Difference between revisions of "Real Bout Fatal Fury 2/Tung Fu Rue"

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(Created page with "300px|thumb|right ==Gameplay Overview== The quintessential small Kung Fu master, Tung is small, fast, and tricky. He centers around the use of his qui...")
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*Simple combos that are easy to hit confirm
*Simple combos that are easy to hit confirm
*Attacks have great priority and speed, so he can stuff a lot of attempts to mash out of his pressure
*Attacks have great priority and speed, so he can stuff a lot of attempts to mash out of his pressure
*Good mobility that is further augmented by his 5AB~C chain attack and 236A
*Good ability to attack while moving
*An unblockable
*An unblockable
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*Strong attacks don't reach quite as far as they look like they should
*Strong attacks don't reach quite as far as they look like they should
*Unconventional mixup that deals comparatively small damage
*Unconventional mixup that deals comparatively small damage
*His most frequent combos don't score a knockdown, limiting his pressure
*Gets shut down by characters with effective keep out -- especially Mai
*Gets shut down by characters with effective keep out -- especially Mai
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Revision as of 20:57, 21 November 2020

RBFF2 Tung.jpg

Gameplay Overview

The quintessential small Kung Fu master, Tung is small, fast, and tricky. He centers around the use of his quick, high priority normals to get in and pressure the opponent. His small stature combined with his obscenely good High Avoid attack ensures he's a frustrating foe to hit, but also means his effective reach is ridiculously small. Against a prepared opponent, he is forced to resort to gimmicks or simply bulldogging his way in.

Pros Cons
  • Easily one of the best High Avoid attacks in the game, as well as an invincible reversal in 623B
  • Simple combos that are easy to hit confirm
  • Attacks have great priority and speed, so he can stuff a lot of attempts to mash out of his pressure
  • Good ability to attack while moving
  • An unblockable
  • Lots of moves that just don't have any real uses, or are too gimmicky to be worth going for
  • Strong attacks don't reach quite as far as they look like they should
  • Unconventional mixup that deals comparatively small damage
  • His most frequent combos don't score a knockdown, limiting his pressure
  • Gets shut down by characters with effective keep out -- especially Mai
Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser