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The King of Fighters XIII/Clark Still: Difference between revisions
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==Combos== | ==Combos== | ||
- cr. B, cr. A, b~f+A, b~f+A, J. D = 234 damage | |||
- cr. B, cr. A, b~f+A, air throw = 231 damage | |||
- cr. B, hcf+K = 179 damage | |||
- cr. B, cr. A, hcf+BD/hcbx2+P/hcbx2+AC = 229/267/290+ damage | |||
- cl. D, df+A, hcf+K = 272 damage | |||
- cr. C, b~f+C, dp+C = 267 damage | |||
- cr. B, cr. A, EX Vulcan Punch, hcf+K/hcbx2+P/hcbx2+AC = 293/392/472 damage | |||
- cr. C, b~f+AC, dp+C = 312 damage | |||
- cr. C, b~f+C, (DC) EX Vulcan Punch, hcf+BD/hcbx2+P/hcbx2+AC = 349/450/527 damage | |||
- cl. D, df+A, EX Vulcan Punch, hcbx2+AC = 550 | |||
==Links & References== | ==Links & References== |
Revision as of 14:12, 20 November 2010
Normals
Standing
st. A
- Cancellable
- Hit Detection: High
- Damage: 25
st. B
- Cancellable
- Hit Detection: High
- Damage: 30
st. C
- Can't be cancelled
- Hit Detection: High
- Damage: 80
st. D
- Can't be cancelled.
- Hit Detection: High
- Damage: 80
cl. C
- Cancellable
- Hit Detection: High
- Damage: 40 x 2
cl. D
- Cancellable
- Hit Detection: High
- Damage: 70
Crouching
cr. A
- Cancellable
- Hit Detection: High
- Damage: 25
cr. B
- Chain-able
- Hit Detection: Low
- Damage: 30
cr. C
- Cancellable
- Hit Detection: High
- Damage: 70
cr. D
- Cancellable
- Hit Detection: Low
- Damage: 80
Jumping
j. A
- Hit Detection: Mid
- Damage: 45 (40)
j. B
- Hit Detection: Mid
- Damage: 45 (40)
j. C
- Hit Detection: Mid
- Damage: 72 (70)
j. D
- Hit Detection: Mid
- Damage: 70 (68)
Blowback Attack
CD
- Cancellable
- Hit Detection: High
- Damage: 75
j. CD
- Hit Detection: High
- Damage: 90 (80)
GC CD
- Hit Detection: High
- Damage: 10
Throw
b/f + C/D cl. = Death Mountain Buster
- Can be broken
- Hit Detection: Throw
- Damage: 100
b/d/f + C/D cl. in air = Death Lake Drive
- Hit Detection: Throw
- Damage: 135
Command Moves
df + A = Jet Uppercut
- Cancellable
- Hit Detection: High
- Damage: 65
f + BD = Step
- Can't be cancelled
- No damage
Special Moves
hcf + B/D cl. = Super Argentine Backbreaker (EX)
∟ qcf + A/C = Flashing Elbow
- Can't be broken
- Hit Detection: Throw
- Damage: 42, 90; EX Damage: 80, 90
∟ - A Damage: 35, C Damage: 80
A/C (repeatedly) = Vulcan Punch (EX)
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 30 x 4; EX Damage: 40 x 4
(charge) b, f + A/C = Gatling Attack (EX)
∟ dp + A/C (after C version/EX) = Death Lake Drive follow-up
- Drive- / Super-cancellable
- Hit Detection: High
- A Damage: 40 x 2; C Damage: 30 x 2, 40; EX Damage: 50 x 3
∟ - Damage: 135
Desperation Moves
hcb x2 + A/C cl. = Ultra Argentine Backbreaker (EX)
- MAX Cancellable
- Hit Detection: Throw
- Damage: 42 x 3, 120; EX Damage: 70 x 3, 140
Neomax
hcb x2 + BD = Ultra Clark Buster
- Hit Detection: High
- Damage: 0, 450
Combos
- cr. B, cr. A, b~f+A, b~f+A, J. D = 234 damage
- cr. B, cr. A, b~f+A, air throw = 231 damage
- cr. B, hcf+K = 179 damage
- cr. B, cr. A, hcf+BD/hcbx2+P/hcbx2+AC = 229/267/290+ damage
- cl. D, df+A, hcf+K = 272 damage
- cr. C, b~f+C, dp+C = 267 damage
- cr. B, cr. A, EX Vulcan Punch, hcf+K/hcbx2+P/hcbx2+AC = 293/392/472 damage
- cr. C, b~f+AC, dp+C = 312 damage
- cr. C, b~f+C, (DC) EX Vulcan Punch, hcf+BD/hcbx2+P/hcbx2+AC = 349/450/527 damage
- cl. D, df+A, EX Vulcan Punch, hcbx2+AC = 550
Links & References
Technical Reference