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The King of Fighters XII/Benimaru Nikaido

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Throws

Catch and Shoot - f/b + AC

  • Not a hard knockdown


Normals

Standing

  • A, C, D and CD are cancelable
  • A chains to A, command normals and links to B
  • C and D chain to command normals and have long counterhit stun
  • Both CD and Guard Cancel CD are hard knockdowns
  • Guard Cancel CD knocks down and deflects incoming attacks

Crouching

  • A, B, C and D are cancelable
  • A chains to A and command normals and links to cr. B
  • B chains to cr. B and command normals
  • C chains to command normals and has long counterhit stun
  • D chains to command normals

Jumping/hopping

  • A, C, D and CD are cancelable
  • A, B, C and D are overheads
  • CD creates juggle state and is a hard knockdown


Command Normals

Jackknife Kick - f + B

  • Long stun on counterhit


Flying Drill - In air, d + D

  • Long stun on counterhit


Special Moves

Raijinken - qcf + A/C

  • Can be performed in air
  • Hard knockdown on counterhit


Iaigeri - qcf + B/D

  • Chins to Handousandangeri
  • Hard knockdown on counterhit


Handousandangeri - d~f + B/D


Benimaru Lancer - qcb + A/C

  • Hard knockdown on counterhit
  • Sets up juggle state


Super Inazuma Kick - dp + B/D

  • Sets up juggle state


Super Special Moves

Benimaru Rolling Thunder - qcfx2 + A/C

  • Sets up juggle state


Combos

Basic

  • D xx CD xx qcfx2 + C
  • cr.B, cr.B xx qcf+B, d~f+B xx qcfx2 + C
The King of Fighters XII
System

FAQControlsGaugesMovementOffense and DefenseMiscellaneous

Characters

Andy BogardAsh CrimsonAthena AsamiyaBenimaru NikaidoChin GentsaiClark StillDuo LonElisabeth BranctorcheGoro DaimonIori YagamiJoe HigashiKim KaphwanKyo KusanagiLeona HeidernMatureRaidenRalf JonesRobert GarciaRyo SakazakiShen WooSie KensouTerry Bogard