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The King of Fighters XIII/Billy Kane
Gameplay Overview
Gameplay Notes
Pros
- (coming soon)
Cons
- (coming soon)
Normals
Standing
s.A: 25 damage, cancel-able, hits mid. A quick upward staff attack.
s.B: 30 damage, cancel-able, hits low. A downward staff attack.
s.C: 70 damage, cancel-able, hits mid. A cue strike.
s.D: 70 damage, cancel-able, hits mid. A side kick that can work like s.A as an AA.
cl. C: 85 damage, cancel-able, hits mid. A 3 hit attack that can be canceled on any hit.
Crouching
cr. A:
cr. B:
cr. C:
cr. D:
Jumping
j. A:
j. B:
j. C:
j. D:
Blowback Attack
CD:
j. CD:
GCCD:
Throws
Zigokuotoshi = b/f + C/D close
Command Moves
Daikaitenkeri = f+a
Boutakatobikeri = f+b
Saouchi = b+B
Special Attacks
Sansetukonyuudanuchi = (hcf+P) -
(EX) = hcf+A+C
- Drive & Super Cancel-able
- Hit Detection:
- Damage:
- Kaen Sansetukonyuudanuchi = (qcf+P) -
- Drive & Super Cancel-able
- Hit Detection:
- Damage:
Suzumeotoshi = (qcb+P) -
(EX) = qcb+A+C -
- Drive/Super Cancellable
- Hit Detection:
- Damage:
Senpuukon = (press P repeatedly) -
- Drive/Super Cancellable
Kyousyuuhisyoukon = (dp+K) -
(EX) = dp+B+D -
- Hit Detection:
- Damage:
Desperation Moves
Choukaensenpuukon = (qcf~hcb+P) -
- Hit Detection:
- Damage:
(EX) = qcf~hcb+A+C
- Max cancel-able
Neomax
Daigurenrasenkon = qcfx2+A+C -
- Hit Detection:
- Damage:
Combos
UNDER CONSTRUCTION
Mid-Screen
No Stock, No Drive Gauge -
- d.B, d.B, d.B, d.B, f+A = 175 dmg
- d.B, f+A, d.B, f+A = 198 dmg
- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C = 273/235 dmg
No Stock, 1+ Drive Gauge -
- j.D, s.C (2), hcf+C, qcf+C, DC, dp+B, qcb+A = 315 dmg
1 Stock, No Drive Gauge -
- d.B, f+A, d.B, hcf+AC, qcf+C = 284 dmg
- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+AC, qcf+C = 329/291 dmg
- j.D/d.B, d.B, d.B/s.B, dp+BD, hcf+C, qcf+C = 337/299 dmg
- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, qcb+A = 337/299 dmg
1 Stock, 1+ Drive Gauge -
- j.D, s.C (2), hcf+C, qcf+C (DC), dp+BD, f+B, qcb+A = 412 dmg
2 Stock, No Drive Gauge -
- j.D/d.B, d.B, d.B/s.B, dp+BD, hcf+AC, qcf+C = 388/350 dmg
2 Stock, 1+ Drive Gauge -
- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, qcb+A (DC), qcb+AC = 403/365 dmg
Mid-Screen (standing opponents only)
1 Stock, No Drive Gauge -
- j.D, s.C, f+B, qcb+A (DC), dp+BD, f+B, qcb+A = 426 dmg
- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, hcf+c, qcf+C = 481 dmg
2 Stock, 1+ Drive Gauge -
- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, DM = 548 dmg
- j.D, d.C, f+B, qcb+A (DC), dp+BD, f+B, *cornered* dp+B, EX DM = 640 dmg
Corner (crouching opponents only)
No Stock, No Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C = 361 dmg
No Stock, 1+ Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 433 dmg
1 Stock, No Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, DM = 430 dmg
1 Stock, 1+ Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 498 dmg
2 Stock, 1+ Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, hcf+C (DC), hcb+C, *slight delay* dp+B, EX DM = 609 dmg
3 Stock, 1+ Drive Gauge -
- j.D, d.C, f+A, d.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, EX DM = 676 dmg
Mid-Screen, counter hit hop j.CD follow-ups
No Stock, No Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C = 307 dmg
1 Stock, No Drive Gauge -
- f+B, dp+B, hcf+AC, qcf+C = 368 dmg
1 Stock, 1+ Drive Gauge -
- f+B qcb+A (DC), dp+BD, f+B, qcb+A = 411 dmg
- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, hcf+C, qcf+C = 456 dmg
2 Stock, 1+ Drive Gauge -
- f+B qcb+A (DC), dp+BD, f+B, hcf+AC, qcf+C= 466 dmg
- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, DM = 526 dmg
3 Stock, 1+ Drive Gauge -
- f+B qcb+A (DC), dp+BD, f+B, *cornered* dp+B, EX DM = 604 dmg
Corner, counter hit hop j.CD follow-ups
No Stock, No Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C = 307 dmg
No Stock, 1+ Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 407 dmg
1 Stock, No Drive Gauge -
- f+B, dp+B, hcf+AC, qcf+C = 368 dmg
1 Stock, 1+ Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 494 dmg
2 Stock, No Drive Gauge -
- f+B, dp+B, EX DM = 478 dmg
2 Stock, 1+ Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, DM = 566 dmg
3 Stock, 1+ Drive Gauge -
- f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, EX DM = 670 dmg
Corner
No Stock, No Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C = 353 dmg
No Stock, 1+ Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 386 dmg
- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C (DC), dp+B, d.C = 364/326 dmg
1 Stock, No Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, DM = 401 dmg
- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, dp+B, hcf+C, qcf+C = 399/361 dmg
1 Stock, 1+ Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 445 dmg
- j.D/d.B, d.B, d.B/s.B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 442/404 dmg
2 Stock, No Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, EX DM = 481 dmg
- j.D/d.B, d.B, d.B/s.B, dp+B, EX DM = 449/411 dmg
2 Stock, 1+ Drive Gauge -
- j.D, s.C (2), dp+D, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, DM = 543 dmg
- j.D/d.B, d.B, d.B/s.B, dp+BD, f+B, dp+B, hcf+C, qcf+C (DC), dp+BD, f+B, dp+B, hcf+C, qcf+C = 501/463 dmg
Hyper Drive
Mid-Screen
(NOTE: works on standing opponents only)
(1) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, hcf+C (DC), Neomax = 601 dmg (2 Stock)
(2) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, EX DM (DC), Neomax = 827 dmg (2 Stock)
(3) j.D, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, (hcf+C (DC), qcb+C) x 2, dp+B, mash A = 669 dmg (2 Stock)
(3) j.D, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, (hcf+C (DC), qcb+C) x 2, Neomax = 845 dmg (3 Stock)
(4) j.C, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered* hcf+A (DC), hcb+C, hcf+C (DC), EX DM (MC), Neomax = 1000 dmg (5 Stock)
(5) j.C, d.C, b+A, HD, s.D, f+B, qcb+A (DC), dp+BD, f+B, *cornered*, hcf+A (DC), qcb+C, hcf+C (DC), EX DM (MC), Neomax = 1000 dmg
Corner
(1) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x5, dp+B, d.C = 576/507 dmg (0 Stock)
(2) (j.D, s.C (1), b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x4, hcf+C (DC), dp+BD, f+B, dp+B, mash A = 613/544 dmg (1 Stock)
(3) (j.D, s.D, b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, (hcf+C (DC), qcb+C) x4, hcf+C, qcf+C, DC, Neomax = 831/724 dmg (2 Stock)
(4) (j.D, s.D, b+A) or (d.B, d.B, d.B), HD, s.C (1), b+A, hcf+C, qcf+C (DC), qcb+C, qcb+A (DC), qcb+AC, hcf+C (DC), qcb+C, hcf+C (DC), EX DM (DC), Neomax = 1026/919 dmg (5 Stocks)
(5) j.C, d.C, b+A, HD, s.D, f+B, qcb+A, DC, dp+BD, f+B, *cornered* hcf+A, DC, hcb+C, hcf+C, DC, EX DM, DC, Neomax = 1000 dmg (5 Stock)
Tips
Videos, Links & References
KCE Billy Basic Introduction
Discussion Threads
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