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Real Bout Fatal Fury 2/Jin Chonshu: Difference between revisions

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*Zippy ground movement
*Zippy ground movement
*Unreactable left/right vortex that's plus on block
*Unreactable left/right vortex that's plus on block
*Plenty of other mixups
*P-Power enables huge damage combos
*P-Power enables huge damage combos
*Incredibly quick DP that hits behind him and enables his vortex
*Incredibly quick DP that hits behind him and enables his vortex

Revision as of 22:37, 13 September 2020

Jin Chonshu (RB2)

Introduction

Tiny shoto child #2, and one of Real Bout 2's infamous top tiers. He's impossible to keep out and impossible to block. He has a projectile S-Power that can be used in the air and heals him, the ability to vortex off of any knockdown, plus frames for days, and a bunch of teleports for some reason. His scant weaknesses are mostly that he's stuck with lame small normals and a poor midrange game. This is further exacerbated by his ground movement not being quite quick enough to let him force his way in at that awkward spacing. But that's a very minor set of weaknesses when one touch can guarantee his offense and likely win him the round.

Pros Cons
  • Zippy ground movement
  • Unreactable left/right vortex that's plus on block
  • Plenty of other mixups
  • P-Power enables huge damage combos
  • Incredibly quick DP that hits behind him and enables his vortex
  • Mediocre Breakshots
  • Susceptible to getting bullied by long range footsies
Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser