Couldn't get an answer so here what i found out so far
2]
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) X3
Damage = 292
- easy combo but works for corner only
- less damage for SC stand alone combo
+ deals good damage after HD combos (145) per combo
3] The one in mission 8
Hayabusa posted
this arcade video in the Console thread. Around 0:18, there's a combo that starts from cr.B, b+B - taking out that part, they did this in the corner:
ABCD,
d~u+D, b+D, b~f+D, b+D (whiff), b~f+A,
[d~u+D, b+D, b~f+D, b+D (whiff)] x 3,
d~u+D, b+D, b~f+D, b+B (whiff), b~f+C,
b+D, dash, b+D, d~u+D
I moved the b~f+A to the first rep rather than the 4th for more damage - all total, this one does 402. Or if you feel iffy about landing the two b+Ds at the end, you can go right into d~u+D after b~f+C for 386 - that's what I'm doing right now.
This also assumed you can do the b~f+A earlier - I'm not sure if you have to do the b~f+A at rep #4 in order to keep the opponent high enough to land everything past the b~f+C at the end.