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Real Bout Fatal Fury 2/Terry Bogard: Difference between revisions
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{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
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|version=Hop | |version=Hop | ||
|damage=8 | |damage=8 | ||
|stun=3/11 | |stun=3/11 | ||
|startup=5 | |startup=5 | ||
|active= | |active=Until Landing | ||
|recovery=6 | |recovery=6 | ||
|hitAdv=8 | |hitAdv=8 | ||
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|damage=10 | |damage=10 | ||
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{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
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|version=Diagonal FJ and Hop | |version=Diagonal FJ and Hop | ||
|damage=19 | |damage=19 |
Revision as of 22:39, 12 September 2020
Introduction
Normal Moves
5A |
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5B |
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5C |
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n.5A (within 49px) |
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n.5B (within 57px) |
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n.5C (within 70px) |
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2A |
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2B |
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2C |
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Command Moves
Wild Upper 3A |
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Backspin Kick 6B |
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Charging Kick 6[6]C |
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Jumping
j.A |
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j.B |
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j.C |
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Fake-out Moves
Burning Knuckle - f + AC
Power Geyser - d + BC
Special Moves
Power Wave - qcf + A
Round Wave - qcf + C
Burning Knuckle - qcb + A/C
Rising Tackle - charge d~u + A
Crack Shot - qcb + B
Fire Kick - qcf + B
Bashing Sway - qcf + D
Super Special Moves
Power Geyser - qcb, db, f + BC
Super Desperation Move
Triple Geyser - qcb, db, f + C