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View table: MoveData_KOFXV

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Table structure:

  1. chara - String
  2. moveId - String
  3. orderId - Integer
  4. rank - Wikitext string
  5. idle - String
  6. input - Wikitext string
  7. input2 - Wikitext string
  8. name - Wikitext string
  9. header - String
  10. version - Wikitext string
  11. version2 - Wikitext string
  12. images - Wikitext string
  13. hitboxes - Wikitext string
  14. damage - Wikitext string
  15. guard - Wikitext string
  16. cancel - Wikitext string
  17. startup - Wikitext string
  18. active - Wikitext string
  19. recovery - Wikitext string
  20. hitadv - Wikitext string
  21. blockadv - Wikitext string
  22. invul - Wikitext string
  23. stun - Wikitext string
  24. guardDamage - Wikitext string

This table has 3,533 rows altogether.

Recreate data.

Page chara moveId orderId rank idle input input2 name header version version2 images hitboxes damage guard cancel startup active recovery hitadv blockadv invul stun guardDamage
The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2141236bd 3

2141236BD

2141236BD

Chou Reppa Dan

no

BD

XV_andy_2141236b_ima.png

XV_Andy_214236BD_box.png, XV_Andy_214236BD_box_1.png, XV_Andy_214236BD_box_2.png, XV_Andy_214236BD_box_3.png, XV_Andy_214236BD_box_4.png, XV_Andy_214236BD_box_5.png

340 (20*5+30*3+25*6) Min: 166

Mid

climax

8

42

30

HKD (82)

-20 (Stand block midscreen) / -14 (Stand block or crouch block by big bodies in the corner) to -42 (Crouch blocked midscreen)

Full Body: 1 to 13 (13 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2141236cd 1

2141236CD

2141236CD

Chou • Shin • Soku • Zan-ei Ken (Air okay)

yes

ground

XV_andy_2141236cd_ima.png

XV_Andy_214236CD_box.png

450 Min:250

Mid

3

11

20

HKD (24)

-12 (Close) to -3 (Max Range)

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2141236k 1

2141236B/D

2141236B/D

Chou Reppa Dan

yes

B/D

XV_andy_2141236b_ima.png

XV_Andy_214236K_box.png, XV_Andy_214236K_box_1.png, XV_Andy_214236K_box_2.png, XV_Andy_214236K_box_3.png, XV_Andy_214236K_box_4.png

195 (30+25*3+30*3)

Mid

climax

8

35

31

HKD (69)

-17 (Stand block or block by big bodies) to -42 / -47 (Crouch block)

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_214a 1

214A

214A

Hishou Ken

yes

A

XV_andy_214a_ima.png

XV_Andy_214A_box.png, XV_Andy_214A_box_1.png

65

Mid

super

13

Full Screen Projectile

32

-6 (Close Range) to 26 (Max Range)

-6 (Close Range) to 26 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_214ac 3

214AC

214AC

Hishou Ken

no

AC

XV_andy_214ac_ima.png

XV_Andy_214AC_box.png, XV_Andy_214AC_box_1.png

70

Mid

10

Full Screen Projectile

39

-13 (Close Range) to 26 (Max Range)

-13 (Close Range) to 26 (Max Range)

0

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_214c 2

214C

214C

Hishou Ken

no

C

XV_andy_214a_ima.png

XV_Andy_214A_box.png, XV_Andy_214A_box_1.png

65

Mid

super

16

Full Screen Projectile

33

-7 (Close Range) to 25 (Max Range)

-7 (Close Range) to 25 (Max Range)

60

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_214cd

214CD

214CD

Advance Strike

yes

XV_andy_cd_ima.png

XV_Andy_214CD_box_1.png, XV_Andy_214CD_box.png

100

Mid

28

6

37 (whiff)

HKD (68)

+3

Armor: 7 to 33 (27 frames), Throw Counter: 4 to 27 (24 frames)

