-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The Last Blade 2/Kaede: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 3: | Line 3: | ||
==Normals== | ==Normals== | ||
====Standing==== | ====Standing==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_A.png|caption=Text|name=A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_b+A.png|caption=Text|name=b+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_B.png|caption=Text|name=B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_f+B.png|caption=Text|name=f+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_C.png|caption=Text|name=C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_f+C.png|caption=Text|name=f+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_pBC.png|caption=Text|name=BC(Power)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_sBC.png|caption=Text|name=BC(Speed/EX)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_df+B.png|caption=Text|name=df+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | ||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
Line 17: | Line 17: | ||
====Crouching==== | ====Crouching==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_d+A.png|caption=Text|name=d+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_d+B.png|caption=Text|name=d+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_d+C.png|caption=Text|name=d+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_df+C.png|caption=Text|name=df+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
====Air==== | ====Air==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_jA.png|caption=Text|name=jA|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_jB.png|caption=Text|name=jB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Kaede_jC.png|caption=Text|name=jC|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
Revision as of 05:20, 25 February 2020
Normals
Standing
A |
---|
b+A |
---|
B |
---|
f+B |
---|
C |
---|
f+C |
---|
BC(Power) |
---|
BC(Speed/EX) |
---|
df+B |
---|
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
d+A |
---|
d+B |
---|
d+C |
---|
df+C |
---|
Air
jA |
---|
jB |
---|
jC |
---|
- all but low A and low C in Power mode can cancel when crouching
Special Moves
Morning Star Squall - qcf + A/B
- Kaede launches a ground electric projectile
Morning Star Wind Fang - dp + A/B
- Kaede does a electric slashing upperct
- After performing B verison you can follow up with another B version for an extra hit
Morning Star Fillet Flash = qcb + A/B
- Kaede runs forward to deliver 3 slashes
- B version ends in a knockdown
- Super cancel able
Shinmei Oite - qcf + A/B (in air)
- Kaede lauches an electric projectite down at a diagonal direction
East Wind Wallop - qcb + C
- Kaede rolls forward
- possibly ends up on opposite site of opponent, but may leave him vulnerable
Ittou Raitei - u + CD (in air)
- Kaede catches opponent in air and slams them into the ground with an electrical charge
Morning Star Storm Blast - hcf + C (in close)
- Kaede does a small assault, allows for further juggling after finishes.
Desperation Moves
Morning Star Pounce - qcb, df, f + AB
- Kaede strikes ground creating a series of vertical forward-moving elecrical strikes
- Chargeable
Morning Star Revival - qcf, qcf + AB
- Kaede raises sword, made longer and stronger with electric energy, then brings the strike down in front of him
- Chargeable
Super Desperation Moves
Lively "Bad Dragon Rising" - qcb, df, f + B
- Similar motion to the Morning Star Pounce, only resulting in five strikes.
Morning Star Lance - qcf, qcf + B
- Kaede makes a low-range mid strike. If it lands, Kaede brings forth a huge electric dragon that rises from the bottom to top of the screen.
Combos
Any Mode
- hcf C (close in), j CD
- Dash A/B, qcf B
- j B, B, dp B(x2)
- hcf C (close in), dp B(x2)
- hcf C, qcb, db, f AB
Power Mode Only
- hcf C, qcf, qcf AB
- j B, B, qcf, qcf AB
- j B, f C, qcb, db, f B
EX Mode Only
- j B, b A, A, A, B, qcf, qcf B
Power and EX Mode
- hcf C (close in), qcb, db, f B
- Dash A/B, qcf, qcf B
- j B, B, qcf, qcf B
Speed and EX Mode
- j B, A, B, C
- j B, b A, A, A, B, f C
- Dash A/B, d B, qcf B
- Dash A/B, B, qcb A
- Dash A/B, B, BC, dp B(x2)
- j B, b A, A, A, B, qcf B
Super Speed Combos
- A + B + C + A + B + C + A + B + qcf C
- A + B + C + A + B + C + C + B + qcf A
- A + B + C + d C + A + d C + f BC
- A + B + C + d C + A + BC + A + qcf B