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The Last Blade 2/Kaede: Difference between revisions
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[[File:kaede-lb.gif|right|frame]] | [[File:kaede-lb.gif|right|frame]] | ||
==Normals== | |||
=Normals= | |||
'''Standing''' | '''Standing''' | ||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
* forward + C in Speed Mode is not cancellable | * forward + C in Speed Mode is not cancellable | ||
'''Crouching''' | '''Crouching''' | ||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
'''Ground Hits''' | '''Ground Hits''' | ||
Line 17: | Line 14: | ||
*C | *C | ||
==Special Moves== | |||
=Special Moves= | |||
'''Morning Star Squall''' - qcf + A/B | '''Morning Star Squall''' - qcf + A/B | ||
* Kaede launches a ground electric projectile | * Kaede launches a ground electric projectile | ||
'''Morning Star Wind Fang''' - dp + A/B | '''Morning Star Wind Fang''' - dp + A/B | ||
* Kaede does a electric slashing upperct | * Kaede does a electric slashing upperct | ||
* After performing B verison you can follow up with another B version for an extra hit | * After performing B verison you can follow up with another B version for an extra hit | ||
'''Morning Star Fillet Flash''' = qcb + A/B | '''Morning Star Fillet Flash''' = qcb + A/B | ||
Line 32: | Line 26: | ||
* B version ends in a knockdown | * B version ends in a knockdown | ||
* Super cancel able | * Super cancel able | ||
'''Shinmei Oite''' - qcf + A/B (in air) | '''Shinmei Oite''' - qcf + A/B (in air) | ||
* Kaede lauches an electric projectite down at a diagonal direction | * Kaede lauches an electric projectite down at a diagonal direction | ||
'''East Wind Wallop''' - qcb + C | '''East Wind Wallop''' - qcb + C | ||
* Kaede rolls forward | * Kaede rolls forward | ||
* possibly ends up on opposite site of opponent, but may leave him vulnerable | * possibly ends up on opposite site of opponent, but may leave him vulnerable | ||
'''Ittou Raitei''' - u + CD (in air) | '''Ittou Raitei''' - u + CD (in air) | ||
* Kaede catches opponent in air and slams them into the ground with an electrical charge | * Kaede catches opponent in air and slams them into the ground with an electrical charge | ||
'''Morning Star Storm Blast''' - hcf + C (in close) | '''Morning Star Storm Blast''' - hcf + C (in close) | ||
* Kaede does a small assault, allows for further juggling after finishes. | * Kaede does a small assault, allows for further juggling after finishes. | ||
==Desperation Moves== | |||
=Desperation Moves= | |||
'''Morning Star Pounce - qcb, df, f + AB | '''Morning Star Pounce - qcb, df, f + AB | ||
* Kaede strikes ground creating a series of vertical forward-moving elecrical strikes | * Kaede strikes ground creating a series of vertical forward-moving elecrical strikes | ||
* Chargeable | * Chargeable | ||
'''Morning Star Revival - qcf, qcf + AB | '''Morning Star Revival - qcf, qcf + AB | ||
Line 62: | Line 49: | ||
* Chargeable | * Chargeable | ||
==Super Desperation Moves== | |||
=Super Desperation Moves= | |||
'''Lively "Bad Dragon Rising"''' - qcb, df, f + B | '''Lively "Bad Dragon Rising"''' - qcb, df, f + B | ||
* Similar motion to the '''Morning Star Pounce''', only resulting in five strikes. | * Similar motion to the '''Morning Star Pounce''', only resulting in five strikes. | ||
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* Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen. | * Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen. | ||
= | ==Combos== | ||
===Any Mode=== | |||
