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The King of Fighters XIII/Ralf Jones: Difference between revisions

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===Standing===
===Standing===


'''st. A''' -   
'''st. A:''' -  25 damage, cancellable, hits high. Standard punch attack. Fast and stops a lot of short hops.


- Cancel-able
'''st. B:''' - 30 damage, cancellable, hits high.  
 
- Hit Detection: High
 
- Damage: 25
 
 
'''st. B''' -  
 
- Cancel-able
 
- Hit Detection: High
 
- Damage: 30
 
 
'''st. C''' -
 
- Hit Detection: High
 
- Damage: 80
 
 
'''st. D''' -
 
- Hit Detection: High
 
- Damage: 80
 
 
'''cl. C''' - 
 
- Cancel-able
 
- Hit Detection: High
 
- Damage: 40x2


'''st. C:''' - 80 damage, hits high. Great long-range poke. Very useful for keeping opponents out.


'''cl. D''' -  
'''st. D:''' - 80 damage, hits high.


- Cancel-able
'''cl. C:''' - 40 x 2 damage, cancellable, hits high.


- Hit Detection: High
'''cl. D:''' - 70 damage, cancellable, hits high.


- Damage: 70


===Crouching===
===Crouching===


'''cr. A''' -  
'''cr. A:''' - 25 damage, cancellable and chainable, hits high.  
 
- Chain/Cancel-able
 
- Hit Detection: High
 
- Damage: 25
 
 
'''cr. B''' -
 
- Cancel-able
 
- Hit Detection: Low
 
- Damage: 30
 
 
'''cr. C''' -
 
- Cancel-able
 
- Hit Detection: High


- Damage: 70
'''cr. B:''' - 30 damage, cancellable, hits low. A quick attack often used to start combos. At close range, it can be comboed into df+A or linked to cl.C.


'''cr. C:''' - 70 damage, cancellable, hits high.


'''cr. D''' -  
'''cr. D:''' - 80 damage, (whiff) cancellable, hits low.


- Whiff/Cancel-able
- Hit Detection: Low
- Damage: 80


===Jumping===
===Jumping===


'''j. A:''' - 45 (40) damage, cancellable, hits mid.


'''j. A''' -
'''j. B:''' - 45 (40) damage, hits mid.
 
- Cancel-able
 
- Hit Detection: Mid
 
- Damage: 45(40)
 
 
'''j. B''' -
 
- Hit Detection: Mid
 
- Damage: 45(40)
 
 
'''j. C''' -
 
- Hit Detection: Mid
 
- Damage: 72(70)
 


'''j. D''' -  
'''j. C:''' - 72 (70) damage, hits mid.


- Hit Detection: Mid
'''j. D:''' - 70(68) damage, hits mid.


- Damage: 70(68)


===Blowback Attack===
===Blowback Attack===


'''CD''' -  
'''CD:''' - 75 damage, (whiff) cancellable, hits high.
 
- Whiff/Cancel-able
 
- Hit Detection: High
 
- Damage: 75
 


'''j. CD''' -  
'''j. CD:''' - 90(80) damage, cancellable, hits high.


- Cancel-able
'''GCCD:''' - 10 damage, hits high.
 
- Hit Detection: High
 
- Damage: 90(80)
 
 
'''GCCD''' -
 
- Hit Detection: High
 
- Damage: 10




==Throw==
==Throw==


'''Dynamite Headbutt = (b/f+C/D)''' -
'''Dynamite Headbutt = (b/f+C/D):''' - 100 damage.


- Can be broken
- Hit Detection: Close
- Damage: 100


==Command Moves==
==Command Moves==


'''Jet Uppercut = (df+A)''' -
'''Jet Uppercut = (df+A)''' - 65 damage, cancellable, hits high.
 
