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The King of Fighters XII/Iori Yagami: Difference between revisions
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Latest revision as of 16:17, 25 April 2020
Throws
Sakahagi - f/b + AC
- Not a hard knockdown
Normals
Standing
- A, B, C, D and CD are cancelable
- A chains to A and command normals
- B chains to command normals
- C has long counterhit stun and chains to command normals
- D has long counterhit stun and chains to command normals
- Both CD and Guard Cancel CD are hard knockdowns
- Guard Cancel CD knocks down and deflects incoming attacks
Crouching
- A and C are cancelable
- A chains to A and command normals
- B chains to A and B
- C has long counterhit stun and chains to command normals
Jumping/hopping
- A, B, C and D are overheads
- CD creates juggle state and is a hard knockdown
Command Normals
Geshiki Yumebiki - f + A, A
- Either hit has long counterhit stun
Special Moves
Hyakuonshiki-Nueuchi - dp + A/C
- Hard knockdown on counterhit
Yonhyakuichishiki-Shougetsu - qcb + A/C
Hyakujyuukyuushiki-Akegarasu - qcb + B/D
- Long stun on counterhit
Nihyakusanshiki-Tsuchitsubaki - hcf + C
- Sets up juggle state
- Easy to land Kinsennihyakujyuuchishiki Yaotome (qcf, hcb + A/C) off of bounce
Super Special Moves
Kinsennihyakujyuuchishiki Yaotome - qcf, hcb + A/C
Combos
Basic
- cr.B, cr.A xx f+A
- cr.B, cr.A xx qcf,hcb+C
- hcf+C, dash CD xx qcb+B, qcb+B, qcb+B