LB2_Yuki_dp+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=623B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage=P39/4 S32/4 | |damage=P39/4 S32/4 | ||
|startup= | |startup=24 | ||
|active=4 | |active=4 | ||
|recovery=37 | |recovery=37 | ||
Line 420: | Line 499: | ||
* Yuki creates an icy diagonal 45 degree attack | * Yuki creates an icy diagonal 45 degree attack | ||
'''Blizzard Blast''' - | '''Blizzard Blast''' - 214A/B | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_qcb+A.png | |image=LB2_Yuki_qcb+A.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=214A | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 437: | Line 516: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description=A solid combo ender. Unsafe on block. | |description=A solid combo ender. Unsafe on block. Super cancel | ||
}} | }} | ||
}} | }} | ||
Line 444: | Line 523: | ||
|image=LB2_Yuki_qcb+B.png | |image=LB2_Yuki_qcb+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=214B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 457: | Line 536: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=slower but more damaging special that will cause a hard knockdown. Can’t be combod into. Supercancelable but must be cancelled before the last hit. | ||
}} | }} | ||
}} | }} | ||
'''Ice Reflector''' - | '''Ice Reflector''' - 41236C | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_hcf+C. | |image=LB2_Yuki_hcf+C.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=41236C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage=P55 S41 | |damage=P55 S41 | ||
|startup= | |startup=10 | ||
|active=13 | |active=13 | ||
|recovery=32 | |recovery=32 | ||
Line 486: | Line 563: | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_hcf+C2. | |image=LB2_Yuki_hcf+C2.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=41236C(Counter) | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage=P55 S41 | |damage=P55 S41 | ||
|startup= | |startup=10 | ||
|active=13 | |active=13 | ||
|recovery=32 | |recovery=32 | ||
Line 506: | Line 583: | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_hcf+C3. | |image=LB2_Yuki_hcf+C3.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=41236C(Air-counter) | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
|damage=P55 S41 | |damage=P55 S41 | ||
|startup= | |startup=10 | ||
|active=13 | |active=13 | ||
|recovery=32 | |recovery=32 | ||
Line 528: | Line 605: | ||
* Will counter high and mid attacks, not low. | * Will counter high and mid attacks, not low. | ||
'''Split-in-Two Swing''' - | '''Split-in-Two Swing''' - 63214C (close in) | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_hcb+C.jpg | |image=LB2_Yuki_hcb+C.jpg | ||
|caption=Text | |caption=Text | ||
|name= | |name=63214C | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 538: | Line 615: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=34 | ||
|state= | |state= | ||
|frame advantage=Launch | |frame advantage=Launch | ||
Line 552: | Line 629: | ||
==Desperation Moves== | ==Desperation Moves== | ||
'''Glacial Sequoia''' - | '''Glacial Sequoia''' - 236236AB | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_qcf+qcf+AB.png | |image=LB2_Yuki_qcf+qcf+AB.png | ||
|caption= | |caption= | ||
|name= | |name=236236AB | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 569: | Line 646: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=Tapping A repeatedly after the initial input will make this do more hits. Only combos up close after a B attack or after her 214A as a super cancel. | ||
*If the first hit is blocked and the opponent switches guard position the subsequent hits become unblockable. It’s unknown why this happens. | |||
}} | }} | ||
}} | }} | ||
==Super Desperation Moves== | ==Super Desperation Moves== | ||
'''True Frozen Whirlwind''' - | '''True Frozen Whirlwind''' - 2146B | ||
{{MoveData | {{MoveData | ||
|image=LB2_Yuki_qcb+db+f+B.png | |image=LB2_Yuki_qcb+db+f+B.png | ||
|caption=Text | |caption=Text | ||
|name= | |name=2146B | ||
|data= | |data= | ||
{{AttackData-LB2 | {{AttackData-LB2 | ||
Line 594: | Line 669: | ||
|cancel= | |cancel= | ||
|tech= | |tech= | ||
|description= | |description=Yuki creates a snow tornado. If the opponent is close enough, they'll be sucked in, and positioned for a heavy attack. Pulls opponents toward her while active. Unblockable but can be stuffed by nearly anything. | ||
