Search results

Jump to navigation Jump to search

Page title matches

  • #REDIRECT [[The King of Fighters 2002 UM/Joe Higashi]]
    54 bytes (8 words) - 13:08, 20 December 2019
  • * Joe does Frankensteiner * Joe repeatedly knees the opponent in the stomach
    794 bytes (127 words) - 12:23, 22 November 2019
  • [[File:Kof12-joe-higashi.jpg|right|frame]] [[Category:Joe Higashi]]
    1 KB (240 words) - 16:19, 25 April 2020
  • #REDIRECT [[The King of Fighters XII/Joe Higashi]]
    50 bytes (8 words) - 16:19, 25 April 2020
  • [http://kofxiiihitbox.blogspot.com/2014/07/joe.html Joe's Normals Hitboxes]
    253 bytes (34 words) - 14:11, 15 December 2014
  • #REDIRECT [[The King of Fighters XIII/Joe Higashi]]
    51 bytes (8 words) - 23:26, 10 May 2020
  • #REDIRECT [[The King of Fighters '98 UMFE/Joe Higashi]]
    55 bytes (9 words) - 15:32, 14 November 2020
  • #REDIRECT [[The King of Fighters XIV/Joe Higashi]]
    50 bytes (8 words) - 19:25, 17 December 2019
  • #REDIRECT [[Fatal Fury Special/Joe Higashi]]
    44 bytes (6 words) - 12:23, 22 November 2019
  • Joe is a perfectly fine, but ultimately unremarkable shoto. He's on the same te | description = Good jump-in that hits all around Joe.
    8 KB (1,301 words) - 01:41, 13 November 2023
  • ...pion in Muay Thai Boxing. Though he has a playful and dynamic personality, Joe becomes far more serious when it comes down to training. He met Terry and A Joe Special 2 (close)
    20 KB (3,242 words) - 03:30, 8 October 2023
  • [[File:Charaimg joe.png]] Joe Special 2 - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]
    9 KB (1,729 words) - 19:25, 17 December 2019
  • ...he C version can punish a mistake across the screen, and does good damage. Joe is also a king of anti-airs. Here are the different ones at his disposal: ...d the follow-ups that this move allows aren't really damaging. Even though Joe can finish his combos with u + C which is an overhead, he does not have any
    28 KB (4,431 words) - 19:58, 9 November 2023
  • <center><font size="4"><b>Joe Higashi</b></font></center> :[http://youtu.be/DcK49AnQ8cA Joe's Move List Video]
    30 KB (4,700 words) - 17:54, 18 April 2023
  • {{#ev:youtube|Inqr9sYco4U|||'''Joe Safe Jumps by B Cole'''|frame}} ==Countering Joe==
    295 bytes (36 words) - 18:24, 24 May 2022
  • {{MoveData-KOFXV | character = Joe Higashi | moveId = joe_cla {{MoveData-KOFXV | character = Joe Higashi | moveId = joe_clb
    28 KB (2,699 words) - 01:25, 3 October 2023
  • | '''CD''' || 75 || Joe can follow up with light Hurricane Upper (426A) into Slash Kick (426K) for Depending on the distance from midscreen to the corner, Joe can dash up after Hurricane Upper into Bakuretsuken (623A/C or 623AC) or 6B
    13 KB (1,952 words) - 00:03, 21 July 2023
  • ...orner, where his pressure is even stronger and his combo damage is higher. Joe's weaknesses are his floaty hop and his fairly slow movement speed.}} * cl.C: Excellent normal that's active on the third frame, making it Joe's quickest button. Staple tool in his combos and blockstrings.
    11 KB (1,906 words) - 18:01, 17 November 2023
  • <section begin="image"/>[[File:02UM Joe Profile.png|right|thumb]]<section end="image"/>[[File:02UM_Joe_0.gif|right| ...If not, he's still ok, but without mash he will be kinda average. Anyway, Joe has pretty standard tools and easy BnBs, although he doesn't get much for m
    18 KB (3,275 words) - 15:02, 11 November 2022
  • {{MoveData-KOF94 | character = Joe Higashi | moveId = joe_cla {{MoveData-KOF94 | character = Joe Higashi | moveId = joe_clb
    13 KB (1,479 words) - 16:51, 11 November 2023
  • {{MoveData-KOFXIII | character = Joe Higashi | moveId = joe_sta {{MoveData-KOFXIII | character = Joe Higashi | moveId = joe_stb
    6 KB (635 words) - 17:55, 18 April 2023
  • {{MoveData-KOF98FE | character = Joe Higashi | moveId = joe_sta [[Category:Joe Higashi]]
    581 bytes (70 words) - 15:04, 19 February 2023

