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  • [[File:Kof12-benimaru-nikaido.jpg|right|frame]] '''Benimaru Lancer''' - qcb + A/C
    2 KB (262 words) - 16:12, 25 April 2020
  • 5. Benimaru Corridor - hcb f+P [[Category:Benimaru Nikaido]]
    676 bytes (121 words) - 15:23, 4 April 2020
  • ...pple with Benimaru Collider (hcb,f+P) for mixup options. Bear in mind that Benimaru Collider is no longer instant in this game. ...these moves, as they are easy to whiff punish when rolled in anticipation. Benimaru is chiefly a zoner of the poking variety, but against fireball characters h
    3 KB (556 words) - 22:45, 5 April 2022
  • ...XV/Benimaru Nikaido|''[[The King of Fighters XV/Benimaru Nikaido|Benimaru Nikaido]]''
    5 KB (985 words) - 14:11, 17 February 2022
  • ...III/Benimaru Nikaido|[[The King of Fighters XIII/Benimaru Nikaido|Benimaru Nikaido]]
    5 KB (874 words) - 11:09, 15 April 2023
  • {{MoveData-KOFXV | character = Benimaru Nikaido | moveId = benimaru_cla {{MoveData-KOFXV | character = Benimaru Nikaido | moveId = benimaru_clb
    30 KB (2,974 words) - 02:20, 3 April 2024
  • ...he King of Fighters '98 UMFE|Benimaru Nikaido|48px|Kof98umfebeni.jpg|label=Benimaru}}
    2 KB (422 words) - 14:16, 1 December 2020
  • [[The King of Fighters 2002/Benimaru Nikaido|Benimaru Nikaido]] •
    3 KB (397 words) - 16:57, 4 April 2020
  • [[The King of Fighters XI/Benimaru Nikaido|Benimaru Nikaido]] •
    3 KB (486 words) - 05:43, 22 September 2020
  • ...XV/Benimaru Nikaido|''[[The King of Fighters XV/Benimaru Nikaido|Benimaru Nikaido]]''
    8 KB (1,475 words) - 06:10, 15 November 2023
  • [[The King of Fighters '98 UMFE/Benimaru Nikaido|Benimaru Nikaido]] •
    5 KB (719 words) - 19:23, 13 February 2022
  • .../Benimaru Nikaido|[[The King of Fighters 2002 UM/Benimaru Nikaido|Benimaru Nikaido]]
    9 KB (1,510 words) - 19:51, 21 April 2022
  • Image:KOF94_Benimaru_Portrait.png|link=The King of Fighters '94/Benimaru Nikaido|
    3 KB (426 words) - 01:35, 6 August 2023
  • * cl.C & cl. D can connection properly after Benimaru's jumpin attacks * Far D is a sobat kick with good speed & that moves Benimaru forward a bit. Best used as a close range poke.
    4 KB (706 words) - 21:51, 18 November 2021
  • *[[Benimaru Nikaido (XIII)|Benimaru Nikaido]]
    4 KB (518 words) - 15:34, 20 November 2023
  • [[The King of Fighters XIV/Benimaru Nikaido|Benimaru]] •
    4 KB (578 words) - 19:43, 11 February 2020
  • ===Benimaru Nikaido=== <div style="font-weight:bold;line-height:1.6;">Benimaru Matches</div>
    38 KB (6,169 words) - 14:54, 13 May 2024
  • *[[/Benimaru Nikaido|Benimaru Nikaido]]
    5 KB (621 words) - 17:47, 13 August 2022
  • | description = All of Benimaru's lights are generally worse than 2B. Stick to that. ...damage off a charge-cancelled 2B or a jump-in. 2BBB > cl.C > Raijinken is Benimaru's highest meterless damage, though its stun potential relative to 2B*n > Ia
    7 KB (966 words) - 15:49, 2 October 2023
  • [[File:Charaimg benimaru.png]] Benimaru Collider - close, [[image:hcb.gif]], [[image:fd.gif]] + [[image:a.gif]]/[[i
    16 KB (2,698 words) - 03:39, 20 April 2020

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