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The King of Fighters XIII/EX Iori
Gameplay Overview
Gameplay Notes
Pros
- (coming soon)
Cons
- (coming soon)
Normals
Standing
s.A:
s.B:
s.C:
s.D:
cl. C:
cl. D:
Crouching
cr. A:
cr. B:
cr. C:
cr. D:
Jumping
j. A:
j. B:
j. C:
j. D:
Blowback Attack
CD:
j. CD:
GCCD:
Throws
Sakahagi = b/f + C/D close
Command Moves
Yumebiki = f+a, a
Yuri Ori = j. back+b
Gofu In "Shinigami" = f+B
Special Attacks
Yamibarai = (qcf+P) -
(EX) = qcf+A+C
- Super Cancel-able
- Hit Detection: Mid
- Damage: 65/70/74
Oniyaki = (dp+P) -
- Drive & Super Cancel-able
- Hit Detection: Mid
- Damage: 70/119/218
Aoihana = (qcb+P) up to 3 times -
(EX) = qcb+A+C up to 3 times -
- Drive/Super Cancel-able
- Hit Detection: 2 mid attacks, then an overhead final
- Damage: 30+42+63/30+42+81/50+66+72
Kuzukaze = (hcb, f+P) close -
(EX) = hcb, f+P close
- Hit Detection: Throw
- Damage: 0
Koto Tsuki = (hcb+K) -
(EX) = hcb+B+D -
- Hit Detection: Mid
- Damage: 146/127
Desperation Moves
Ya Otome = (qcf~hcb+P) -
- Saika = (qcfx4+P)
- - Damage: 90
(EX) = qcf~hcb+A+C
- Max Cancel-able
- Hit Detection: Mid
- Damage: 204/310
Neomax
Homurahotgoi = qcb~hcf+A+C -
- Hit Detection: Un-blockable grab
- Damage: 480
Combos
UNDER CONSTRUCTION
Mid-Screen
No Stock, No Drive Gauge -
No Stock, 1+ Drive Gauge -
1 Stock, No Drive Gauge -
1 Stock, 1+ Drive Gauge -
2 Stock, No Drive Gauge -
-
2 Stock, 1+ Drive Gauge -
-
3 Stock, No Drive Gauge -
3 Stock, 1+ Drive Gauge -
4 Stock, No Drive Gauge -
5 Stock, No Drive Gauge -
Corner
No Stock, No Drive Gauge -
-
No Stock, 1+ Drive Gauge -
-
-
1 Stock, No Drive Gauge -
-
-
1 Stock, 1+ Drive Gauge -
-
-
-
2 Stock, No Drive Gauge -
-
-
2 Stock, 1+ Drive Gauge -
-
-
-
Hyper Drive
Mid-Screen
Corner
(1)
Tips
Videos, Links & References
Discussion Threads
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