Difference between revisions of "The Last Blade 2/Keiichiro Washizuka"
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==Normals== | ==Normals== | ||
====Standing==== | ====Standing==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_A.png|caption=Text|name=A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_b+A.png|caption=Text|name=b+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_B.png|caption=Text|name=B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_f+B.png|caption=Text|name=f+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_C.png|caption=Text|name=C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_f+C.png|caption=Text|name=f+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_pBC.png|caption=Text|name=BC(Power)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_sBC.png|caption=Text|name=BC(Speed/EX)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_df+B.png|caption=Text|name=df+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | ||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
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====Crouching==== | ====Crouching==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_d+A.png|caption=Text|name=d+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_d+B.png|caption=Text|name=d+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_d+C.png|caption=Text|name=d+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_df+C.png|caption=Text|name=df+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
====Air==== | ====Air==== | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_jA.png|caption=Text|name=jA|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_jB.png|caption=Text|name=jB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
{{MoveData|image= | {{MoveData|image=LB2_Washizuka_jC.png|caption=Text|name=jC|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | ||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
Revision as of 05:21, 25 February 2020
Normals
Standing
A |
---|
b+A |
---|
B |
---|
f+B |
---|
C |
---|
f+C |
---|
BC(Power) |
---|
BC(Speed/EX) |
---|
df+B |
---|
- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
d+A |
---|
d+B |
---|
d+C |
---|
df+C |
---|
Air
jA |
---|
jB |
---|
jC |
---|
- all but low A and low C in Power mode can cancel when crouching
Special Moves
Fatal Flurry - b~f + A/B
- Washizuka creates a slash projectile
- A version creates one slash, B creates two
Foolish Flurry - d~u + A/B
- Washizuka strikes with a 45 degree anti-air
- B version enables a stronger effect
Wolf Fang - b~f + C
- Washizuka charges into opponent
- Super cancel able
- Follow up with Rouga Shashkiki (qcb + C)
- Follow up with Rouga Onshiki (qcf + C)
- Follow up with Rouga Fukushiki (qcb + B)
A Glorious Death - qcb + A/B
- Washizuka makes an outward stabs
- Follow up with multiple stabs by repeatedly pressing A or B
Desperation Moves
True Fang of the Wolf - qcb, db, f + AB
- Washizuka charges into opponent. If it connects, he continues his assault
Super Desperation Moves
Final Wolf Fang - qcb, db, f + B
- Washizuka charges up his blade, and dashes forward to slice through opponent
- Chargeable
Combos
Any Mode
- Dash A/B, qcb B, B
- j B, B, qcb B, B (repeatedly)
- Dash A/B, qcb, db, f AB
- j B, b~f B, f C, qcb B
- j B, d~u B, d B, u B
Power Mode Only
- j B, f C, qcb B
- BC (charge), qcb, db, f AB
EX Mode Only
- Dash A/B, d B, d B, b~f B, f C, qcf C, qcb, db, f AB
Power and EX Mode
- j B, b~f B, B, f C, qcf C, qcb, db, f AB
Speed and EX Mode
- j B, b A, A, d A, d B, f C
- j B, A, B, C
- Dash A/B, d B, d~u B, BC, u B
- j B, b A, A, d A, d B, qcb B, B (repeatedly)
Super Speed Combos
- A + B + C + A + B + C + A + B + qcf C
- A + B + C + A + B + C + C + B + qcf A
- A + B + C + d C + A + d C + f BC
- A + B + C + d C + A + BC + A + qcf B