Watch out, King! Yuri's preforming a Stone Cold Stunner on you! (as mentioned on CX)
Anywho, the phone card art is kinda nice. For Japan, that's pretty conservative!
Wonder if those will be included in the gallery mode, or were held back just for these reasons?
And thanks for the story blog translations! I'm not suprised the Atlus guy let out that the mode has no voices; never expected any in the first place. With the style of voices added to the gameplay, I didn't expect them to add hours of recorded voice for this additional mode, too.
I remember once, people discussed disliking the addition of cinematic and story voices in games; that poor, or just "not as you thought" delivery made many scenes of less impact, than if you were to read them back in the 16 bit days, with the voice you chose for the character in your head. My little brother and I used to have great fun, putting voices to characters in all types of games, such as Guardian Heroes, Vanguard Bandits (or anything published by Working Designs), and much more. I kinda welcome the chance to do that again, without some actor-I've-heard-in-every-other-game speaking under me, haha.
Anyway, it seems story mode team dialog will be different than the arcade character-to-character dialog. That's great! They could have easily just used the same dialogs from Arcade, and put the story around them, but they seem to have done something different. That's going the extra mile. So per-character banter in arcade mode, and per-team banter in story. I wonder if this will work with Edit Teams too, or just the defaults?
KoF's story might be similiar in presentation to BB's, but I think I'll enjoy this one much more. Getting to see character I have history with will be nice, and I just like KoF characters personality and characterization much more. Also prefer KoF's gaming-nostalgic matter of translation, rather than the "edgy" style BB goes for now-a-days (Like an old ADV dub! LoL.)