in T6 (possibly before that), steve DID have a really crappy hop kick that was way slower than everybody else's, and he has always (I think) had his toe stomp/hook combo. In any case, it's refreshing to hear that the move lists haven't been trimmed down to bare bones, to make it simple enough for capcom players. I used to watch video about the game, when it was earlier on, but I haven't really been keeping up.
I'll provide an example and you determine if it is or not. Again, as I'm a Tekken noob, I would not know completely. This is Jin's Moveset.
Special Moves
Special Step
F ☼ D, DF
Thrusting Uppercut
(during Special Step) LP
Right Roundhouse Punch
(during Special Step) MP
Lunging Low Roundhouse Kick (L.L.R.K.)
(during Special Step) MK
Spinning Flare Kick
(during Special Step) LK+MK
Lunging Low Roundhouse Kick (L.L.R.K.) -> Spinning Flare Kick
(during Special Step) MK -> KK
Power Stance (EX)
QCB+P
Median Line Destruction (EX)
F,B,F+P
Mental Alertness
D+KK
Left Drill Punch
(during Mental Alertness) LP
Swinging Fist Strikes
(during Mental Alertness) LP -> MP OR HP
Swaying Willow
(during Mental Alertness) MP OR HP
Leaping Side Kick
(during Mental Alertness) LK
Right Sweep
(during Mental Alertness) MK OR HK
Penetrating Fist (EX, SC)
QCF+P
Super Art
Devil Beam
QCF+PPP
Unique Attacks
Left Right Combo
(far from opponent) LP -> MP
Inner Axe
(far from opponent) LP -> MP -> LK
Spinning Hook Kick
(far from opponent) LP -> MP -> MK
Kazama Style 5 Hit Combo
LK -> LP -> MP -> LP -> MK
Kazama Style 6 Hit Combo
F+LK -> LP -> LK -> MP -> LP -> MK
Shun Masatsu
B+MP -> LP
Normal Throws
Tidal Wave
(near opponent) F or ☼ LP+LK
Over the Shoulder Reverse
(near opponent) B+LP+LK