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== Gameplay Overview ==
== Gameplay Overview ==
Billy is comparable to a schoolyard bully. If you're the new kid whose green or a current weaker kid, Billy can prove to be a powerhouse and beat most players. However, once you become more experienced and wise up to his tactics he starts to really slack and not show as much use. Great for beginners, not so good against a high level player using someone like Rick or Mary.
However, Billy is still capable of keeping up in this game so that's no reason to quit using him. He has good pokes and can combo off of a few things. His 632C S-Power isn't exactly the most damaging, but comes out quick and helps his game plan. If you plan to use Billy, you better figure out what's good to use where and what isn't not quickly, because he'll start showing less usefulness if you face a experienced player. Otherwise, he's kind of a scrub killer.
=== Gameplay Notes ===
Billy is like a schoolyard bully. If you're the new kid whose green or a current weaker kid, Billy can prove to be a power house and beat most players. However, once you become more experienced and wise up to his tactics, he starts to really slack and not show as much use. Great for beginners, not so good against a high level player using someone like Rick or Mary.
But Billy is still capable of keeping up in this game, so thats no reason to quit using him. He has good pokes and can combo off of a few things. His 632C S-Power isn't exactly the most damaging, but comes out quick and helps his game plan. If you plan to use Billy, you better figure out whats good to use where and whats not quickly, because he'll start showing less usefulness if you gotta face a tougher player. Otherwise, he's kind of a scrub killer.
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==Normals==
==Normals==
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==Desperation Move==
==S-Power==
{{MoveData
{{MoveData
|image=RBFF2_Billy_641236bc.jpg
|image=RBFF2_Billy_641236bc.jpg
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|bs=N
|bs=N
|juggle=Y
|juggle=Y
|description=*This can get you killed if it is blocked up close in the corner - the projectile will completely whiff, allowing opponents to do whatever they want.
|description=*Works well to use as an anti-air
*Billy's better choice for an S-Power and can combo into this more easily .
*Can be used to follow up Suzume Otoshi (214A) with if timed at the height of the enemy's jump
Billy is comparable to a schoolyard bully. If you're the new kid whose green or a current weaker kid, Billy can prove to be a powerhouse and beat most players. However, once you become more experienced and wise up to his tactics he starts to really slack and not show as much use. Great for beginners, not so good against a high level player using someone like Rick or Mary.
However, Billy is still capable of keeping up in this game so that's no reason to quit using him. He has good pokes and can combo off of a few things. His 632C S-Power isn't exactly the most damaging, but comes out quick and helps his game plan. If you plan to use Billy, you better figure out what's good to use where and what isn't not quickly, because he'll start showing less usefulness if you face a experienced player. Otherwise, he's kind of a scrub killer.
Pros
Cons
Decent pokes and ranged game
Not enough normals or Special Moves that cause knock down