0

150

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2363214ac 3

2363214AC

2363214AC

Zetsu • Hishou Ken

no

AC

XV_andy_2363214c_ima.png

XV_Andy_236214AC_box.png, XV_Andy_236214AC_box_1.png

344 (17*17+55) Min: 163

Mid

climax

11

44

41

HKD (53)

-38

Full Body: 1 (1 Frame)

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2363214p 1

2363214A/C

2363214A/C

Zetsu • Hishou Ken

yes

A/C

XV_andy_2363214a_ima.png

XV_Andy_236214P_box.png, XV_Andy_236214P_box_1.png

192 (15*11+27) Min: 90

Mid

advanced, climax

13

32

37

HKD (57)

-31

Full Body: 1 to 3 (3 Frames)

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_236a 1

236A

236A

Zan-ei Ken

yes

A

XV_andy_236a_ima.png

XV_Andy_236A_box.png, XV_Andy_236A_box_1.png

60

Mid

super

10

2

22

SKD (Tech: +30 / Non-tech: +57)

-5

80

80

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_236ac 3

236AC

236AC

Zan-ei Ken

no

AC

XV_andy_236c_ima.png

XV_Andy_236AC_box.png, XV_Andy_236AC_box_1.png

140

Mid

15

2

22

Wall splat - HKD (gnd) (76 to 92)

-7

0

160

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_236c 2

236C

236C

Zan-ei Ken

no

C

XV_andy_236c_ima.png

XV_Andy_236C_box.png, XV_Andy_236C_box_1.png

100

Mid

super

16

2

27

SKD (Tech: +25 / Non-tech: +52)

-10

80

100

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_236cd

236CD

236CD

Shatterstrike

yes

XV_andy_236cd_ima.png

XV_Andy_236CD_box.png, XV_Andy_236CD_box2.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2a

2A

2A

crouch A

yes

XV_andy_2a_ima.png

XV_Andy_2A_box.png

25

Mid

command

4

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2b

2B

2B

crouch B

yes

XV_andy_2b_ima.png

XV_Andy_2B_box.png

15

Low

special

4

3

11

+1

-1

15

30

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2c

2C

2C

crouch C

yes

XV_andy_2c_ima.png

XV_Andy_2C_box.png

70

Mid

command

6

6

13

+2

0

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_2d

2D

2D

crouch D

yes

XV_andy_2d_ima.png

XV_Andy_2D_box.png

80

Low

special

9

4

20

SKD (25: Tech / 52: Non-tech)

-5

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236b 1

41236B

41236B

Kuuha Dan

yes

B

XV_andy_41236b_ima.png

XV_Andy_41236B_box.png, XV_Andy_41236B_box_1.png, XV_Andy_41236B_box_2.png, XV_Andy_41236B_box_3.png, XV_Andy_41236B_box_4.png

103 (35*3)

Mid

super

14

5 (2) 7 (2) 10 (2) 6

23

SKD (24: Tech / 64: Non-tech)

-22 (Stand block) to -10 (Crouch block last hit only)

90 (30*3)

90 (30*3)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236bd 3

41236BD

41236BD

Kuuha Dan

no

BD

XV_andy_41236b_ima.png

XV_Andy_41236BD_box_2.5.png, XV_Andy_41236BD_box_3.5.png, XV_Andy_41236BD_box_4.5.png, XV_Andy_41236BD_box_5.5.png

163 (35*5)

Mid

10

4 (1) 5 (1) 5 (1) 5 (1) 5 (1) 5

20

SKD (42: Tech / 82: Non-tech)

-2

0

150 (30*5)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236bd_brake 3

41236BD~BD

41236BD~BD

Kuuha Dan(break)

no

BD

XV_andy_41236b_brake_ima.png

XV_Andy_41236B_box.png

35

Mid

10

1

31

SKD (35: Tech / 62: Non-tech)

-13

0

30

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236b_brake 1

41236B~BD

41236B~BD

Kuuha Dan(break)

yes

B

XV_andy_41236b_brake_ima.png

XV_Andy_41236B_box.png

35

Mid

14

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236d 2

41236D

41236D

Kuuha Dan

no

D

XV_andy_41236b_ima.png

XV_Andy_41236D_box_2.5.png, XV_Andy_41236D_box_3.5.png, XV_Andy_41236D_box_4.5.png, XV_Andy_41236D_box_5.5.png

