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NeoGeo Battle Coliseum/Moriya Minakata
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Normals
Close Standing
- 5A: Cancelable
- 5B: Low kick, one of his OTG's, cancelable
- 5C: A 2 hits upper slash, both hits are cancelable, the second hit sends the opponent to air
- 5D: A knee strike, cancelable
Far Standing
- 5A: A fast upper slash, can be used as a anti air, maybe most reliable than his DP.
- 5B: Useful mid poke, good range, cancelable.
- 5C: A far slash, great range, not cancelable
- 5D: Same animation than 5B, not cancelable.
Crouching
- 2A: Hits low, cancelable.
- 2B: Your main combo starter, self cancelable, hits low.
- 2C: A Anti air button, a bit slow, cancelable.
- 2D: Sweep, cancelable.
Jumping
- jA: Has a good reach, a good tool to air to air.
- jB: Crossup, fast, instant overhead, maybe the best Moriya air button.
- jC: Moriya swing his sword, great jump in.
- jB: A jumping kick, can be used as a anti air with jump back.
Blowback Attack Pressing the E button while blocking will allow Moriya to do counter with far 5C, and he will then tag out.
Throw
name: b/f + CD
- Can be broken, Moriya airlines sends the opponent Australia.
Command Moves
name:
- description
Special Moves
Name1:
- description
Name2:
- description
Name3:
- description
Desperation Moves
DM1:
- description
DM2:
- description
DM3:
- description
General Strategy
- Block strings to use are:
Combos
(more to be updated)