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The King of Fighters XII/Ash Crimson: Difference between revisions

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Latest revision as of 16:10, 25 April 2020

Throws

Recompenses - f/b + AC

  • Hard knockdown


Normals

Standing

  • A, B, C, D and CD are cancelable
  • A chains to A and command normals and links to B
  • B chains to standing A/B
  • C and D chain to command normals and have long counterhit stun
  • Both CD and Guard Cancel CD are hard knockdowns
  • Guard Cancel CD knocks down and deflects incoming attacks

Crouching

  • A, B and D are cancelable
  • A chains to A and command normals and links to B
  • B chains to A or B
  • C chains to command normals and has long counterhit stun
  • D chains to command normals

Jumping/hopping

  • A, B, C and D are overheads
  • CD creates juggle state and is a hard knockdown


Command Normals

Floreal - b + B/D

  • Long counterhit stun
  • B version moves forward; D version moves away


Special Moves

Ventose - b~f + A/C

  • Basic projectile


Nivose - d~u + B/D

  • Hard knockdown


Genie - qcb + A/B/C/D

  • A button creates flames closest; D button is farthest


Super Special Moves

Sans-Culotte - ABCD

  • Knocks down


Thermidor - qcfx2 + A/C

  • Knocks down and juggle state


Pluviose - qcfx2 + B/D

  • Knocks down


Combos

Basic

  • cr. BX2, cr.A xx d~u+K
  • cr. BX2, cr.A xx qcfx2+K
The King of Fighters XII
System

FAQControlsGaugesMovementOffense and DefenseMiscellaneous

Characters

Andy BogardAsh CrimsonAthena AsamiyaBenimaru NikaidoChin GentsaiClark StillDuo LonElisabeth BranctorcheGoro DaimonIori YagamiJoe HigashiKim KaphwanKyo KusanagiLeona HeidernMatureRaidenRalf JonesRobert GarciaRyo SakazakiShen WooSie KensouTerry Bogard