134 (35*4)

Mid

super

20

5 (1) 7 (1) 7 (1) 7 (1) 4

20

Juggle (+34)

-5

Projectile Invincibility: 21 to 53 (33 frames)

120 (30*4)

120 (30*4)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_41236d_brake 2

41236D~BD

41236D~BD

Kuuha Dan(break)

no

D

XV_andy_41236b_brake_ima.png

XV_Andy_41236B_box.png

35

Mid

20

1

31

SKD (35: Tech / 62: Non-tech)

-13

30

30

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_623a 1

623A

623A

Shouryuu Dan

yes

A

XV_andy_623a_ima.png

XV_Andy_623A_box.png, XV_Andy_623A_box_1.png, XV_Andy_623A_box_2.png

80

Mid

super

6

1 (3) 3

39 (13 on ground)

SKD (21: Tech / 48: Non-tech)

-27

Full body against Physical Air Strike: 1 to 7 (7 Frames) / Throw Invincible: 1 to 6 (6 Frames)

40

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_623ac 3

623AC

623AC

Shouryuu Dan

no

AC

XV_andy_623a_ima.png

XV_Andy_623AC_box.png, XV_Andy_623AC_box2.png, XV_Andy_623AC_box3.png, XV_Andy_623AC_box4.png

182 (50+30+50+30+30)

Mid

6

5 (24) 1 (1) 3 (1) 3

46

SKD (32: Tech / 72: Non-tech**)

-34 (Stand block) to -34 / -65 (Crouch block)

Full Body: 1 to 10 (10 Frames)

0

210 (60+30+60+30+30)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_623c 2

623C

623C

Shouryuu Dan

no

C

XV_andy_623a_ima.png

XV_Andy_623C_box.png, XV_Andy_623C_box_1.png, XV_Andy_623C_box_2.png, XV_Andy_623C_box_3.png

125 (70+30+30)

Mid

super

8

8

44 (13 on ground)

SKD (19: Tech / 46: Non-tech)

-29 (Stand block) to -33 (Crouch block)

Full Body: 1 to 9 (9 Frames)

100 (60+20+20)

140 (80+30+30)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_6a

4/6A

4/6A

Hirate Uchi

yes

XV_andy_6a_ima.png

XV_Andy_6A_box.png, XV_Andy_6A_box2.png, XV_Andy_6A_box_cancel.png, XV_Andy_6A_box_cancel2.png

55

Mid

19 [11]

4 [2]

15 [19]

+2 [0]

0 [-2]

Upper Body: 1 to 16 (16 Frames)

60

80

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_bd

B~D

B~D

Target combo 1

yes

XV_andy_bd_ima.png, XV_andy_bd_2_ima.png

XV_Andy_TargetComboD_box.png

106 (30+80)

Mid

special

10

4

24

Juggle - SKD (35: Tech / 75: Non-tech)

-9

100 (30+70)

180 (60+120)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_cd

CD

CD

Blowback

yes

XV_andy_cd_ima.png

XV_Andy_5CD_box.png

75

Mid

special

15

4

23

Wall Splat - HKD (gnd) (72 to 89)

-4

100

160

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_cla

cl.A

cl.A

close A

yes

XV_andy_cla_ima.png

XV_Andy_c5A_box.png

25

Mid

command

4

3

9

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_clb

cl.B

cl.B

close B

yes

XV_andy_clb_ima.png

XV_Andy_c5B_box.png

30

Mid

command

5

3

8

+4

+2

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_clc

cl.C

cl.C

close C

yes

XV_andy_clc_1_ima.png, XV_andy_clc_2_ima.png

XV_Andy_c5C_box.png, XV_Andy_c5C_box_1.png

70 (35+35)

Mid

command

4

6

16

+2

-0

70 (35+35)

