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The King of Fighters 2002 UM/Benimaru Nikaido: Difference between revisions
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m Protected "Benimaru Nikaido (2k2UM)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) |
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[[File:Benimaru.jpg]] | |||
- | ==Throws== | ||
Catch and Shoot - close, b/f + C | |||
Front Suplex - close, b/f + D | |||
Spinning Knee Drop - in the air and close, b/f/down + C | |||
==Command Moves== | |||
Jacknife Kick - f + B | |||
Flying Drill - in air, down + D | |||
==Special Moves== | |||
Raijinken - qcf + A/C | |||
Kuuchuu Raijinken - in air, qcf + A/C | |||
Shinkuu Katete Koma - qcb + A/C | |||
Super Inazuma Kick - dp + B/D | |||
Iai-geri - qcf + B/D | |||
> Handou Sandan Geri - (after Iai-geri) d,u + B/D | |||
Benimaru Collider - close, hcb, f + A/C | |||
> Benimaru Shoot (after Benimaru Collider) - qcf + B/D | |||
==Desperation Moves== | |||
Raikoken - qcf x 2 + A/C | |||
Gene'i Hurricane - qcb x 2 + B/D | |||
==Super Desperation Move== | |||
Raikoken: qcf x 2 + AC | |||
==HSDM== | |||
Raijinten Raijinten - f, db, df, b, f + A or B or C or D |
Revision as of 14:03, 8 November 2010
Throws
Catch and Shoot - close, b/f + C
Front Suplex - close, b/f + D
Spinning Knee Drop - in the air and close, b/f/down + C
Command Moves
Jacknife Kick - f + B
Flying Drill - in air, down + D
Special Moves
Raijinken - qcf + A/C
Kuuchuu Raijinken - in air, qcf + A/C
Shinkuu Katete Koma - qcb + A/C
Super Inazuma Kick - dp + B/D
Iai-geri - qcf + B/D
> Handou Sandan Geri - (after Iai-geri) d,u + B/D
Benimaru Collider - close, hcb, f + A/C
> Benimaru Shoot (after Benimaru Collider) - qcf + B/D
Desperation Moves
Raikoken - qcf x 2 + A/C
Gene'i Hurricane - qcb x 2 + B/D
Super Desperation Move
Raikoken: qcf x 2 + AC
HSDM
Raijinten Raijinten - f, db, df, b, f + A or B or C or D