Page text matches

  • #REDIRECT [[Fatal Fury Special/Joe Higashi]]
    44 bytes (6 words) - 12:23, 22 November 2019
  • #REDIRECT [[The King of Fighters XIII/Joe Higashi]]
    51 bytes (8 words) - 23:26, 10 May 2020
  • #REDIRECT [[The King of Fighters XIV/Joe Higashi]]
    50 bytes (8 words) - 19:25, 17 December 2019
  • #REDIRECT [[The King of Fighters 2002/Joe Higashi]]
    51 bytes (7 words) - 15:20, 4 April 2020
  • #REDIRECT [[The King of Fighters XII/Joe Higashi]]
    50 bytes (8 words) - 16:19, 25 April 2020
  • #REDIRECT [[The King of Fighters 2002 UM/Joe Higashi]]
    54 bytes (8 words) - 13:08, 20 December 2019
  • #REDIRECT [[The King of Fighters '98 UMFE/Joe Higashi]]
    55 bytes (9 words) - 15:32, 14 November 2020
  • {{#ev:youtube|Inqr9sYco4U|||'''Joe Safe Jumps by B Cole'''|frame}} ==Countering Joe==
    295 bytes (36 words) - 18:24, 24 May 2022
  • {{MoveData-KOF98FE | character = Joe Higashi | moveId = joe_sta [[Category:Joe Higashi]]
    581 bytes (70 words) - 15:04, 19 February 2023
  • {{MoveData-KOFXIII | character = Joe Higashi | moveId = joe_sta {{MoveData-KOFXIII | character = Joe Higashi | moveId = joe_stb
    6 KB (635 words) - 17:55, 18 April 2023
  • * Joe does Frankensteiner * Joe repeatedly knees the opponent in the stomach
    794 bytes (127 words) - 12:23, 22 November 2019
  • {{MoveData-KOF94 | character = Joe Higashi | moveId = joe_cla {{MoveData-KOF94 | character = Joe Higashi | moveId = joe_clb
    13 KB (1,479 words) - 16:51, 11 November 2023
  • {{MoveData-KOFXV | character = Joe Higashi | moveId = joe_cla {{MoveData-KOFXV | character = Joe Higashi | moveId = joe_clb
    28 KB (2,699 words) - 01:25, 3 October 2023
  • [[File:Kof12-joe-higashi.jpg|right|frame]] [[Category:Joe Higashi]]
    1 KB (240 words) - 16:19, 25 April 2020
  • * Joe knees the opponent a number of times before knocking them back ...le grab, meaning that the more you mash the buttons, the more knee attacks Joe will perform. In addition, the more the opponent mashes, the less knee atta
    5 KB (831 words) - 15:20, 4 April 2020
  • rect 192 317 237 254 [[Real Bout Fatal Fury 2/Joe Higashi|Joe Higashi]]
    3 KB (383 words) - 16:50, 2 April 2024
  • ===Joe Higashi=== <div style="font-weight:bold;line-height:1.6;">Joe Matches</div>
    38 KB (6,146 words) - 02:14, 12 December 2023
  • [[Joe Higashi (FFS)]]
    2 KB (221 words) - 06:29, 10 April 2024
  • *[[Joe Higashi (XIII)|Joe Higashi]]
    4 KB (518 words) - 15:34, 20 November 2023
  • *[[Joe Higashi Hitboxes|Joe Higashi]]
    5 KB (666 words) - 09:27, 15 April 2023
  • *[[/Joe Higashi|Joe Higashi]] *[[/EX Joe|EX Joe]]
    10 KB (1,299 words) - 06:40, 8 March 2023
  • *[[Joe Higashi (XII)|Joe Higashi]]
    5 KB (808 words) - 16:30, 25 April 2020
  • [[File:Charaimg joe.png]] Joe Special 2 - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]
    9 KB (1,729 words) - 19:25, 17 December 2019
  • ...orner, where his pressure is even stronger and his combo damage is higher. Joe's weaknesses are his floaty hop and his fairly slow movement speed.}} * cl.C: Excellent normal that's active on the third frame, making it Joe's quickest button. Staple tool in his combos and blockstrings.
    11 KB (1,906 words) - 18:01, 17 November 2023
  • | description =EX Joe is a high-execution character that has access to some of the highest meterl * cl.C: Excellent normal because it's active on the third frame, making it Joe's quickest button. Staple tool in his combos and blockstrings. Cancelable.
    13 KB (2,379 words) - 23:07, 19 November 2023
  • '''Joe Higashi'''
    2 KB (385 words) - 14:21, 16 April 2023
  • ...pion in Muay Thai Boxing. Though he has a playful and dynamic personality, Joe becomes far more serious when it comes down to training. He met Terry and A Joe Special 2 (close)
