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Messages - t3h mAsTarOth...!

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46
Mai Shiranui / Re: Mai Shiranui (Console)
« on: January 10, 2013, 07:22:01 AM »
Another awesome Mai corner combo... 3 meter HD combo from counter hit s.C+D...

counter hit s.C+D (has to be spaced away), qcf+A (hit confirm)

tk qcb+ABC, *wait* qcb+C (has to hit very low), DC, qcf+A, qcb+C, qcb+C, DC, qcf+A, qcb+C, qcb+C, DC, qcf+A, qcb+C, qcb+C, DC, NEOMAX = 784 dmg

Same combo can be done if you land counter hit j.C+D near the corner but timing is very situational based on height and distance...

47
Mai Shiranui / Re: Mai Shiranui (Console)
« on: January 10, 2013, 01:17:38 AM »
So I've been testing out Mai's frames... This is what I got so far...

cl.A is 3 frames...

s.A, cr.A, cr.B, cr.C are all 4 frames...

cl.C and NEOMAX is 5 frames...

s.B is 6 frames...

cl.D, cr.D and far D, EX Ryuenbu and EX DM are all 8 frames...

far C is 10 frames...

s.C+D is 13 frames...

48
Leona Heidern / Re: Leona Heidern (Console)
« on: January 05, 2013, 04:43:28 PM »
Have you guys been using her counter hit C+D combos? She has rather strong ones...

Mid-screen -

CH C+D, b~f+D, hop V Slasher (C/EX version)

Near corner -

CH C+D, b~f+D, b~f+D, d~u+C, DC, b~f+D, TK V Slasher

49
Kula Diamond / Re: Kula Diamond (Console)
« on: January 03, 2013, 01:53:47 PM »
Good stuff Joe... Kula wiki looks great... If anything, you can just add character match-ups specially against her bad match-ups...

50
Kula Diamond / Re: Kula Diamond (Console)
« on: January 01, 2013, 12:37:30 PM »
Karn if you have anything you want to add to the wiki then let me know... i can post it for you...

51
Leona Heidern / Re: Leona Heidern (Console)
« on: December 20, 2012, 08:09:48 PM »
Style points just went over 9000...!!!!

52
Ralf Jones / Re: Ralf Jones (Console)
« on: December 20, 2012, 08:02:56 PM »
It's useless... Never use the 1bar version... EX version is tricky to use... It doesn't have that much range... Only good for mid range anti air and going through some FBs...

53
Ralf Jones / Re: Ralf Jones (Console)
« on: November 18, 2012, 08:04:11 PM »
Feels like a 2 frame link... The combo above is kind of hard... You have to do 2 tough links... For the corner I rather do j.C, cl.C, d/f+A, qcf+C, cr.C, qcf+AC, qcf+C, *slight delay* b~f+A, b~f+A, s.C = 478 dmg... It only requires 1 link that's rather easy and find it to be more consistent...

54
Ralf Jones / Re: Ralf Jones (Console)
« on: October 18, 2012, 06:48:24 PM »
Omfg the damage... Pretty hard though... You have link 7 s.C... They are all 2 frame links...

55
Athena Asamiya / Re: Athena Asamiya (Console)
« on: September 28, 2012, 09:00:31 AM »
Ok the corner combo you posted is great... I'm just gonna leave the qcb+A in the beginning out to make the start of the combo easier... Also the first dp+C has to be at a perfect height or the last f+B won't connect at the end... I still get 691 damage...

Also this gives her an awesome counter hit s.C+D combo in the corner...

CH s.C+D, f+B, *delay* qcb+B, dp+C, DC, qcf+B, f+B, qcb+D, dp+C = 403 dmg

Similarly she gets the same combo from her throw...

hcf+C, qcb+A, qcb+C, dp+C, DC, qcf+B, f+B, qcb+D, dp+C = 407 dmg

56
Athena Asamiya / Re: Athena Asamiya (Console)
« on: September 22, 2012, 02:16:07 AM »
Are those consistent? I was trying out other options but they seemed to be really hard to time... I found that one i posted to be most consistent... Post it so i can see how difficult yours is...

Also I found about a full life setup near the corner with 2 meters + HD... You reset them in between... Do s.D, HD, s.C, f+B, hcb+D, DC, qcb+B, qcb+A, dp+C, DC, qcf+B, qcb+A, cr.C, qcf+B... It will do 442 damage... Then after the teleport, if you do s.A, hcf+C they won't be able to jump out or roll out... If you wait just a bit then you can just do hcf+C and throw them which will work if they are trying to block... From this you still have time to do hcf+C, qcb+A, qcb+C, dp+C, DC, qcf+B, Neomax for another 550ish damage...

57
Athena Asamiya / Re: Athena Asamiya (Console)
« on: September 21, 2012, 11:04:44 AM »
Athena can combo into Neomax reliably from a mid-screen psycho throw for really good damage... This technically gives her an invincible grab Neomax that only costs 2 meters and does about 60%...!!!

hcf+C, mid-air activate f+B, hcb+D, DC, qcb+C, DC, Neomax = 576 dmg

If you are near the corner then you can get more damage by doing her corner combo from the throw... You will also have the option of spending another meter to get even more damage... If by any chance you don't fully corner your opponent (after dp+A, DC, hcf+B) then you will end up in the corner yourself, so be careful... If this happens then you need to immediately input Neomax backwards...

hcf+C, mid-air activate f+B, hcb+D, DC, hcf+B, dp+A, DC, hcf+B, qcb+A, (dp+C, DC, hcf+B, qcb+A)x2, Neomax = 662 dmg

58
Billy Kane / Re: Billy Kane
« on: August 24, 2012, 01:13:59 PM »
That's corner only... Do ...HD, s.C 1-2 hits, b+A, dp+B... (Hcf+C, qcb+C)*4, hcf+C, Neomax... Works from mid-screen...

59
Yuri Sakazaki / Re: Yuri Sakazaki (Console)
« on: August 03, 2012, 04:05:17 PM »
Oh ok... I get it... Still too risky imo... HD is too expensive to gamble with... Rather just hit confirm... If you do wanna gamble then empty jump > activate before landing > hcb+B > HD combo is a better choice imo...

60
Yuri Sakazaki / Re: Yuri Sakazaki (Console)
« on: August 03, 2012, 12:01:34 AM »
Why would u randomly activate? Just confirm off of cr.B, s.B... Then late activate and dp+C or qcb+C after the auto s.C...

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