-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The Last Blade 2/Zantetsu: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 3: | Line 3: | ||
==Normals== | ==Normals== | ||
====Standing==== | ====Standing==== | ||
{{MoveData|image=LB2_Zantetsu_A.png|caption=Text|name=A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Zantetsu_b+A.png|caption=Text|name=b+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Zantetsu_A.png | ||
{{MoveData|image=LB2_Zantetsu_B.png|caption=Text|name=B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
{{MoveData|image=LB2_Zantetsu_f+B.png|caption=Text|name=f+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |name=A | ||
{{MoveData|image=LB2_Zantetsu_C.png|caption=Text|name=C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | |data= | ||
{{MoveData|image=LB2_Zantetsu_f+C.png|caption=Text|name=f+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{AttackData-LB2 | ||
{{MoveData|image=LB2_Zantetsu_pBC.png|caption=Text|name=BC(Power)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |damage= | ||
{{MoveData|image=LB2_Zantetsu_sBC.png|caption=Text|name=BC(Speed/EX)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |startup= | ||
{{MoveData|image=LB2_Zantetsu_df+B.png|caption=Text|name=df+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | |active= | ||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_b+A.png | |||
|caption=Text | |||
|name=b+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_B.png | |||
|caption=Text | |||
|name=B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_f+B.png | |||
|caption=Text | |||
|name=f+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_C.png | |||
|caption=Text | |||
|name=C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Hits OTG. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_f+C.png | |||
|caption=Text | |||
|name=f+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_pBC.png | |||
|caption=Text | |||
|name=BC(Power) | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_sBC.png | |||
|caption=Text | |||
|name=BC(Speed/EX) | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_df+B.png | |||
|caption=Text | |||
|name=df+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Hits OTG. | |||
}} | |||
}} | |||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
Line 17: | Line 188: | ||
====Crouching==== | ====Crouching==== | ||
{{MoveData|image=LB2_Zantetsu_d+A.png|caption=Text|name=d+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Zantetsu_d+B.png|caption=Text|name=d+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Zantetsu_d+A.png | ||
{{MoveData|image=LB2_Zantetsu_d+C.png|caption=Text|name=d+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
{{MoveData|image=LB2_Zantetsu_df+C.png|caption=Text|name=df+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |name=d+A | ||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_d+B.png | |||
|caption=Text | |||
|name=d+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_d+C.png | |||
|caption=Text | |||
|name=d+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_df+C.png | |||
|caption=Text | |||
|name=df+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
====Air==== | ====Air==== | ||
{{MoveData|image=LB2_Zantetsu_jA.png|caption=Text|name=jA|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Zantetsu_jB.png|caption=Text|name=jB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Zantetsu_jA.png | ||
{{MoveData|image=LB2_Zantetsu_jC.png|caption=Text|name=jC|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
|name=jA | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_jB.png | |||
|caption=Text | |||
|name=jB | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_jC.png | |||
|caption=Text | |||
|name=jC | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* qcf + A/B (in air) hits otg, put on specials later | * qcf + A/B (in air) hits otg, put on specials later | ||
Line 32: | Line 336: | ||
==Special Moves== | ==Special Moves== | ||
