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The King of Fighters XII/Elisabeth Branctorche
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Throws
Touche - f/b + AC
- Not a hard knockdown
Normals
Standing
- A, B, C, D and CD are cancelable
- A chains to A, links to cr.B
- C has long counterhit stun
- C can only be canceled to defensive Special Moves while CC gauge is flashing
- D has long counterhit stun
- Both CD and Guard Cancel CD are hard knockdowns
- Guard Cancel CD knocks down and deflects incoming attacks
Crouching
- A and B are cancelable
- A chains to A, links to cr.B
- B chains to A and cr.B
- C has long counterhit stun
Jumping/hopping
- A, B, C and D are overheads
- CD creates juggle state and is a hard knockdown
Command Normals
Elisabeth doesn't have any Command Normals
Special Moves
Etincelles - qcf + A/C
- Hard knockdown on counterhit
Reverie-souhaiter - qcf + B/D
- Forward defensive movement
- If attacked, Elisabeth she warps toward opponent
- Can be canceled into Reverie-geler (BD)
Reverie-prier - qcb + B/D
- Backward defensive movement
- If attacked, she warps away from opponent
- Can be canceled into Reverie-geler (BD)
Reverie-geler - BD
- Dodge action
- Elizabth creates an electrical spark
Mistral - qcb, f + A/C
- Command throw
Super Special Moves
Noble-blanche - qcfx2 + A/C
Combos
Basic
- cr.B, cr.A xx qcb,f+C
- cr.B, cr.A xx qcb, qcfx2+C, C