Author Topic: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 10/4 1st page)  (Read 367245 times)

Delta

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #165 on: September 10, 2011, 05:53:32 PM »
edit? kula got some huge ass bitches as bodyguards. they as tall as maxima?!?!? wtf!

lol , you are right, i never noticed it, and Maxima is 204cm (6'8").
According to the info i found, Diana is 188cm (6'2"), and Foxy is 181cm (5'11"), that's huge by Japanese animu/VG standards in girls/women.

After seeing those sprites, i want to see Diana making a playable appearance in future games, and also the return of Foxy.

sociald

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wo wo woa ehi guys dont misunderstand
this choice of ex characters ll never be a reason to avoid the game
this game is just the best fighting game ever and im still drolling more than ever !
i always liked ex  characters when they r made with sense (which i think snkp is doin fine like the rebalance ... it has perfectly sense imhao) but i think it is normal too to be a lil sad when u find out some of ur favs characters dont have a chance yet to be in this great game.
yamazaki (not one of my favs) and b mary ( absolutely one o my favs) would have had sense to me to follow the team with billy kane im sad too about vanessa chizuru whip and the orochi team not making their appereance in the game but ... who fuckin care ? this game is awesome lets kill our hands on this game while waiting the next slugfest !



haha sorry but i noticed your avatar has vice, king and leona in it. is that your team? because if so, i play the exact same team. i never thought anyone else would play my team lol

ahah yes
that ll probably be my team i have always been an only female characters player good to know i ll have someone with who shares hints ! i ll try mai and mature too probably and b mar ... oh damn she is not in the game !
I'll use Mai, Mature and King :)

the only female characters club is getting big !
;)

PurpGuy

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #167 on: September 10, 2011, 06:27:40 PM »
With Iori getting his powers back, and Kyo having an uninjured version thanks to Ash no longer existing, it would make sense for Chizuru to get her power back too.

With one more character left on the disc, maybe they really are waiting to surprise us with another from-scratch character.

Nocturnus

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #168 on: September 10, 2011, 07:12:24 PM »
After seeing those sprites, i want to see Diana making a playable appearance in future games, and also the return of Foxy.

Having Diana as playable would mean someone else have to appear on Kula's Freeze Execution to toss people in the air. Either that or its about time Kula takes responsibility and does her sdm like good ol Orochi. Having said that, Diana seems like an interesting character, I think the only time I saw her fight was in some pachislot machine and it was pretty cool.

The Gentleman

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #169 on: September 10, 2011, 07:22:02 PM »
Some new images from KOF-i gallery by patrickthehedgehog from NeoGAF:

http://img.photobucket.com/albums/v231/takk28/photo-3.png
http://img.photobucket.com/albums/v231/takk28/photo1.png (New Kula win pose? + Didn't know Diana had a butterfly tatto)
http://img.photobucket.com/albums/v231/takk28/photo3.png
http://img.photobucket.com/albums/v231/takk28/photo5.png


Be sure to thank him for me. Any chance he could post up the picture of the Kim Team that has that awsome Hwa "KOF XII" art? Thank you. :)

Foxy's looking mighty foxy. So good.

Reiki.Kito

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #170 on: September 10, 2011, 08:39:16 PM »
I am still a little mad about this, but I am more happy that there's something being said. That aside, we're still in the dark about a lot of things, even the online gameplay. It's having me a bit worried. If they're cutting cost on new characters, would they cut them on online gameplay?

Greenwood

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #171 on: September 10, 2011, 09:03:39 PM »
Just my opinion about the console version :
A great game (KOF XIII arcade)
+ new balance
+ 6 characters (according to infos, rumors, all that) => 37 characters (3 that should be DLC)
+ 12 new stages (3 that should be DLC)
+ Customize mode to play with dolls like little girls
+ online play (we'll see for the netcode)
+ other modes, stuff, alternative outfits ...

It is a great deal !

Kane317

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #172 on: September 10, 2011, 09:06:03 PM »
Just my opinion about the console version :
A great game (KOF XIII arcade)
+ new balance
+ 6 characters (according to infos, rumors, all that) => 37 characters (3 that should be DLC)
+ 12 new stages (3 that should be DLC)
+ Customize mode to play with dolls like little girls
+ online play (we'll see for the netcode)
+ other modes, stuff, alternative outfits ...

It is a great deal !

I agree, I think people focus way too much on the negative and should just look at the positive.   Worrying really does no good until anything official has been announced. 

DarKaoZ

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #173 on: September 10, 2011, 09:29:40 PM »
Just my opinion about the console version :
A great game (KOF XIII arcade)
+ new balance
+ 6 characters (according to infos, rumors, all that) => 37 characters (3 that should be DLC)
+ 12 new stages (3 that should be DLC)
+ Customize mode to play with dolls like little girls
+ online play (we'll see for the netcode)
+ other modes, stuff, alternative outfits ...

It is a great deal !

I agree, I think people focus way too much on the negative and should just look at the positive.   Worrying really does no good until anything official has been announced. 

Even if everything we think is officially announced, we are finally getting KOFXIII for consoles! That is enough to be Hype!

SAB-CA

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #174 on: September 10, 2011, 09:44:05 PM »
That's enough, and all the bonus stuff makes complaints seem unreasonable!

Anywho, looks like XIII is coming back on stream after this break!

Here's the link, for those of you who might wanna tune in now:

http://www.twitch.tv/exdragonproject

DarKaoZ

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #175 on: September 10, 2011, 10:47:11 PM »
Damn it... they never let me see the new KOFXIII intro! =(

SAB-CA

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #176 on: September 10, 2011, 10:58:54 PM »
It's SUPPOSE to be on the iPhone game... according to what the vid menu claims. So maybe someone will upload it?

DarKaoZ

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #177 on: September 10, 2011, 11:00:58 PM »
It's SUPPOSE to be on the iPhone game... according to what the vid menu claims. So maybe someone will upload it?

Really? I think the KOF-i only has the Arcade intro, since this is the latest pic from the Video Room I have seen:



EDIT: BTW here is a RAR with all the art from the KOF-i Gallery I found at MMCafe, which is from oroqi at Orochinagi: http://www.mediafire.com/?16a6xvk6j15eak9

They have lots of new artwork, like imagines from Andy and Shen that appeared in the KOFXII intro but were hard to see. And some new art from Clark and Ralf I haven't seen before + old classic artwork from old KOF games. Also you can see all the KOFXIII cast had XII style character select artwork already.
« Last Edit: September 10, 2011, 11:09:44 PM by DarKaoZ »

SAB-CA

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #178 on: September 10, 2011, 11:15:26 PM »
Ahh yes, it does say PV, my mistake, lol.
KoF-I Opening, KoF XIII Arcade Promotional Vid, and KoF XIII Console Promotional Vid.

Did that RAR get fixed, btw? I knew there was a version that had some of the images cut off, wasn't gonna bother linking it until it was fixed.

But agreed, there's some great art and images in there. Takuma's XII art is great, and I rather like Mai's, too. Think I like XIII's Vice art a bit better than that XII design, though.

Nagare_Ryouma

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #179 on: September 10, 2011, 11:29:13 PM »
Damn it... they never let me see the new KOFXIII intro! =(

Yeah, they skipped it, I also wanted to see it.
I hope they still keep the original arcade intro in the game, I really like it.