*Only combos from 6C in power mode from a specific distance. | |||
*Aside from 6C there are no guaranteed setups for this. | |||
*Using this on you opponents wake up is a knowledge check. Every character can put out their fastest poke to beat it if they neutral wake up and it’s possible to jump away from it entirely. | |||
}} | }} | ||
}} | }} | ||
==Combos== | ==Combos== | ||
===Any Mode=== | ===Any Mode=== | ||
63214C, 623A | |||
Dashing A/B 236B | |||
j B, | j.B, 5B 236B | ||
j B, | j.B, 5B 214A | ||
Dashing A/B 236236AB mash A | |||
===Power Mode | ===Power Mode=== | ||
j B | 4A 4A 5A 623A 3B | ||
j B | 2C 4AC 5A 623A | ||
2C 2C 5AC 623A | |||
j.B 6C 623B corner | |||
j.B 6C 2146B. Only works at certain distances from the corner | |||
j.B 5B 214A 236236AB mash A | |||
===EX Mode Only=== | ===EX Mode Only=== | ||
Dashing A/B 2B 214A 236236AB mash A | |||
Close chain to 5B/2B 214A 236236AB mash A | |||
===Power and EX Mode=== | ===Power and EX Mode=== | ||
Anything not involving a 6C cancel works in ex mode. | |||
===Speed and EX Mode=== | ===Speed and EX Mode=== | ||
5A 5B 5C her auto combo is good damage for her and more importantly it’s consistent. At max range of 5A the auto combo will always fully connect where other routes may not. | |||
2C 4AC link 5A 5B 5C | |||
2C 5AC 5B 5C | |||
4A 5A 2A 2B 6B | |||
4A 5A 2A 2B 5BC 3B otg or tech chase. In a corner you can juggle with 623A after the launch. | |||
5A 2A 5B 236236AB mash A | |||
Dashing A/B 2B 5BC/214A/236236AB | |||
You need to be relatively close to combo her DM and 214A in chains. To far out they won’t combo. | |||
===Super Speed Combos=== | ===Super Speed Combos=== | ||
A + B + C + A + B + C + A + B + | A + B + C + A + B + C + A + B + 236C | ||
A + B + C + A + B + C + C + B + | A + B + C + A + B + C + C + B + 236A | ||
A + B + C + | A + B + C + 2C + A + 2C + 6BC | ||
A + B + C + | A + B + C + 2C + A + BC + A + 236B | ||
{{Navbox LB2}} | {{Navbox LB2}} |
Latest revision as of 23:21, 23 May 2024
Normals
Standing
5A |
---|
4A |
---|
5B |
---|
6B |
---|
5C |
---|
6C |
---|
BC(Power) |
---|
BC(Speed/EX) |
---|
3B |
---|
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Speed Chain
5A>A |
---|
C of A>B>C |
---|
Dashing normals
Check System if you can't get this to come out
Dashing High |
---|
Dashing Low |
---|
Crouching
2A |
---|
2B |
---|
2C |
---|
3C |
---|
- all but low A and low C in Power mode can cancel when crouching
Air
jA |
---|
jB |
---|
jC |
---|
Special Moves
Ice Blade - 236A/B
236A |
---|
236B |
---|
- Yuki launches an icy projectile
- A version acts more as a stun, B version knocks down
Frosty Flasher - 623A/B
623A |
---|
623B |
---|
- Yuki creates an icy diagonal 45 degree attack
Blizzard Blast - 214A/B
214A |
---|
214B |
---|
Ice Reflector - 41236C
41236C |
---|
41236C(Counter) |
---|
41236C(Air-counter) |
---|
- Yuki creates a disc attack that acts as a counter.
- Will counter high and mid attacks, not low.
Split-in-Two Swing - 63214C (close in)
63214C |
---|
- Yuki makes an in-close assault with the last hit launching opponent into the air.
Desperation Moves
Glacial Sequoia - 236236AB
236236AB |
---|
Super Desperation Moves
True Frozen Whirlwind - 2146B
2146B |
---|
Combos
Any Mode
63214C, 623A Dashing A/B 236B j.B, 5B 236B j.B, 5B 214A Dashing A/B 236236AB mash A
Power Mode
4A 4A 5A 623A 3B 2C 4AC 5A 623A 2C 2C 5AC 623A j.B 6C 623B corner j.B 6C 2146B. Only works at certain distances from the corner j.B 5B 214A 236236AB mash A
EX Mode Only
Dashing A/B 2B 214A 236236AB mash A Close chain to 5B/2B 214A 236236AB mash A
Power and EX Mode
Anything not involving a 6C cancel works in ex mode.
Speed and EX Mode
5A 5B 5C her auto combo is good damage for her and more importantly it’s consistent. At max range of 5A the auto combo will always fully connect where other routes may not. 2C 4AC link 5A 5B 5C 2C 5AC 5B 5C 4A 5A 2A 2B 6B 4A 5A 2A 2B 5BC 3B otg or tech chase. In a corner you can juggle with 623A after the launch. 5A 2A 5B 236236AB mash A Dashing A/B 2B 5BC/214A/236236AB You need to be relatively close to combo her DM and 214A in chains. To far out they won’t combo.
Super Speed Combos
A + B + C + A + B + C + A + B + 236C A + B + C + A + B + C + C + B + 236A A + B + C + 2C + A + 2C + 6BC A + B + C + 2C + A + BC + A + 236B