120 (60+60)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_cld

cl.D

cl.D

close D

yes

XV_andy_cld_ima.png

XV_Andy_c5D_box.png

80

Mid

special

6

6

14

+1

-1

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_cthrow

(close) 4/6C

(close) 4/6C

Kakaekomi Nage (Forward)

yes

XV_andy_cthrow_ima.png

XV_Andy_ThrowC_box.png

100

N/A

1

1

0

HKD (+50)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_dthrow

(close) 4/6D

(close) 4/6D

Kakaekomi Nage (Backward)

yes

XV_andy_dthrow_ima.png

XV_Andy_ThrowD_box.png

100

N/A

1

1

0

HKD (+47)

Unblockable

0

0

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_fa

A

A

far A

yes

XV_andy_fa_ima.png

XV_Andy_f5A_box.png

25

Mid

super

5

3

11

+1

-1

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_fb

B

B

far B

yes

XV_andy_fb_ima.png

XV_Andy_f5B_box.png

30

Mid

special

8

4

8

+3

+1

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_fc

C

C

far C

yes

XV_andy_fc_ima.png

XV_Andy_f5C_box.png

70

Mid

special

7

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_fd

D

D

far D

yes

XV_andy_fd_ima.png

XV_Andy_f5D_box.png

80

Mid

super

10

4

19

-2

-4

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_ha 1

h.A

h.A

hop A

yes

hop

XV_andy_ja_ima.png

XV_Andy_hopA_box.png

40

High

command

5

8

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_hb 1

h.B

h.B

hop B

yes

hop

XV_andy_jb_ima.png

XV_Andy_hopB_box.png

40

High

4

7

1 on ground

30

50

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_hc 1

h.C

h.C

hop C

yes

hop

XV_andy_jc_ima.png

XV_Andy_hopC_box.png

70

High

command

5

5

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_hcd 1

h.CD

h.CD

hop CD

yes

hop

XV_andy_hcd_ima.png

XV_Andy_hopCD_box.png, XV_Andy_hopCD_box_1.png, XV_Andy_hopCD_box_2.png

80

Mid

12

4

1 on ground

SKD

80

140

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_hd 1

h.D

h.D

hop D

yes

hop

XV_andy_jd_ima.png

XV_Andy_hopD_box.png

70

High

6

7

1 on ground

70

100

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_j2141236cd 2

j.2141236CD

j.2141236CD

Chou • Shin • Soku • Zan-ei Ken (Air okay)

no

air

XV_andy_2141236cd_ima.png

XV_Andy_j214236CD_box.png

450 Min:250

Mid

2

11

12 on ground

HKD (24)

0 (Lowest height) to -10 (Highest height)

Full Body: 1 (1 Frame)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_j2d

j.2D

j.2D

Genei Shiranui

yes

XV_andy_j2d_ima.png

XV_Andy_j2D_box.png

N/A

8 on ground

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_ja 2

j.A

j.A

jump A

no

jump

XV_andy_ja_ima.png

XV_Andy_jA_box.png

45

High

command

5

9

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_jb 2

j.B

j.B

jump B

no

jump

XV_andy_jb_ima.png

XV_Andy_jB_box.png

45

High

4

8

1 on ground

30

60

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_jc 2

j.C

j.C

jump C

no

jump

XV_andy_jc_ima.png

XV_Andy_jC_box.png

70

High

command

5

5

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_jcd 2

j.CD

j.CD

jump CD

no

jump

XV_andy_jcd_ima.png

XV_Andy_jCD_box.png, XV_Andy_jCD_box2.png, XV_Andy_jCD_box3.png, XV_Andy_jCD_box4.png

90

Mid

12

6

1 on ground

SKD

80

160

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_jd 2

j.D

j.D

jump D

no

jump

XV_andy_jd_ima.png

XV_Andy_jD_box.png

70

High

6

8

1 on ground

70

120

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_rush1 1

Rush 1

Rush 1

rush 1

yes

cl.AA

XV_andy_rush1_ima.png

XV_Andy_Autocombo_box.png

48 (25+25)

Mid

6

-4

-6

30

120 (60+60)

