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The King of Fighters XV/Vice: Difference between revisions
Uncle Fungus (talk | contribs) Made a small character overview |
Uncle Fungus (talk | contribs) Created framework for movelist, to be filled as frame data and images are added |
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* '''Struggles with Fireballs''': If an opponent can keep her out with fireballs, Vice has no way to get in against an opponent other than universal mechanics and Splash, which cannot be used reactively to fireballs. Because of this, Vice struggles pretty hard with zoning. | * '''Struggles with Fireballs''': If an opponent can keep her out with fireballs, Vice has no way to get in against an opponent other than universal mechanics and Splash, which cannot be used reactively to fireballs. Because of this, Vice struggles pretty hard with zoning. | ||
* '''Poor Trades''': Deicide does no damage by itself, meaning trades in neutral are extra costly for Vice, as the opponent takes no damage for trading with it. | * '''Poor Trades''': Deicide does no damage by itself, meaning trades in neutral are extra costly for Vice, as the opponent takes no damage for trading with it. | ||
}} | |||
==Normals== | |||
===Far Standing Normals=== | |||
====Far A==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name= f.A | |||
|description= | |||
}} | |||
====Far B==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=f.B | |||
|description= | |||
}} | |||
====Far C==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=f.C | |||
|description= | |||
}} | |||
====Far D==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=f.D | |||
|description= | |||
}} | |||
===Close Standing Normals=== | |||
====Close A==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=cl.A | |||
|description= | |||
}} | |||
====Close B==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=cl.B | |||
|description= | |||
* | |||
}} | |||
====Close C==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=cl.C | |||
|description= | |||
}} | |||
====Close D==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=cl.D | |||
|description= | |||
}} | |||
===Crouch Normals=== | |||
====Crouch A==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=2A | |||
|description= | |||
}} | |||
====Crouch B==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=2B | |||
|description= | |||
}} | |||
====Crouch C==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=2C | |||
|description= | |||
}} | |||
====Crouch D==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=2D | |||
|description= | |||
}} | |||
===Jump Normals=== | |||
====Jump A==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=jump A | |||
|input=j.A | |||
|hitboxCaptions= Hop Version, Jump Version | |||
|description= | |||
}} | |||
====Jump B==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=jump B | |||
|input=j.B | |||
|hitboxCaptions= Hop Version, Jump Version | |||
|description= | |||
}} | |||
====Jump C==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=jump C | |||
|input=j.C | |||
|hitboxCaptions= Hop Version, , , Jump Version | |||
|description= | |||
}} | |||
====Jump D==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=jump D | |||
|input=j.D | |||
|hitboxCaptions= Hop Version, Jump Version | |||
|description= | |||
}} | |||
===Blowback=== | |||
====Blowback==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=CD | |||
|description= | |||
}} | |||
====Shatter Strike==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=236CD | |||
|description= | |||
}} | |||
====AdvanceStrike==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=214CD | |||
|description= | |||
}} | |||
====Jump CD==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=jump CD | |||
|input=j.CD | |||
|hitboxCaptions= Hop Version, Jump Version | |||
|description= | |||
}} | |||
==Rush Moves== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=rush | |||
|input=cl.AA/c.AAX | |||
|description= | |||
}} | |||
==Throws== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Death Blow | |||
|description= | |||
}} | |||
{{FrameDataCargo-KOFXV | |||
|moveid= | |||
|name=Backlash | |||
|description= | |||
}} | |||
==Command Moves== | |||
===Monstrosity=== | |||
{{FrameDataCargo-KOFXV | |||
|moveid= | |||
|name=Monstrosity | |||
|hitboxCaptions= Raw Version, Cancel Version | |||
|description= | |||
}} | |||
===Target Combo=== | |||
{{FrameDataCargo-KOFXV | |||
|moveid= | |||
|name=Target Combo | |||
|input=cl.DD | |||
|description= | |||
}} | |||
==Special Moves== | |||
===Deicide=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Deicide | |||
|input=63214B/D/BD | |||
|hitboxCaptions= B Version, D Version, EX Version | |||
|description= | |||
}} | |||
===Mayhem Follow Up=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Mayhem Follow Up | |||
|input=214 A/C (D or EX Deicide only) | |||
|hitboxCaptions= A Version, , , C Version | |||
|description= | |||
}} | |||
===Deicide Avatar=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Deicide Avatar | |||
|input=63214B/D/BD | |||
|caption= | |||
|description= | |||
}} | |||
===Gorefest=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Gorefest | |||
|input=632146A/C/AC | |||
|hitboxCaptions= A Version, C Version, , EX Version | |||
|description= | |||
}} | |||
===Blackened=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Blackened | |||
|input=41236A/C/AC | |||
|hitboxCaptions= | |||
|description= | |||
}} | |||
===Deicide Avatar Follow Up=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Deicide Avatar Follow Up | |||
|input=214B/D | |||
|hitboxCaptions= Hitbox is the same for all versions. | |||
|description= | |||
}} | |||
===Splash=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Splash | |||
|input=623A/C/AC | |||
|hitboxCaptions= | |||
|description= | |||
}} | |||
===Mayhem=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Splash | |||
|input=214A/C/AC | |||
|hitboxCaptions= | |||
|description= | |||
}} | |||
===Splash Follow Up=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Splash Follow Up | |||
|input=236A/C | |||
|hitboxCaptions= | |||
|description= | |||
}} | |||
==Super Special Moves== | |||
===Negative Gain=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Negative Gain | |||
|hitboxCaptions= Normal Version, Max Version | |||
|input=6321463214B/D/BD | |||
|description= | |||
}} | |||
===Overkill=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Overkill | |||
|input=236236A/C/AC (Air only) | |||
|hitboxCaptions= A Version, C Version, Max Version | |||
|description= | |||
}} | |||
==Climax Super Special Moves== | |||
===Disgrace=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId= | |||
|name=Disgrace | |||
|input=2141236CD | |||
|description= | |||
}} | }} |
Revision as of 09:45, 15 December 2024
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Overkill - + / (Midair Only) (!)
