Difference between revisions of "The King of Fighters '98 UMFE/Iori Yagami"

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== Special Moves ==
== Special Moves ==


Fireball: qcf + A/C
'''Fireball''': qcf + A/C


Deadly Flower: qcb + A/C (can be entered 3 times in a row)
* A ground projectile. A version travels slow, while C version travels much faster and can be comboed from some light and heavy cancel-able normal attacks.


Dark Thrust: dp + A/C
'''Deadly Flower''': qcb + A/C (can be entered 3 times in a row)


Scum Gale: (close) hcb, f + A/C
* His patented rekkas. A versions have some frame advantage on block, while C versions are unsafe on block. The A rekkas on hit knock the enemy back a bit, while the full C rekkas make them land right next to Iori (hard knockdown), setting up a few wake-up options.


Dark Crescent Slice: hcb + B/D
'''Dark Thrust''': dp + A/C


Slash Talon Comb: dp + B/D
'''Scum Gale''': (close) hcb, f + A/C


'''Dark Crescent Slice''': hcb + B/D
'''Slash Talon Comb''': dp + B/D


== Desperation Moves ==
== Desperation Moves ==

Revision as of 04:40, 5 October 2011

Introduction

Normal Moves

Throws

Reverse Skinner: (close) b/f + C

Double-reverse Skinner: (close) b/f + D

Command Moves

Dream Blast: f + A, A

Thunder Axe Shadow Reaper: f + B

  • A slow overhead that can be canceled from if canceled into

Lily Breaker: (in the air) back + B

  • A very good crossup kick that can be comboed into.
  • The following characters can be crossed up with this move while they crouching: Kyo, Daimon, Terry, Ryo, Robert, Ralf, Clark, Chizuru, King, Chang, Shermie, Blue Mary, Heidern, Takuma, Saisyu, Heavy D!, Lucky, Brian, Eiji, Shingo, Rugal, Geese, Krauser, and Mr. Big. Any other characters, the kick will whiff while they are crouching.

Special Moves

Fireball: qcf + A/C

  • A ground projectile. A version travels slow, while C version travels much faster and can be comboed from some light and heavy cancel-able normal attacks.

Deadly Flower: qcb + A/C (can be entered 3 times in a row)

  • His patented rekkas. A versions have some frame advantage on block, while C versions are unsafe on block. The A rekkas on hit knock the enemy back a bit, while the full C rekkas make them land right next to Iori (hard knockdown), setting up a few wake-up options.

Dark Thrust: dp + A/C

Scum Gale: (close) hcb, f + A/C

Dark Crescent Slice: hcb + B/D

Slash Talon Comb: dp + B/D

Desperation Moves

Maiden Masher: qcf, hcb + A/C

One For The Road Blast: qcb, hcf + A/C (can be held)