The King of Fighters XV/Andy Bogard/Data (edit) Andy Bogard andy_rush2 2

Rush 2

Rush 2

rush 2

no

cl.AAX

XV_andy_rush2_ima.png

XV_Andy_Autocombo_box_1.png

70 (25+25+25)

Mid

6

-6

-8

30

180 (60+60+60)

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_2141236cd

2141236CD

2141236CD

Kosmos Regression

yes

XV_antonov_2141236cd_ima.png

XV_antonov_2141236cd.png

460 (100+142+218) Min:275

Mid

10

10

52

HKD (29)

-43

Full Body: 1 to 12 (12 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_214a 1

214A

214A

Whale Stream

yes

A

XV_antonov_214a_ima.png

XV_antonov_214a.png

90

Mid

super

19

4

20

SKD (32)

-5 (Close) to -4 (Max Range)

60

80

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_214ac 3

214AC

214AC

Whale Stream

no

AC

XV_antonov_214a_ima.png

XV_antonov_214ac.png, XV_antonov_214ac2.png

151 (50+60+60)

Mid

14

5

22

HKD (64)

-8 (Close) to -7 (Max Range)

Upper Body Armor: 3 to 8 (6 frames)

0

130 (40+40+50)

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_214c 2

214C

214C

Whale Stream

no

C

XV_antonov_214a_ima.png

XV_antonov_214c.png, XV_antonov_214c2.png

120

Mid

SP

28

4

22

HKD (64)

-3 (Close) to 0 (Max Range)

Upper Body Armor: 5 to 10 (6 frames)

80

100

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_214cd

214CD

214CD

AdvanceStrike

yes

XV_antonov_214cd_ima.png

XV_antonov_214cd.png, XV_antonov_214cd2.png

100

Mid

28

6

37 (on whiff) / Recovers faster on hit and block.

HKD (68 - Non Throw Counter Hit) / Crumple (103 - Throw Counter Hit)

3

Full Body Armor Frames: 7 to 33 (27 frames) / Throw Counter Frames: 4 to 27 (24 Frames)

0

150

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236a 1

236236A

236236A

Tunguska Bomber

yes

A

XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

XV_antonov_236236a.png, XV_antonov_236236a2.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD (+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236ac 3

236236AC

236236AC

Tunguska Bomber

no

AC

XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

XV_antonov_236236ac.png, XV_antonov_236236ac2.png

350 (40+50*3+80*2)

Mid

climax

8 (Standing) to 11 (Crouching)

8

37

HKD (+36)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 11 (11 Frames) / Projectile Invincibility: 12 to 14 (3 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236b 1

236236B

236236B

Kamchatka Collapse

yes

B

XV_antonov_236236b_ima.png

XV_antonov_236236b.png, XV_antonov_236236b2.png, XV_antonov_236236b3.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236bd 3

236236BD

236236BD

Kamchatka Collapse

no

BD

XV_antonov_236236b_ima.png

XV_antonov_236236bd.png, XV_antonov_236236bd2.png

300

Mid

climax

9

6

32

HKD (82)

-19

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236c 2

236236C

236236C

Tunguska Bomber

no

C

XV_antonov_236236a_1_ima.png, XV_antonov_236236a_2_ima.png

XV_antonov_236236a.png, XV_antonov_236236a2.png

200 (40*3+80)

Mid

advanced, climax

11 (Standing) to 15 (Crouching)

8

37

HKD(+31)

-26 (Close) to -19 (Max Range)

Full Body: 1 to 10 (10 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236236d 2

236236D

236236D

Kamchatka Collapse

no

D

XV_antonov_236236b_ima.png

XV_antonov_236236b.png, XV_antonov_236236b2.png, XV_antonov_236236b3.png

120

Mid

advanced, climax

11

6

35

HKD (79)

-22

Full Body: 1 to 5 (5 Frames), Upper Body: 6 to 10 (5 Frames)

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_236cd

236CD

236CD

Shatterstrike

yes

XV_antonov_236cd_ima.png

XV_antonov_236cd.png, XV_antonov_236cd2.png

75

Mid

15

6

27

Crumple - HKD (93)