Climax Super Special Moves
0 Meter |
Anywhere |
((2B > 2A)/(cl.D > 6A) > 632146A/C = 164/253 dmg |
½ Meter |
Anywhere |
(2B > 2A > 2A > 632146AC, 214A > 236A/C, = 245 dmg |
1 Meter |
Anywhere |
(2B > 2A > 2A > 214AC, 63214BD, 41236B, 632146A/C = 322 dmg |
Gameplay Overview
Returning with her outfit from the Orochi Saga, Vice is a powerful grappler who is notorious for her anywhere juggles and some of the best okizeme a grappler can have in KOF. Her unique Deicide specials compliment her moveset, giving her a surprisingly strong mid-range that leads to her command grabs, making the opponent second-guess themselves in the midrange, which lets Vice approach with her plethora of command grabs and mixup tools. With one grab or hit, Vice can put the opponent in mixup after mixup, leaving the opponent scared of the brutal beauty. This does come at a cost, though. Her play outside of the midrange is nearly nonexistant, making matchups against characters with strong long-range tools like Rugal and Athena an absolute chore for Vice. Furthermore, her Deicide grabs do no damage on their own, which causes trades to deal no damage to the opponent if the opponent presses into it. However, with plenty of patience, Vice can leave the opponents quaking in fear.
Vice is a vortex-style grappler with great okizeme and a surprisingly good midrange. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
f.A
No results
No results
|
No results |
---|
Far B
f.B
No results
No results
|
No results |
---|
Far C
f.C
No results
No results
|
No results |
---|
Far D
f.D
No results
No results
|
No results |
---|
Close Standing Normals
Close A
cl.A
No results
No results
|
No results |
---|
Close B
cl.B
No results
No results
|
No results |
---|
Close C
cl.C
No results
No results
|
No results |
---|
Close D
cl.D
No results
No results
|
No results |
---|
Crouch Normals
Crouch A
2A
No results
No results
|
No results |
---|
Crouch B
2B
No results
No results
|
No results |
---|
Crouch C
2C
No results
No results
|
No results |
---|
Crouch D
2D
No results
No results
|
No results |
---|
Jump Normals
Jump A
jump A
j.A
j.A
|
No results |
---|
Jump B
jump B
j.B
j.B
|
No results |
---|
Jump C
jump C
j.C
j.C
|
No results |
---|
Jump D
jump D
j.D
j.D
|
No results |
---|
Blowback
Blowback
CD
No results
No results
|
No results |
---|
Shatter Strike
236CD
No results
No results
|
No results |
---|
AdvanceStrike
214CD
No results
No results
|
No results |
---|
Jump CD
jump CD
j.CD
j.CD
|
No results |
---|
Rush Moves
rush
cl.AA/c.AAX
cl.AA/c.AAX
|
No results |
---|
Throws
Death Blow
No results
No results
|
No results |
---|
Backlash
No results
No results
|
No results |
---|
Command Moves
Monstrosity
Monstrosity
No results
No results
|
No results |
---|
Target Combo
Target Combo
cl.DD
cl.DD
|
No results |
---|
Special Moves
Deicide
Deicide
63214B/D/BD
63214B/D/BD
|
No results |
---|
Mayhem Follow Up
Mayhem Follow Up
214 A/C (D or EX Deicide only)
214 A/C (D or EX Deicide only)
|
No results |
---|
Deicide Avatar
Deicide Avatar
63214B/D/BD
63214B/D/BD
|
No results |
---|
Gorefest
Gorefest
632146A/C/AC
632146A/C/AC
|
No results |
---|
Blackened
Blackened
41236A/C/AC
41236A/C/AC
|
No results |
---|
Deicide Avatar Follow Up
Deicide Avatar Follow Up
214B/D
214B/D
|
No results |
---|
Splash
Splash
623A/C/AC
623A/C/AC
|
No results |
---|
Mayhem
Splash
214A/C/AC
214A/C/AC
|
No results |
---|
Splash Follow Up
Splash Follow Up
236A/C
236A/C
|
No results |
---|
Super Special Moves
Negative Gain
Negative Gain
6321463214B/D/BD
6321463214B/D/BD
|
No results |
---|
Overkill
Overkill
236236A/C/AC (Air only)
236236A/C/AC (Air only)
|
No results |
---|
Climax Super Special Moves
Disgrace
Disgrace
2141236CD
2141236CD
|
No results |
---|