= | |||
* hcf C (close in), j CD | * hcf C (close in), j CD | ||
* Dash A/B, qcf B | * Dash A/B, qcf B | ||
Line 86: | Line 63: | ||
* hcf C (close in), dp B(x2) | * hcf C (close in), dp B(x2) | ||
* hcf C, qcb, db, f AB | * hcf C, qcb, db, f AB | ||
===Power Mode Only=== | |||
* hcf C, qcf, qcf AB | * hcf C, qcf, qcf AB | ||
* j B, B, qcf, qcf AB | * j B, B, qcf, qcf AB | ||
* j B, f C, qcb, db, f B | * j B, f C, qcb, db, f B | ||
===EX Mode Only=== | |||
* j B, b A, A, A, B, qcf, qcf B | * j B, b A, A, A, B, qcf, qcf B | ||
===Power and EX Mode=== | |||
* hcf C (close in), qcb, db, f B | * hcf C (close in), qcb, db, f B | ||
* Dash A/B, qcf, qcf B | * Dash A/B, qcf, qcf B | ||
* j B, B, qcf, qcf B | * j B, B, qcf, qcf B | ||
===Speed and EX Mode=== | |||
* j B, A, B, C | * j B, A, B, C | ||
* j B, b A, A, A, B, f C | * j B, b A, A, A, B, f C | ||
Line 103: | Line 84: | ||
* Dash A/B, B, BC, dp B(x2) | * Dash A/B, B, BC, dp B(x2) | ||
* j B, b A, A, A, B, qcf B | * j B, b A, A, A, B, qcf B | ||
===Super Speed Combos=== | |||
* A + B + C + A + B + C + A + B + qcf C | |||
* A + B + C + A + B + C + C + B + qcf A | |||
* A + B + C + d C + A + d C + f BC | |||
* A + B + C + d C + A + BC + A + qcf B | |||
{{Navbox LB2}} | |||
[[Category:The Last Blade 2]] |
Revision as of 23:21, 12 August 2019
Normals
Standing
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
- all but low A and low C in Power mode can cancel when crouching
Ground Hits
- df + B
- C
Special Moves
Morning Star Squall - qcf + A/B
- Kaede launches a ground electric projectile
Morning Star Wind Fang - dp + A/B
- Kaede does a electric slashing upperct
- After performing B verison you can follow up with another B version for an extra hit
Morning Star Fillet Flash = qcb + A/B
- Kaede runs forward to deliver 3 slashes
- B version ends in a knockdown
- Super cancel able
Shinmei Oite - qcf + A/B (in air)
- Kaede lauches an electric projectite down at a diagonal direction
East Wind Wallop - qcb + C
- Kaede rolls forward
- possibly ends up on opposite site of opponent, but may leave him vulnerable
Ittou Raitei - u + CD (in air)
- Kaede catches opponent in air and slams them into the ground with an electrical charge
Morning Star Storm Blast - hcf + C (in close)
- Kaede does a small assault, allows for further juggling after finishes.
Desperation Moves
Morning Star Pounce - qcb, df, f + AB
- Kaede strikes ground creating a series of vertical forward-moving elecrical strikes
- Chargeable
Morning Star Revival - qcf, qcf + AB
- Kaede raises sword, made longer and stronger with electric energy, then brings the strike down in front of him
- Chargeable
Super Desperation Moves
Lively "Bad Dragon Rising" - qcb, df, f + B
- Similar motion to the Morning Star Pounce, only resulting in five strikes.
Morning Star Lance - qcf, qcf + B
- Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen.
Combos
Any Mode
- hcf C (close in), j CD
- Dash A/B, qcf B
- j B, B, dp B(x2)
- hcf C (close in), dp B(x2)
- hcf C, qcb, db, f AB
Power Mode Only
- hcf C, qcf, qcf AB
- j B, B, qcf, qcf AB
- j B, f C, qcb, db, f B
EX Mode Only
- j B, b A, A, A, B, qcf, qcf B
Power and EX Mode
- hcf C (close in), qcb, db, f B
- Dash A/B, qcf, qcf B
- j B, B, qcf, qcf B
Speed and EX Mode
- j B, A, B, C
- j B, b A, A, A, B, f C
- Dash A/B, d B, qcf B
- Dash A/B, B, qcb A
- Dash A/B, B, BC, dp B(x2)
- j B, b A, A, A, B, qcf B
Super Speed Combos
- A + B + C + A + B + C + A + B + qcf C
- A + B + C + A + B + C + C + B + qcf A
- A + B + C + d C + A + d C + f BC
- A + B + C + d C + A + BC + A + qcf B