Information for "The King of Fighters '98 UMFE/Sie Kensou"
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Basic information
Display title | The King of Fighters '98 UMFE/Sie Kensou |
Default sort key | The King of Fighters '98 UMFE/Sie Kensou |
Page length (in bytes) | 12,478 |
Page ID | 1625 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | Desmond Delaghetto (talk | contribs) |
Date of page creation | 23:27, 18 March 2011 |
Latest editor | Franck Frost (talk | contribs) |
Date of latest edit | 20:28, 25 September 2022 |
Total number of edits | 26 |
Total number of distinct authors | 7 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Transcluded templates (4) | Templates used on this page: |
Page transcluded on (1) | Template used on this page: |
SEO properties
Description | Content |
Article image: (image )This attribute controls the content of the og:image element. This image is mostly displayed as a thumbnail on social media. | ![]() |
Article description: (description )This attribute controls the content of the description and og:description elements. | Kensou is a zoning and poking character that aims to control space and zone the opponent out or lock them down with his good long ranged pokes and fireballs. Once he has the opponent locked down and blocking, he can start pressuring them or mixing them up with a variety of tools. Kensou's big weakness is his floaty jumps that make mixups less scary, anti-airs easier for the opponent, and air escapes harder for Kensou. He also suffers from a lack of high damage on his combos. |