'''Flowing Shadow Fury''' - qcf + A | '''Flowing Shadow Fury''' - qcf + A | ||
{{MoveData|image=LB2_Zantetsu_qcf+A.png|caption=Text|name=qcf+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_qcf+A.png | |||
|caption=Text | |||
|name=qcf+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling | * Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling | ||
'''Devil Drop''' - hcb + C (close in) | '''Devil Drop''' - hcb + C (close in) | ||
{{MoveData|image=LB2_Zantetsu_hcb+C.png|caption=Text|name=hcb+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_hcb+C.png | |||
|caption=Text | |||
|name=hcb+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu covers opponent in his cape and slams him to the ground | * Zantetsu covers opponent in his cape and slams him to the ground | ||
* Can also be done in air | * Can also be done in air | ||
'''Spirit Drill''' - qcb + B | '''Spirit Drill''' - qcb + B | ||
{{MoveData|image=LB2_Zantetsu_qcb+B.png|caption=Text|name=qcb+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_qcb+B.png | |||
|caption=Text | |||
|name=qcb+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu sends a concealed energy blast forward from his sleeve | * Zantetsu sends a concealed energy blast forward from his sleeve | ||
* Super Cancel able | * Super Cancel able | ||
'''Underwater Undulation''' - rdp + A | '''Underwater Undulation''' - rdp + A | ||
{{MoveData|image=LB2_Zantetsu_rdp+A.png|caption=Text|name=rdp+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_rdp+A.png | |||
|caption=Text | |||
|name=rdp+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu uses his cape to stealth his appearance temporarily. Last around 10 seconds | * Zantetsu uses his cape to stealth his appearance temporarily. Last around 10 seconds | ||
* Being hit will not end the effect | * Being hit will not end the effect | ||
'''Mukuro Nui''' - qcf + A/B (in air) | '''Mukuro Nui''' - qcf + A/B (in air) | ||
{{MoveData|image=LB2_Zantetsu_jqcf+A.png|caption=Text|name=jqcf+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Zantetsu_jqcf+B.png|caption=Text|name=jqcf+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Zantetsu_jqcf+A.png | ||
|caption=Text | |||
|name=jqcf+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Zantetsu_jqcf+B.png | |||
|caption=Text | |||
|name=jqcf+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu throws daggers from the air to the ground | * Zantetsu throws daggers from the air to the ground | ||
'''Tenma Kyaku''' - d + C (in air) | '''Tenma Kyaku''' - d + C (in air) | ||
{{MoveData|image=LB2_Zantetsu_d+C.png|caption=Text|name=d+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_d+C.png | |||
|caption=Text | |||
|name=d+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu uses a diving kick. Makes several kicks if connects | * Zantetsu uses a diving kick. Makes several kicks if connects | ||
* Follow-up with d + C to do a downward kick, knocking them to the ground | * Follow-up with d + C to do a downward kick, knocking them to the ground | ||
'''Necromancer's Shadow''' - f/b/f + C | '''Necromancer's Shadow''' - f/b/f + C | ||
{{MoveData|image=LB2_Zantetsu_f+b+f+C.png|caption=Text|name=f+b+f+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_f+b+f+C.png | |||
|caption=Text | |||
|name=f+b+f+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu slides along the ground in teleportation. | * Zantetsu slides along the ground in teleportation. | ||
* Follow up with '''Tachi Koppa''' (qcb + A) | * Follow up with '''Tachi Koppa''' (qcb + A) | ||
Line 67: | Line 523: | ||
'''Oboro Girl''' - dp + C | '''Oboro Girl''' - dp + C | ||
{{MoveData|image=LB2_Zantetsu_dp+C.png|caption=Text|name=dp+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_dp+C.png | |||
|caption=Text | |||
|name=dp+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu does a 45 degree angle kick in the air | * Zantetsu does a 45 degree angle kick in the air | ||
* Possible anti-air | * Possible anti-air | ||
Line 73: | Line 548: | ||
==Desperation Moves== | ==Desperation Moves== | ||
'''Steel Crusher''' - f, hcf + AB | '''Steel Crusher''' - f, hcf + AB | ||
{{MoveData|image=LB2_Zantetsu_f+hcf+AB.png|caption=Text|name=f+hcf+AB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_f+hcf+AB.png | |||
|caption=Text | |||
|name=f+hcf+AB | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Zantetsu swings his blades making two slow-moving projectiles | * Zantetsu swings his blades making two slow-moving projectiles | ||
* Chargeable | * Chargeable | ||
Line 79: | Line 573: | ||
==Super Desperation Moves== | ==Super Desperation Moves== | ||
'''Dark Hunter''' - hcb, hcb + B (in close) | '''Dark Hunter''' - hcb, hcb + B (in close) | ||
{{MoveData|image=LB2_Zantetsu_hcb+hcb+B.png|caption=Text|name=hcb+hcb+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Zantetsu_hcb+hcb+B.png | |||
|caption=Text | |||
|name=hcb+hcb+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Like '''Devil Drop''', Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen. | * Like '''Devil Drop''', Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen. | ||
Line 121: | Line 634: | ||
[[Category:The Last Blade 2]] | [[Category:The Last Blade 2]] | ||
[[Category:Zantetsu]] |
Revision as of 00:08, 3 May 2020
Normals
Standing
A |
---|
b+A |
---|
B |
---|
f+B |
---|
C |
---|
f+C |
---|
BC(Power) |
---|
BC(Speed/EX) |
---|
df+B |
---|
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
d+A |
---|
d+B |
---|
d+C |
---|
df+C |
---|
- all but low A and low C in Power mode can cancel when crouching
Air
jA |
---|
jB |
---|
jC |
---|
- qcf + A/B (in air) hits otg, put on specials later
Special Moves
Flowing Shadow Fury - qcf + A
qcf+A |
---|
- Zantetsu swings his blade, creating an energy wave. If it connects, opponet is launched; allows for juggling
Devil Drop - hcb + C (close in)
hcb+C |
---|
- Zantetsu covers opponent in his cape and slams him to the ground
- Can also be done in air
Spirit Drill - qcb + B
qcb+B |
---|
- Zantetsu sends a concealed energy blast forward from his sleeve
- Super Cancel able
Underwater Undulation - rdp + A
rdp+A |
---|
- Zantetsu uses his cape to stealth his appearance temporarily. Last around 10 seconds
- Being hit will not end the effect
Mukuro Nui - qcf + A/B (in air)
jqcf+A |
---|
jqcf+B |
---|
- Zantetsu throws daggers from the air to the ground
Tenma Kyaku - d + C (in air)
d+C |
---|
- Zantetsu uses a diving kick. Makes several kicks if connects
- Follow-up with d + C to do a downward kick, knocking them to the ground
Necromancer's Shadow - f/b/f + C
f+b+f+C |
---|
- Zantetsu slides along the ground in teleportation.
- Follow up with Tachi Koppa (qcb + A)
- Follow up with Mist Slicer (qcb + B)
Oboro Girl - dp + C
dp+C |
---|
- Zantetsu does a 45 degree angle kick in the air
- Possible anti-air
Desperation Moves
Steel Crusher - f, hcf + AB
f+hcf+AB |
---|
- Zantetsu swings his blades making two slow-moving projectiles
- Chargeable
Super Desperation Moves
Dark Hunter - hcb, hcb + B (in close)
hcb+hcb+B |
---|
- Like Devil Drop, Zantetsu wraps you in his cape and makes devastating slashes, making blood fly across the screen.
Combos
Any Mode
j B, hcb C Dash A/B, hcb C Dash A/B, qcf A, j C, hcb C Dash A/B, qcb B j B, d B, f/b/f C, qcb A, j qcf A (x2) j B, d B, f, hcf AB, j back qcf A (x2)
Power Mode Only
j B, f C, qcb B j B f C, dp C j B, f C, f, hcf AB (hold) j qcf A (x2)
EX Mode Only
Dash A/B, d B, qcb B, j qcf A (x2) j B, qcf A (in air), A, A, d B, qcb B, f, hcf AB
Power and EX Mode
Dash A/B, qcb B j B, hcb, hcb B j B, qcf A, d B, qcb B, f, hcf AB j B, qcf A,, hcb, hcb B
Speed and EX Mode
Dash A/B, d B, qcb B Dash A/B, d B, BC, qcb B j B, qcf a (in air), A, A, B, BC, dp C Dash A/B, d B, BC, dp C, j back qcf A (x2)
Super Speed Combos
A + B + C + A + B + C + A + B + qcf C A + B + C + A + B + C + C + B + A + qcf C A + B + C + d C + A + d C + f BC A + B + C + d C + A + f BC + A + B + qcf B