- Cancel-able
 
- Hit Detection: High


- Damage: 65


==Special Moves==
==Special Moves==




'''Vulcan Punch = [P]''' -
'''Vulcan Punch = (P repeatedly)''' -


'''(EX) = [A/C]'''
'''(EX) = (AC repeatedly)'''


- Drive/Super Cancel-able
- Drive/Super Cancellable


- Hit Detection: High
- Hit Detection: High
Line 194: Line 83:
'''(EX) = qcf+AC'''
'''(EX) = qcf+AC'''


- Drive/Super Cancel-able
- Drive/Super Cancellable


- Hit Detection: High
- Hit Detection: High
Line 204: Line 93:
'''(EX) = qcb+AC'''
'''(EX) = qcb+AC'''


- Drive/Super Cancel-able
- Drive/Super Cancellable


- Hit Detection: High
- Hit Detection: High
Line 214: Line 103:


'''(EX) = b~f+AC '''
'''(EX) = b~f+AC '''
- Cancel-able
- Cancellable


- Hit Detection: High
- Hit Detection: High
Line 225: Line 114:
'''(EX = qcf+AC''' in air
'''(EX = qcf+AC''' in air


- Drive/Super Cancel-able
- Drive/Super Cancellable


- Hit Detection: Mid
- Hit Detection: Mid
Line 237: Line 126:
'''(EX) = qcfx2+AC'''
'''(EX) = qcfx2+AC'''


- Max Cancel-able
- Max Cancellable


- Hit Detection: High
- Hit Detection: High
Line 246: Line 135:
'''Bareback Vulcan = (qcb hcf+K)''' -
'''Bareback Vulcan = (qcb hcf+K)''' -


- Max Cancel-able
- Max Cancellable


- Hit Detection: High
- Hit Detection: High

Revision as of 04:24, 3 December 2011

File:Ralf XIII.jpgFile:Ralf Sprite.gif


Normals

Standing

st. A: - 25 damage, cancellable, hits high. Standard punch attack. Fast and stops a lot of short hops.

st. B: - 30 damage, cancellable, hits high.

st. C: - 80 damage, hits high. Great long-range poke. Very useful for keeping opponents out.

st. D: - 80 damage, hits high.

cl. C: - 40 x 2 damage, cancellable, hits high.

cl. D: - 70 damage, cancellable, hits high.


Crouching

cr. A: - 25 damage, cancellable and chainable, hits high.

cr. B: - 30 damage, cancellable, hits low. A quick attack often used to start combos. At close range, it can be comboed into df+A or linked to cl.C.

cr. C: - 70 damage, cancellable, hits high.

cr. D: - 80 damage, (whiff) cancellable, hits low.


Jumping

j. A: - 45 (40) damage, cancellable, hits mid.

j. B: - 45 (40) damage, hits mid.

j. C: - 72 (70) damage, hits mid.

j. D: - 70(68) damage, hits mid.


Blowback Attack

CD: - 75 damage, (whiff) cancellable, hits high.

j. CD: - 90(80) damage, cancellable, hits high.

GCCD: - 10 damage, hits high.


Throw

Dynamite Headbutt = (b/f+C/D): - 100 damage.


Command Moves

Jet Uppercut = (df+A) - 65 damage, cancellable, hits high.


Special Moves

Vulcan Punch = (P repeatedly) -

(EX) = (AC repeatedly)

- Drive/Super Cancellable

- Hit Detection: High

- Damage: 20x12/45x8


Burning Hammer = (qcf+P) -

(EX) = qcf+AC

- Drive/Super Cancellable

- Hit Detection: High

- Damage: 60/50/100

Explosive Punch = (qcb+P) -

(EX) = qcb+AC

- Drive/Super Cancellable

- Hit Detection: High

- Damage: 60/80/60x2+80


Gatling Attack = (b~f+P) -

(EX) = b~f+AC - Cancellable

- Hit Detection: High

- Damage: 40+35/40+30x2/30x2+20x4+100


Blitzkrieg Punch = (qcf+P) in air -

(EX = qcf+AC in air

- Drive/Super Cancellable

- Hit Detection: Mid

- Damage: 120/180

Desperation Moves

Galactica Phantom = (qcfx2+P) -

(EX) = qcfx2+AC

- Max Cancellable

- Hit Detection: High

- Damage: 220/360


Bareback Vulcan = (qcb hcf+K) -

- Max Cancellable

- Hit Detection: High

- Damage: 15x9+100

Neomax

Jet Vulcan = (hcbx2+AC)

- Hit Detection: High

- Damage: (10+0)x11+(8+0)x35+8+80


Combos

Links & References

Technical Reference

http://www.youtube.com/watch?v=pVSOO7o3nZA


Discussion Threads

Discuss at Dream Cancel

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