-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
User contributions for Lichmassacre
A user with 367 edits. Account created on 15 September 2020.
21 June 2024
- 06:2606:26, 21 June 2024 diff hist +654 m Samurai Shodown IV/Rimururu →Overview
- 05:4905:49, 21 June 2024 diff hist +3,142 m Samurai Shodown IV/Nakoruru →Overview current
11 June 2024
- 08:4408:44, 11 June 2024 diff hist +902 N Art of Fighting 2/Robert Garcia/Combos Created page with "{{CharNavbox AOF2}} * 665B > [214B]xN :Robert's kick infinite combo. When doing the dash B, the lever needs to be reset to neutral first before pressing B. Then when he does the subsequent 214B inputs, they start after the 665B connects. Infinite on both hit and block. What makes this infinite hard is not doing the inputs, but the fact that every time you do 214B, you need to cancel it immediately into the next 214B with zero leeway. This makes the combo a rapid series..." current
8 June 2024
- 06:2706:27, 8 June 2024 diff hist −5 m Art of Fighting 2 →Characters: Added AOF2 category to all images (so they can be found way easier later), and also condensed their order on the page to the best of my ability so they don't waste space vertically. Still missing images for the other 5 characters.
- 06:2506:25, 8 June 2024 diff hist +31 m File:AOF2 Eiji Illustration.jpg No edit summary current
- 06:2506:25, 8 June 2024 diff hist +31 m File:AOF2 Jack Portrait.jpg No edit summary current
- 06:2506:25, 8 June 2024 diff hist +31 m File:AOF2 Jack Illustration.jpg No edit summary current
- 06:2506:25, 8 June 2024 diff hist +31 m File:Mickey Portrait.jpg No edit summary current
- 06:2506:25, 8 June 2024 diff hist +31 m File:Mickey Illustration.jpg No edit summary current
- 06:2506:25, 8 June 2024 diff hist +31 m File:AOF2 John Portrait.jpg No edit summary current
- 06:2406:24, 8 June 2024 diff hist +31 m File:AOF2 John Illustration.jpg No edit summary current
- 06:2406:24, 8 June 2024 diff hist +31 m File:AOF2 Takuma Portrait.jpg No edit summary current
- 06:2406:24, 8 June 2024 diff hist +31 m File:Takuma Illustration.jpg No edit summary current
- 06:2406:24, 8 June 2024 diff hist +31 m File:AOF2 Yuri Illustration.png No edit summary current
- 06:2406:24, 8 June 2024 diff hist +31 m File:AOF2 Robert Illustration.png No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Promo Art.png No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Ryo Illustration.png No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Yuri Portrait expanded.jpg No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Robert Portrait expanded.jpg No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Ryo Portrait expanded.jpg No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Ryo Portrait.jpg No edit summary current
- 06:2306:23, 8 June 2024 diff hist +31 m File:AOF2 Hud Screen 2.jpg No edit summary current
- 06:2206:22, 8 June 2024 diff hist +31 m File:AOF2 Hud Screen 1.jpg No edit summary current
7 June 2024
- 04:0504:05, 7 June 2024 diff hist +371 m Art of Fighting 2 Added infobox and a direct link to the Discord server which hosts all three AOF games.
6 June 2024
- 06:0106:01, 6 June 2024 diff hist +19 m The King of Fighters '94/Athena Asamiya/Combos Forgot the CharNavbox. current
- 06:0006:00, 6 June 2024 diff hist +704 N The King of Fighters '94/Athena Asamiya/Combos Created page with "* cr.B x1-4, ABC cancel, cr.D Athena's best combo. Literally. She at least gets a knockdown from it and can confirm into it off of lights, but that's all she gets. * cr.B x1-2, ABC cancel, 5CD Another Athena combo but for 5CD instead. * (j.X,) cl.C, 4632147BC or cr.B, ABC cancel, cl.C, 4632147BC Super confirm combo. Not as hard as it may seem despite the super input, but not something you can hitconfirm without a jump-in. With a jump-in, it requires Athena backhit the..."
