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{{Infobox Game
{{Infobox Game
| gamename    = The King of Fighters XV
| gamename    = The King of Fighters XIII
| abbreviation = KOF XV
| abbreviation = KOF XIII
| image        = KOF XIII Logo.png
| image        = KOF XIII Logo.png
| developer    = SNK Playmore
| developer    = SNK Playmore

Revision as of 00:09, 4 April 2023

The King of Fighters XIII
(KOF XIII)
Developers

SNK Playmore

Publishers

SNK Playmore

Atlus
Rising Star Games
Systems

Playstation 3

Xbox 360
Steam
Official Websites

N/A

Online Play

Delay Based (Rollback update coming at a later date)

Community Channels Dream Cancel Forum
KOF SRK Forum
Official Websites  —  Arcade Release, Development Blog
Community  —  KOF XIII Discord, Dream Cancel Forum, KOF XIII SRK Forum
Resources  —  Old SRK Wiki, Japanese Wiki, Japanese Gameplay Blog, Hitboxes, Frame Data

Introduction

King of Fighters XIII is the last entry in the "Ash Saga". While it resembles XII graphically, all of XII's new systems (clash, critical counter, guard attack) have been removed. The developers stated that their concept for the game was "KOF-ism," so many classic KOF systems return, such as guard cancel rolls and guard cancel attacks. Hyperdrive mode is modeled on 2002's BC mode, while Max Cancels resemble XI's Dream Cancels. Finally, new to the series are EX moves (more powerful special moves costing one bar) and Drive Cancels (canceling from one special to another). Atlus published King of Fighters XIII in NA on Nov. 22, 2011.

Characters

Single Entry


Team Japan


Team Elisabeth

Fatal Fury Team


Kim Team


Women Fighters Team

Art of Fighting Team


Yagami Team


Ikari Warriors Team

Psycho Soldier Team


K' Team


EX Characters

Navigation

The King of Fighters XIII
System

FAQControlsMovementOffenseDefenseMeters and GaugesHitboxes

Characters