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The King of Fighters XIII/Clark Still: Difference between revisions

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==Special Moves==
==Special Moves==
'''hcf + B/D cl. = Super Argentine Backbreaker (EX)'''
'''Super Argentine Backbreaker = (hcf+K)  


'''qcf + A/C = Flashing Elbow'''
(EX) = hcf+BD
 
'''∟Flashing Elbow = (qcf+P)'''


- Can't be broken
- Can't be broken
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'''A/C (repeatedly) = Vulcan Punch (EX)'''
'''Vulcan Punch = [A]/[C]'''
 
(EX) = [P]


- Drive- / Super-cancellable
- Drive- / Super-cancellable
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'''(charge) b, f + A/C = Gatling Attack (EX)'''  
'''Gatling Attack = (b~f+P)'''  
 
(EX) = b~f+AC


'''dp + A/C (after C version/EX) = Death Lake Drive follow-up'''
'''∟Death Lake Drive = (dp+P)''' C/EX only


- Drive- / Super-cancellable
- Drive- / Super-cancellable
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∟ - Damage: 135
∟ - Damage: 135


==Desperation Moves==
==Desperation Moves==

Revision as of 20:02, 9 December 2010

Normals

Standing

st. A

- Cancellable

- Hit Detection: High

- Damage: 25

st. B

- Cancellable

- Hit Detection: High

- Damage: 30

st. C

- Can't be cancelled

- Hit Detection: High

- Damage: 80

st. D

- Can't be cancelled.

- Hit Detection: High

- Damage: 80

cl. C

- Cancellable

- Hit Detection: High

- Damage: 40 x 2

cl. D

- Cancellable

- Hit Detection: High

- Damage: 70


Crouching

cr. A

- Cancellable

- Hit Detection: High

- Damage: 25

cr. B

- Chain-able

- Hit Detection: Low

- Damage: 30

cr. C

- Cancellable

- Hit Detection: High

- Damage: 70

cr. D

- Cancellable

- Hit Detection: Low

- Damage: 80


Jumping

j. A

- Hit Detection: Mid

- Damage: 45 (40)

j. B

- Hit Detection: Mid

- Damage: 45 (40)

j. C

- Hit Detection: Mid

- Damage: 72 (70)

j. D

- Hit Detection: Mid

- Damage: 70 (68)


Blowback Attack

CD

- Cancellable

- Hit Detection: High

- Damage: 75

j. CD

- Hit Detection: High

- Damage: 90 (80)

GC CD

- Hit Detection: High

- Damage: 10


Throw

Death Mountain Buster = (b/f+C/D)

- Can be broken

- Hit Detection: Throw

- Damage: 100


Death Lake Drive = (b/d/f+C/D) in air

- Hit Detection: Throw

- Damage: 135

Command Moves

Jet Uppercut = (df+A)

- Cancellable

- Hit Detection: High

- Damage: 65


Step = (f+BD)

- Can't be cancelled

- No damage

Special Moves

Super Argentine Backbreaker = (hcf+K)

(EX) = hcf+BD

∟Flashing Elbow = (qcf+P)

- Can't be broken

- Hit Detection: Throw

- Damage: 42, 90; EX Damage: 80, 90

∟ - A Damage: 35, C Damage: 80


Vulcan Punch = [A]/[C]

(EX) = [P]

- Drive- / Super-cancellable

- Hit Detection: High

- Damage: 30 x 4; EX Damage: 40 x 4


Gatling Attack = (b~f+P)

(EX) = b~f+AC

∟Death Lake Drive = (dp+P) C/EX only

- Drive- / Super-cancellable

- Hit Detection: High

- A Damage: 40 x 2; C Damage: 30 x 2, 40; EX Damage: 50 x 3

∟ - Damage: 135

Desperation Moves

hcb x2 + A/C cl. = Ultra Argentine Backbreaker (EX)

- MAX Cancellable

- Hit Detection: Throw

- Damage: 42 x 3, 120; EX Damage: 70 x 3, 140

Neomax

hcb x2 + BD = Ultra Clark Buster

- Hit Detection: High

- Damage: 0, 450


Combos

- cr. B, cr. A, b~f+A, b~f+A, J. D = 234 damage

- cr. B, cr. A, b~f+A, air throw = 231 damage

- cr. B, hcf+K = 179 damage

- cr. B, cr. A, hcf+BD/hcbx2+P/hcbx2+AC = 229/267/290+ damage

- cl. D, df+A, hcf+K = 272 damage

- cr. C, b~f+C, dp+C = 267 damage

- cr. B, cr. A, EX Vulcan Punch, hcf+K/hcbx2+P/hcbx2+AC = 293/392/472 damage

- cr. C, b~f+AC, dp+C = 312 damage

- cr. C, b~f+C, (DC) EX Vulcan Punch, hcf+BD/hcbx2+P/hcbx2+AC = 349/450/527 damage

- cl. D, df+A, EX Vulcan Punch, hcbx2+AC = 550

Links & References

Technical Reference

http://www.youtube.com/watch?v=s6UC-91WLYI