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The Last Blade 2/Zantetsu: Difference between revisions
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Solidshark (talk | contribs) m Protected "Zantetsu (LB2)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) |
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[[File:zantetu121.gif|right|frame]] | [[File:zantetu121.gif|right|frame]] | ||
==Normals== | |||
=Normals= | |||
'''Standing''' | '''Standing''' | ||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
* forward + C in Speed Mode is not cancellable | * forward + C in Speed Mode is not cancellable | ||
'''Crouching''' | '''Crouching''' | ||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
'''Ground Hits''' | '''Ground Hits''' | ||
Line 18: | Line 15: | ||
* qcf + A/B (in air) | * qcf + A/B (in air) | ||
==Special Moves== | |||
=Special Moves= | |||
'''Flowing Shadow Fury''' - qcf + A | '''Flowing Shadow Fury''' - qcf + A | ||
* Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling | * Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling | ||
Line 51: | Line 47: | ||
* Possible anti-air | * Possible anti-air | ||
=Desperation Moves= | ==Desperation Moves== | ||
'''Steel Crusher''' - f, hcf + AB | '''Steel Crusher''' - f, hcf + AB | ||
* Zantetsu swings his blades making two slow-moving projectiles | * Zantetsu swings his blades making two slow-moving projectiles | ||
* Chargeable | * Chargeable | ||
==Super Desperation Moves== | |||
=Super Desperation Moves= | |||
'''Dark Hunter''' - hcb, hcb + B (in close) | '''Dark Hunter''' - hcb, hcb + B (in close) | ||
* Like '''Devil Drop''', Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen. | * Like '''Devil Drop''', Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen. | ||
==Combos== | |||
= | ===Any Mode=== | ||
= | |||
* j B, hcb C | * j B, hcb C | ||
* Dash A/B, hcb C | * Dash A/B, hcb C | ||
Line 77: | Line 64: | ||
* j B, d B, f/b/f C, qcb A, j qcf A (x2) | * j B, d B, f/b/f C, qcb A, j qcf A (x2) | ||
* j B, d B, f, hcf AB, j back qcf A (x2) | * j B, d B, f, hcf AB, j back qcf A (x2) | ||
===Power Mode Only=== | |||
* j B, f C, qcb B | * j B, f C, qcb B | ||
* j B f C, dp C | * j B f C, dp C | ||
* j B, f C, f, hcf AB (hold) j qcf A (x2) | * j B, f C, f, hcf AB (hold) j qcf A (x2) | ||
===EX Mode Only=== | |||
* Dash A/B, d B, qcb B, j qcf A (x2) | * Dash A/B, d B, qcb B, j qcf A (x2) | ||
* j B, qcf A (in air), A, A, d B, qcb B, f, hcf AB | * j B, qcf A (in air), A, A, d B, qcb B, f, hcf AB | ||
===Power and EX Mode=== | |||
* Dash A/B, qcb B | * Dash A/B, qcb B | ||
* j B, hcb, hcb B | * j B, hcb, hcb B | ||
* j B, qcf A, d B, qcb B, f, hcf AB | * j B, qcf A, d B, qcb B, f, hcf AB | ||
* j B, qcf A,, hcb, hcb B | * j B, qcf A,, hcb, hcb B | ||
===Speed and EX Mode=== | |||
* Dash A/B, d B, qcb B | * Dash A/B, d B, qcb B | ||
* Dash A/B, d B, BC, qcb B | * Dash A/B, d B, BC, qcb B | ||
* j B, qcf a (in air), A, A, B, BC, dp C | * j B, qcf a (in air), A, A, B, BC, dp C | ||
* Dash A/B, d B, BC, dp C, j back qcf A (x2) | * Dash A/B, d B, BC, dp C, j back qcf A (x2) | ||
===Super Speed Combos=== | |||
* A + B + C + A + B + C + A + B + qcf C | |||
* A + B + C + A + B + C + C + B + A + qcf C | |||
* A + B + C + d C + A + d C + f BC | |||
* A + B + C + d C + A + f BC + A + B + qcf B | |||
{{Navbox LB2}} | |||
[[Category:The Last Blade 2]] |
Revision as of 00:09, 13 August 2019
Normals
Standing
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
- all but low A and low C in Power mode can cancel when crouching
Ground Hits
- df + B
- C
- qcf + A/B (in air)
Special Moves
Flowing Shadow Fury - qcf + A
- Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling
Devil Drop - hcb + C (close in)
- Zantetsu covers opponent in his cape and slams him to the ground
- Can also be done in air
Spirit Drill - qcb + B
- Zantetsu sends a concealed energy blast forward from his sleeve
- Super Cancel able
Underwater Undulation - rdp + A
- Zantetsu uses his cape to stealth his appearance temporarily. Last around 10 seconds
- Being hit will not end the effect
Mukuro Nui - qcf + A/B (in air)
- Zantetsu throws daggers from the air to the ground
Tenma Kyaku - d + C (in air)
- Zantetsu uses a diving kick. Makes several kicks if connects
- Follow-up with d + C to do a downward kick, knocking them to the ground
Necromancer's Shadow - f/b/f + C
- Zantetsu slides along the ground in teleportation.
- Follow up with Tachi Koppa (qcb + A)
- Follow up with Mist Slicer (qcb + B)
Oboro Girl - dp + C
- Zantetsu does a 45 degree angle kick in the air
- Possible anti-air
Desperation Moves
Steel Crusher - f, hcf + AB
- Zantetsu swings his blades making two slow-moving projectiles
- Chargeable
Super Desperation Moves
Dark Hunter - hcb, hcb + B (in close)
- Like Devil Drop, Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen.
Combos
Any Mode
- j B, hcb C
- Dash A/B, hcb C
- Dash A/B, qcf A, j C, hcb C
- Dash A/B, qcb B
- j B, d B, f/b/f C, qcb A, j qcf A (x2)
- j B, d B, f, hcf AB, j back qcf A (x2)
Power Mode Only
- j B, f C, qcb B
- j B f C, dp C
- j B, f C, f, hcf AB (hold) j qcf A (x2)
EX Mode Only
- Dash A/B, d B, qcb B, j qcf A (x2)
- j B, qcf A (in air), A, A, d B, qcb B, f, hcf AB
Power and EX Mode
- Dash A/B, qcb B
- j B, hcb, hcb B
- j B, qcf A, d B, qcb B, f, hcf AB
- j B, qcf A,, hcb, hcb B
Speed and EX Mode
- Dash A/B, d B, qcb B
- Dash A/B, d B, BC, qcb B
- j B, qcf a (in air), A, A, B, BC, dp C
- Dash A/B, d B, BC, dp C, j back qcf A (x2)
Super Speed Combos
- A + B + C + A + B + C + A + B + qcf C
- A + B + C + A + B + C + C + B + A + qcf C
- A + B + C + d C + A + d C + f BC
- A + B + C + d C + A + f BC + A + B + qcf B