-10

Armor: 4 to 14 (11 frames)

0

200

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_2a

2A

2A

crouch A

yes

XV_antonov_2a_ima.png

XV_antonov_2a.png

25

Mid

command

4

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_2b

2B

2B

crouch B

yes

XV_antonov_2b_ima.png

XV_antonov_2b.png

30

Low

command

5

3

10

+2

0

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_2c

2C

2C

crouch C

yes

XV_antonov_2c_ima.png

XV_antonov_2c.png

70

Mid

command

9

5

16

0

-2

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_2d

2D

2D

crouch D

yes

XV_antonov_2d_ima.png, XV_antonov_2d_2_ima.png

XV_antonov_2d.png, XV_antonov_2d2.png

80 (40+40)

High,High

super

24

1 (2) 3

26

HKD (33)

-10

80 (40+40)

120 (60+60)

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_623a 1

623A

623A

Vertical Macho

yes

A

XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

XV_antonov_623a.png, XV_antonov_623a2.png, XV_antonov_623a3.png

(97) 40+60

Mid

6

3 (10) 5

32 (14 on ground)

SKD (26: Tech / 53: Non-tech)

-31

Full body against Physical Air Strike: 1 to 8 (8 Frames)

100 (60+40)

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_623ac 3

623AC

623AC

Vertical Macho

no

AC

XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

XV_antonov_623ac.png, XV_antonov_623ac2.png, XV_antonov_623ac3.png

131 (40+20+20+80)

Mid

9

2 (1) 2 (1) 2 (10) 6

35 (14 on ground)

Wall Bounce - SKD (50: Tech / 88: Non-tech)

-40

Full Body: 1 to 11 (11 Frames)

0

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_623c 2

623C

623C

Vertical Macho

no

C

XV_antonov_623a_1_ima.png, XV_antonov_623a_2_ima.png

XV_antonov_623c.png, XV_antonov_623c2.png, XV_antonov_623c3.png

145 (60+90)

Mid

8

3 (8) 5

39 (14 on ground)

HKD (61)

-36

Upper Body: 1 to 7 (7 Frames)

120 (60+60)

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_63214b 1

63214B

63214B

Gigantic Back

yes

B

XV_antonov_63214b_ima.png

XV_antonov_63214b.png

90

Mid

super

19

9

20

SKD (34: Tech / 74: Non-tech)

-8 (Close) to 0 (Max Range)

80

100

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_63214bd 2

63214BD

63214BD

Gigantic Back

no

BD

XV_antonov_63214b_ima.png

XV_antonov_63214bd.png

110

Mid

19

9

24

Crumple - HKD (85)

-14

Low Body: 19 to 27 (9 Frames)

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_63214d

63214D

63214D

Gigantic Back Press

yes

XV_antonov_63214bd_ima.png, XV_antonov_63214d_ima.png

XV_antonov_63214d.png

140

N/A

19

8

31

HKD (20)

Unblockable

0

N/A

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_6a

6A

6A

President Binta

yes

XV_antonov_6a_ima.png

XV_antonov_6a.png

60

Mid

special, super

15

2

25

-6

-8

60

80

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_cd

CD

CD

Blowback

yes

XV_antonov_cd_ima.png

XV_antonov_cd.png, XV_antonov_cd2.png

75

Mid

special

19

5

23

Wall Splat - HKD (gnd) (72 to 88)

-5

Upper Body Armor: 10 to 14 (5 frames)

100

160

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_cla

cl.A

cl.A

close A

yes

XV_antonov_cla_ima.png

XV_antonov_cla.png

25

Mid

command

5

4

6

+5

+3

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_clb

cl.B

cl.B

close B

yes

XV_antonov_clb_ima.png

XV_antonov_clb.png

30

Mid

command

6

5

8

+2

0

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_clc

cl.C

cl.C

close C

yes

XV_antonov_clc_ima.png

XV_antonov_clc.png

70

Mid

command

5

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_cld

cl.D

cl.D

close D

yes

XV_antonov_cld_ima.png

XV_antonov_cld.png

80

Mid

super

10

4

20

-3

-5

70

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_cthrow

(close) 4/6C

(close) 4/6C

President Lift

yes

XV_antonov_cthrow_ima.png

XV_antonov_cthrow.png

100

N/A

1

1

0

HKD (31)

Unblockable

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_dc

DC

DC

Target Combo 1

yes

XV_antonov_dc_ima.png

XV_antonov_dc2.png

156 (80+80)

Mid

all

8

6

17

SKD (31)

-4

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_dd

DD

DD

Target Combo 2

yes

XV_antonov_dd_ima.png

XV_antonov_dd.png

176 (80+100)

Mid

all

8

3

26

SKD (34)

-10

140 (70+70)

240 (120+120)

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_dthrow

(close) 4/6D

(close) 4/6D

President Toss

yes

XV_antonov_dthrow_ima.png

XV_antonov_dthrow.png

100

N/A

1

1

0

HKD (47)

Unblockable

0

0

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_fa

A

A

far A

yes

XV_antonov_fa_ima.png

XV_antonov_fa.png

25

Mid

super

6

4

10

+1

-1

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_fb

B

B

far B

yes

XV_antonov_fb_ima.png

XV_antonov_fb.png

30

Mid

command

7

4

11

0

-2

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_fc

C

C

far C

yes

XV_antonov_fc_ima.png

XV_antonov_fc.png

100

Mid

super

15

6

17

SKD (31)

-4

70

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_fd

D

D

far D

yes

XV_antonov_fd_ima.png

XV_antonov_fd.png

80

Mid

17

3

22

SKD (38)

-6

70

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_ha 1

h.A

h.A

hop A

yes

hop

XV_antonov_ja_ima.png

XV_antonov_ha.png

40

High

5

6

1 on ground

30

50

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_hb 1

h.B

h.B

hop B

yes

hop

XV_antonov_jb_ima.png

XV_antonov_hb.png

40

High

6

5

1 on ground

-4

30

50

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_hc 1

h.C

h.C

hop C

yes

hop

XV_antonov_jc_ima.png

XV_antonov_hc.png

70

High

SP

9

5

1 on ground

70

100

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_hcd 1

h.CD

h.CD

hop CD

yes

hop

XV_antonov_jcd_ima.png

XV_antonov_jcd.png, XV_antonov_jcd2.png

80

Mid

SP

15

6

1 on ground

SKD

80

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_hd 1

h.D

h.D

hop D

yes

hop

XV_antonov_jd_ima.png

XV_antonov_hd.png

70

High

8

6

1 on ground

70

100

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_j236a 1

j.236A

j.236A

Bering Wave

yes

A

XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

XV_antonov_j236a.png, XV_antonov_j236a2.png, XV_antonov_j236a3.png

80

Mid

21~27

25

15

SKD

-9 (Close) to 11 (Max Range)

60

80

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_j236ac 3

j.236AC

j.236AC

Bering Wave

no

AC

XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

XV_antonov_j236ac.png, XV_antonov_j236ac2.png, XV_antonov_j236ac3.png

110

Low

16~21

25

10

SKD

-6 (Close) to 14 (Max Range)

120

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_j236c 2

j.236C

j.236C

Bering Wave

no

C

XV_antonov_j236a_1_ima.png, XV_antonov_j236a_2_ima.png

XV_antonov_j236c.png, XV_antonov_j236c2.png

N/A

9 on ground

N/A

N/A

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_ja 2

j.A

j.A

jump A

no

jump

XV_antonov_ja_ima.png

XV_antonov_ja.png

45

High

5

8

1 on ground

-10

-12

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_jb 2

j.B

j.B

jump B

no

jump

XV_antonov_jb_ima.png

XV_antonov_jb.png

45

High

6

7

1 on ground

-10

30

60

The King of Fighters XV/Antonov/Data (edit) Antonov antonov_jc 2

j.C

j.C

jump C

no

jump

XV_antonov_jc_ima.png

XV_antonov_jc.png

70

High

SP

9

6

1 on ground

70

120

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