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The King of Fighters XIII/Kim Kaphwan: Difference between revisions
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===Standing=== | ===Standing=== | ||
'''st. A''' | '''st. A''' 25 damage, chain-able, hits mid. | ||
'''st. B''' | '''st. B''' 30 damage, cancel-able, hits mid. | ||
'''st. C''' | '''st. C''' 80 damage, super-cancellable only, hits mid. | ||
'''st. D''' | '''st. D''' 30+24 damage, hits mid. | ||
'''cl. C''' 70 damage, cancel-able, hits mid. | |||
'''cl. | '''cl. D''' 70 damage, cancel-able, hits mid. | ||
===Crouching=== | ===Crouching=== |
Revision as of 17:41, 25 November 2011
File:Kim.pngFile:Kim sprite.gif
Normals
Standing
st. A 25 damage, chain-able, hits mid.
st. B 30 damage, cancel-able, hits mid.
st. C 80 damage, super-cancellable only, hits mid.
st. D 30+24 damage, hits mid.
cl. C 70 damage, cancel-able, hits mid.
cl. D 70 damage, cancel-able, hits mid.
Crouching
cr. A
- Cancellable / Chain-able
- Hit Detection: High
- Damage: 25
cr. B
- Cancellable / Chain-able
- Hit Detection: Low
- Damage: 30
cr. C
- Cancellable
- Hit Detection: High
- Damage: 70
cr. D
- Cancellable
- Hit Detection: Low
- Damage: 80
Jumping
j. A
- Cancellable
- Hit Detection: Mid
- Damage: 45 (40)
j. B
- Can't be cancelled
- Hit Detection: Mid
- Damage: 45 (40)
j. C
- Can't be cancelled
- Hit Detection: Mid
- Damage: 72 (70)
j. D
- Can't be cancelled
- Hit Detection: Mid
- Damage: 70 (68)
Blowback Attack
CD
- Cancellable
- Hit Detection: High
- Damage: 75
j. CD
- Cancellable
- Hit Detection: High
- Damage: 90 (80)
GCCD
- Can't be cancelled
- Hit Detection: High
- Damage: 10
Throw
Sakkyaku Nage = (b/f+C/D)
- Can be broken
- Hit Detection: Throw
- Damage: 100
Command Moves
Nerichagi = (f+B)
- Cancellable
- Hit Detection: Mid; High if cancelled into
- Damage: 65
Yopuchagi = (f,f+A)
- Cancellable
- Hit Detection: High
- Damage: 45
Special Moves
Hangetsuzan = (qcb+K)
(EX) = qcb+BD
- Drive- / Super-Cancellable
- Hit Detection: High
- B Damage: 60; D Damage: 40 x 4; EX Damage: 70, 100
Kuchugetsuzan = (qcb+K) in air
(EX) = qcb+BD in air
- Drive- / Super-Cancellable
- Hit Detection: High / Mid / Low
- B Damage: 75; D Damage: 80; EX Damage: 50 x 5
Hishokyaku = (qcf+K) in air
(EX) = qcf+BD in air
- Drive- / Super-Cancellable
- Hit Detection: High (Kim's recovery j.D is Mid)
- Damage: 0, 18 x 4, 20 (4); EX Damage: 40 x n
Hienzan = (d~u+K)
(EX) = d~u+BD
∟ d + D (for knockdown in D variant)
- Drive- / Super-Cancellable (before d + D)
- Hit Detection: High
- B Damage: 70, D Damage: 50, 20 x 2; EX Damage: 100, 60, 50
- d + D follow-up damage: 50
Desperation Moves
Hououkyaku (Air) = qcb hcf+K) in air
Hououkyaku = (qcb hcf+K)
(EX) [ground only] = qcb hcf+BD
- MAX Cancellable
- Hit Detection: High
- Damage: 0, 5 x 2, 10 x 5, 150; EX Damage: 0, 10 x 2, 20 x 5, 40 x 3, 80
Hououhitenkyaku = (qcfx2+K)
- Hit Detection: High
- Damage: 100
Neomax
Rei Shiki Hououkyaku = (qcb hcf+AC)
- Hit Detection: High
- Damage: 0, 5 x 2, 10 x 6, 5, 10 x 6, 5, 10 x 5, 250
Combos
No Stock, No Drive Gauge -
cr. B x 2, st. B -> ff + A -> qcb + D (in air)
No stock, 2 Drive Gauge -
st. C, qcb+K, (DC) d~u+K, (DC) qcb+K
1 Stock, No Drive Gauge -
cr. B x 2, st. B -> qcb hcf + K
(corner) cr. B x 2, st. B -> qcb + BD, ff + A -> qcb + D (in air)
1 Stock, 1+ Drive Gauge -
cl. D -> qcb + K -(SC)-> qcfx2 + K, qcb + B, ff + A -> qcb + D (in air)
d~u + K -(DC)-> qcb + BD, ff + A -> qcb + D
2 Stock, 1+ Drive Gauge -
d~u + K -(DC)-> qcb + BD, ff + A -> qcb hcf + K
HD Combos
(1) j. C, st. C, [HD] st. C -> qcb+BD, d~u + B -(HC)-> qcb+BD, [d~u + B, -(HC)-> qcb + D]x2, d~u+B -(MC)-> qcb hcf + AC
Tips
- The shortcut for weak hienzan to NeoMax is [d],db,b,ub + B db,f + AC (reverse tiger knee B, then down back to forward AC).
Links & References
Technical Reference
http://www.youtube.com/watch?v=kk1GSnHwA-A
Discussion Threads
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