22 May 2024
- 05:0505:05, 22 May 2024 diff hist −29 m NeoGeo Battle Coliseum →Characters: Condensed bosses to their respective series so it doesn't awkwardly stick out at the bottom of the list. Plus King Lion is a boss, but he was categorized as a Savage Reign character anyways, not a boss.
- 02:4302:43, 22 May 2024 diff hist 0 m Template:Navbox NGBC Somehow forgot to move King Lion onto the Hidden/Boss Characters category. current
- 02:3902:39, 22 May 2024 diff hist −1 m Template:Navbox NGBC No edit summary
- 02:3902:39, 22 May 2024 diff hist +46 N NeoGeo Battle Coliseum/King Lion (Shishioh) Lichmassacre moved page NeoGeo Battle Coliseum/King Lion (Shishioh) to NeoGeo Battle Coliseum/King Lion: Adding (Shishioh) to the page name makes the URL longer than it needs to be. Also, it's necessary to move because King Lion and King Leo are different characters, not the same character. current Tag: New redirect
- 02:3902:39, 22 May 2024 diff hist 0 m NeoGeo Battle Coliseum/King Lion Lichmassacre moved page NeoGeo Battle Coliseum/King Lion (Shishioh) to NeoGeo Battle Coliseum/King Lion: Adding (Shishioh) to the page name makes the URL longer than it needs to be. Also, it's necessary to move because King Lion and King Leo are different characters, not the same character. current
- 02:3802:38, 22 May 2024 diff hist +45 N NeoGeo Battle Coliseum/King Lion (Shin Shishioh) Lichmassacre moved page NeoGeo Battle Coliseum/King Lion (Shin Shishioh) to NeoGeo Battle Coliseum/King Leo: Adding (Shin Shishioh) to the page name makes the URL longer than it needs to be. Also, he's not even King Lion, he's King Leo. They are different characters with different backgrounds and lore. current Tag: New redirect
- 02:3802:38, 22 May 2024 diff hist 0 m NeoGeo Battle Coliseum/King Leo Lichmassacre moved page NeoGeo Battle Coliseum/King Lion (Shin Shishioh) to NeoGeo Battle Coliseum/King Leo: Adding (Shin Shishioh) to the page name makes the URL longer than it needs to be. Also, he's not even King Lion, he's King Leo. They are different characters with different backgrounds and lore. current
- 02:3502:35, 22 May 2024 diff hist +46 m Template:Navbox NGBC Reorganized so bosses and hidden characters aren't in the middle of the Navbox awkwardly, especially Goodman who isn't tourney legal.
- 02:3102:31, 22 May 2024 diff hist −7 m NeoGeo Battle Coliseum No edit summary
- 02:3102:31, 22 May 2024 diff hist −2,505 m NeoGeo Battle Coliseum Condensed main page significantly. Character page names need to be fixed slightly, namely King Lion and King Leo.
- 02:1402:14, 22 May 2024 diff hist +54 m NeoGeo Battle Coliseum/System No edit summary current
- 02:1402:14, 22 May 2024 diff hist +3,770 N NeoGeo Battle Coliseum/System Massive WIP. Moved mechanics to here so they don't crowd the main page, let alone no one was even using the system page
21 May 2024
- 23:1423:14, 21 May 2024 diff hist +55 m NeoGeo Battle Coliseum/Controls No edit summary current
- 23:1423:14, 21 May 2024 diff hist +55 m NeoGeo Battle Coliseum/FAQ No edit summary current
- 23:1323:13, 21 May 2024 diff hist +2,611 m NeoGeo Battle Coliseum/Hotaru Futaba →Combos current
7 May 2024
- 20:2920:29, 7 May 2024 diff hist +1,262 m Samurai Shodown IV/FAQ →What does the tier list look like? current
24 March 2024
- 20:2920:29, 24 March 2024 diff hist +91 m Fatal Fury: City of the Wolves Added COTW specific discord, which can be found and is linked inside the KOF2002UM discord under the #rules-and-invite-links channel. Discord of the Wolves is a FF focused server for all FF games, not just COTW. People are going to likely want to instead focus on finding a COTW-centered server, much like how Garou MOTW has its own Discord server. I will leave both here, but Discord of the Wolves was not intended as a COTW server, but as a general FF server.