    20 KB (3,242 words) - 03:30, 8 October 2023
  • <section begin="image"/>[[File:02UM Joe Profile.png|right|thumb]]<section end="image"/>[[File:02UM_Joe_0.gif|right| ...If not, he's still ok, but without mash he will be kinda average. Anyway, Joe has pretty standard tools and easy BnBs, although he doesn't get much for m
    18 KB (3,275 words) - 15:02, 11 November 2022
  • ...he C version can punish a mistake across the screen, and does good damage. Joe is also a king of anti-airs. Here are the different ones at his disposal: ...d the follow-ups that this move allows aren't really damaging. Even though Joe can finish his combos with u + C which is an overhead, he does not have any
    28 KB (4,431 words) - 19:58, 9 November 2023
  • Joe is a perfectly fine, but ultimately unremarkable shoto. He's on the same te | description = Good jump-in that hits all around Joe.
    8 KB (1,301 words) - 01:41, 13 November 2023
  • <center><font size="4"><b>Joe Higashi</b></font></center> :[http://youtu.be/DcK49AnQ8cA Joe's Move List Video]
    30 KB (4,700 words) - 17:54, 18 April 2023
  • '''Joe Higashi''' ...ar roll or GC roll for a full punish as it is not a true blockstring (I.E. Joe does starter into f+B into Hurricane upper, roll through the hurricane uppe
    55 KB (9,468 words) - 13:47, 19 April 2023
  • [[File:Joexiv.jpg|link=The King of Fighters XIV/Joe_Higashi|Joe Higashi]] -Choi, Billy, Angel, Ramon, Joe, Terry, Kyo, Benimaru, Kukri, Iori, Andy, Kensou, Robert, K', Love, Nakorur
    25 KB (4,215 words) - 09:06, 26 August 2021
  • '''Joe Higashi'''
    14 KB (2,787 words) - 14:05, 16 April 2023
  • *GP'ing takes no tick damage at all. It is possible to Guard Point Joe's entire Screw Upper DM (qcfx2+P)! ...d area moves like fat fireballs. Far D can guardpoint multi-hit moves like Joe's Screw Upper or Ash's Thermidor as well as C Vapor Cannon. st.C (Far or Cl
    48 KB (8,538 words) - 13:49, 19 April 2023
  • '''Joe Higashi''' *Joe is a character abundant with frame traps and fireball traps. You want to no
    41 KB (7,981 words) - 18:25, 12 April 2023
  • '''Joe Higashi'''
    23 KB (3,738 words) - 13:57, 19 April 2023
  • '''Joe Higashi'''
    23 KB (3,789 words) - 13:56, 19 April 2023
  • ..., King's Double Strike, and Saiki's Tokoyami no Fune). Exceptions include Joe's level 2 Screw Upper and possibly others that will be listed as they're fo '''Joe Higashi'''
    49 KB (8,081 words) - 13:48, 19 April 2023
  • ...cancel-able, hits overhead. Mai leans in and knees forwards, somewhat like Joe's Tiger Kick. Her j.B stays out for a long time, good air-to-ground, cross '''Joe Higashi'''
    96 KB (17,946 words) - 06:04, 23 June 2023
  • '''Joe Higashi'''
    29 KB (4,250 words) - 13:25, 19 April 2023
  • 1 Ex : Kim, Joe, Kula, Athena, Elisabeth, Chin (counter) '''Joe Higashi'''
    81 KB (13,918 words) - 20:28, 26 August 2023
  • '''Joe Higashi''' * Try to stay out of the corner, especially if Joe has meter. Joe has a stun combo (starting from cr.B), making extremely dangerous against a
    69 KB (12,004 words) - 13:45, 19 April 2023
  • '''Joe Higashi''' * Do not get cornered if Joe has meter. He has a stun combo that can kill if has a little meter.
    61 KB (10,589 words) - 13:32, 19 April 2023
  • '''Joe Higashi'''
    36 KB (5,750 words) - 04:46, 7 August 2023
  • * Low projectilers such as Kyo, Terry, Flame Iori but mainly Joe can give him a hard time '''Joe Higashi'''
    52 KB (8,975 words) - 13:53, 19 April 2023
  • ! {{Character Label|The King of Fighters XIII|Joe Higashi|24px}}
    39 KB (7,243 words) - 13:37, 19 April 2023
  • '''Joe Higashi'''
    33 KB (5,884 words) - 09:25, 10 June 2023
  • '''Joe Higashi'''
    40 KB (6,841 words) - 13:25, 19 April 2023

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)