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The King of Fighters 2002/Benimaru Nikaido: Difference between revisions

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Latest revision as of 15:23, 4 April 2020

Movelist

Throws

1. Catch and Shoot - b/f+C


2. Front Suplex - b/f+D


3. Spinning Knee Drop - b/f+C/D(air only)

Command Normals

1. Jackknife Kick - f+B


2. Flying Drill - d+D(air)

Special Moves

1. Raijin Ken - qcf+A


2. Taikuu Raijin Ken - qcf+C


3. Kuuchuu Raijin Ken - qcf+P(air)


4. Shinkuu Katategoma - qcb+P


5. Benimaru Corridor - hcb f+P


6. Iai Geri - qcf+K


6a. Handou Sandan Geri - d u+K

DMs

1. Raikou Ken - qcfx2+P


2. Gen'ei Hurricane - qcbx2+K

SDMs

1. Raikou Ken - qcfx2+AC

HSDMs

1. Raijin Ten - f db df b f+A/B/C/D

The King of Fighters 2002
System

FAQControlsGaugesMovementOffense and DefenseMiscellaneous

Characters

Andy BogardAngelAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeChrisClark StillGoro DaimonIori YagamiJoe HigashiK'K9999Kim KaphwanKula DiamondKusanagiKyo KusanagiLeona HeidernMai ShiranuiMatureMaximaMay LeeOrochi ChrisOrochi ShermieOrochi YashiroRalf JonesRamonRobert GarciaRyo SakazakiRyuji YamazakiSethShermieSie KensouTakuma SakazakiTerry BogardVanessaViceWhipYashiro NanakaseYuri Sakazaki