23 January 2024
- 07:4607:46, 23 January 2024 diff hist −2 m The King of Fighters 2002 UM/Kula Diamond →2 Stocks: Typo fix.
7 August 2023
- 04:1904:19, 7 August 2023 diff hist +410 N The King of Fighters '94/Takuma Sakazaki/Combos Created page with "{{CharNavbox 94}} * (j.X,) cr.B x1-3 > ABC Cancel cr.C > [1]6D, j.C :Simple combo which easily confirms stun for Takuma and also allows him to do TOD combos or otherwise very close to death combos. Only downside is Takuma needs to be close enough to the opponent in order to link cr.C, assuming you can consistently ABC cancel. {{Navbox '94}} Category:Takuma SakazakiCategory:The King of Fighters '94" current
- 04:1204:12, 7 August 2023 diff hist +884 N The King of Fighters '94/Ralf Jones/Combos Created page with "{{CharNavbox 94}} * cl.C(1), 41236D, [walk forward a little, dash forwards, 41236D]xN :The Team Brazil infinite combo. Only possible if an attack connects with an opponent first and is then cancelled into the command grab. Without that, the glitch that allows command grabs off an OTG does not work. For every rep of the command grab done, in order to correctly time the next rep, the following command grab must connect right as the opponent lands from their fall. In other..." current
- 04:1104:11, 7 August 2023 diff hist +1,062 N The King of Fighters '94/Clark Still/Combos Created page with "{{CharNavbox 94}} * cl.C(1), 41236D, [walk forward a little, dash forwards, 41236D]xN :The Team Brazil infinite combo. Only possible if an attack connects with an opponent first and is then cancelled into the command grab. Without that, the glitch that allows command grabs off an OTG does not work. For every rep of the command grab done, in order to correctly time the next rep, the following command grab must connect right as the opponent lands from their fall. In other..." current
- 04:1004:10, 7 August 2023 diff hist +1,200 N The King of Fighters '94/Heidern/Combos Created page with "{{CharNavbox 94}} * cl.C(1), 63214C, [walk forward a little, dash forwards, 63214C]xN :The Team Brazil infinite combo. Only possible if an attack connects with an opponent first and is then cancelled into the command grab. Without that, the glitch that allows command grabs off an OTG does not work. For every rep of the command grab done, in order to correctly time the next rep, the following command grab must connect right as the opponent lands from their fall. In other..." current
- 04:0804:08, 7 August 2023 diff hist +584 N The King of Fighters '94/Andy Bogard/Combos Created page with "{{CharNavbox 94}} * '''(corner) (j.X), [cr.A, [1]6A,]xN''' :Andy infinite combo in the corner. Not the most practical combo to set up due to requiring the corner, but doing the infinite itself is fairly easy since cr.A comes out quick and the Zanei Ken leaves Andy plus enough to link. Also kills the opponent fairly quickly, too. Since Zaneiken is plus on block as well, this gives Andy a blockstring infinite, too. Doesn't work anywhere other than the corner because it pu..." current
- 04:0504:05, 7 August 2023 diff hist +948 N The King of Fighters '94/Goro Daimon/Combos Created page with "{{CharNavbox 94}} * cl.C, 632146C, [walk forward a little, dash forwards, 6332146C]xN :Daimon infinite combo with his command grab. Only possible if an attack connects with an opponent first and is then cancelled into the command grab. Without that, the glitch that allows command grabs off an OTG does not work. For every rep of the command grab done, in order to correctly time the next rep, the following command grab must connect right as the opponent lands from their f..." current