-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

Art of Fighting 2: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Solidshark (talk | contribs)
m Protected "Art of Fighting 2" ([edit=sysop] (indefinite) [move=sysop] (indefinite))
Bossobee (talk | contribs)
→‎Characters: Scaled down images so they all fit on two even rows
 
(32 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[File:Art of Fighting 2 forwiki.jpg|right|frame]]
{{Infobox Game
| gamename    = Art of Fighting 2
| abbreviation = AOF2
| image        = AOF2 Promo Art.png
| developer    = SNK
| publisher    = SNK
| system      = Arcade<br>WW: 3 February 1994
| system2      = Neo Geo AES and Neo Geo CD
| system3      = PC (Fightcade)
| netcode      = Rollback via Fightcade
| community    = [https://discord.gg/wgkg4Yq Art of Fighting trilogy community Discord server]
}}


__TOC__
==Introduction==
Art of Fighting 2 (龍虎りゅうこの拳けん 2ツー) was released in 1994 and is the second installment in the Art of Fighting series. AOF2 includes a roster of 12 playable characters both old and new and new moves for every fighter. AOF2 is notorious for its difficulty with it being referred to by many as having some of the toughest A.I. in fighting game history.


=Introduction=
==Story==
The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks.
After saving Yuri at the end of Art Of Fighting 1, she reveals that the defeated Mr. Karate is actually her and Ryo's father, Takuma Sakazaki. Takuma repents to them and Robert that he was forced to go into hiding ten years ago and left them behind in order to keep them safe from Mr. Big and his crime syndicate, but after Ryo's first encounter with Big before the events of AOF1 and his refusal to work with him, Big targeted the Sakazaki family once more, kidnapping Ryo's sister Yuri, and forcing Takuma to work with him. Now that Yuri is saved and Big is defeated, the Sakazaki family and Robert Garcia return to a normal life where they continue to train to improve their skills, now reunited once more.  


=Game Systems=


'''Attack Notations'''
One year later, many of the characters from the first game have moved away from their life of crime, but Geese Howard, the true leader of South Town's crime syndicate, returns to South Town after a trip, and is dissapointed in the outcome of the events one year ago. Mr. Big is Geese's right-hand man, and was left in charge during the events of AOF1 while Geese was gone. After learning all the events that took place during AOF1, Geese decides he needs more powerful men in his crime syndicate, and decides to host the first King Of Fighters tournament in South Town to find powerful fighters to work for him. He invites every person involved in the events of the first game, except from Ryuhaku Todoh, who was so ashamed after his loss against Ryo that he went into hiding to train in hope of a rematch against Ryo one day. On top of all the old fighters, Geese also invites Yuri Sakazaki, who has been training heavily after the events of the first game under her father's guidance, as well as Eiji Kisaragi, a ninja who wishes to defeat the Sakazaki family to restore his family's honor after the Sakazakis defeated them in battle years ago, and finally Temjin, a Mongolian wrestler working at South Town's ports.


A (tap) = Jab
==Competitive Scene==
Art Of Fighting 2 is primarily played competitively on Fightcade 2. In the fightcade lobby for the game, you will find many people who enjoy this game at various skill levels, and many different resources to connect with those who play the game as well.


A (press) = Punch
==Characters==
[[File:AOF2 Ryo Portrait expanded.jpg|213x213px|frameless|link=Art of Fighting 2/Ryo Sakazaki]]
[[File:AOF2 Robert Portrait expanded.jpg|213x213px|frameless|link=Art of Fighting 2/Robert Garcia]]
[[File:AOF2 Yuri Portrait expanded.jpg|213x213px|frameless|link=Art of Fighting 2/Yuri Sakazaki]]
[[File:AOF2 Takuma Portrait.jpg|213x213px|frameless|link=Art of Fighting 2/Takuma Sakazaki]]
[[File:AOF2 Jack Portrait.jpg|213x213px|frameless|link=Art of Fighting 2/Jack Turner]]
[[File:AOF2 Eiji Portrait.png|213x213px|frameless|link=Art of Fighting 2/Eiji Kisaragi]]
[[File:AOF2 Lee Portrait.png|213x213px|frameless|link=Art of Fighting 2/Lee Pai Long]]
[[File:AOF2 King Portrait.png|213x213px|frameless|link=Art of Fighting 2/King]]
[[File:Mickey Portrait.jpg|213x213px|frameless|link=Art of Fighting 2/Mickey Rogers]]
[[File:AOF2 John Portrait.jpg|213x213px|frameless|link=Art of Fighting 2/John Crawley]]
[[File:AOF2 Big Portrait.png|213x213px|frameless|link=Art of Fighting 2/Mr. Big]]
[[File:AOF2 Temjin Portrait.png|213x213px|frameless|link=Art of Fighting 2/Temjin]]


B (tap) = Kick
{{Navbox AOF2}}


B (press) = Hard Kick
[[Category:Art of Fighting 2]]
 
C (tap) = Jab or Kick (depending on the last attack)
 
C (close) = Throw
 
C (jump + close) = Air throw (certain characters)
 
C (jump against wall) = Triangle Jump
 
C + A = Uppercut
 
C + B = Low Strike
 
A + B + C = Recharge Spirit
 
A + B + C (when thrown) = Recovery
 
D = Taunt
 
f,f = Run
 
b, b = Dash Back
 
 
 
 
'''Movements'''
                       
                  up (u)
                    |
  (ub)  up left - 7 8 9 - up right (uf)
     
      (b)  left - 4 5 6 - right (f)
(db) down left - 1 2 3 - down right (df)
                    |
                  down (d)
 
 
'''Movement Abbreviations'''
 
qcf - 236 - d/df/f - Quarter circle forward
 
qcb - 214 - d/db/b - Quarter circle backward
 
rqcb - 412 - b/db/d - Reverse Quarter circle backward
 
hcf - 41236 - b/db/d/df/f - Half circle forward
 
hcb - 63214 - f/df/d/db/d - Half circle backward
 
dp - 623 - f/d/df - Dragon Punch motion
 
rdp - 421 - b/d/db - Reverse Dragon Punch motion
 
charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction
 
hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion
 
b~f - [4]6 - Hold back then press forward
 
d~u - [2]8 - Hold down then press up
 
db/f - 1,6 - press down back then forward
 
d/u - 2,8 - press down then up
 
d,d - 2,2 - press down twice
 
qcb hcf - 2141236 - Quarter circle back half circle forward
 
f/b/f - 6,4,6 - press forward back forward
 
 
'''Notation and Terminology'''
 
Sp. - Special Move
 
SM - Super Move Move
 
HSM - Hidden Super Move
 
j. - jump
 
 
 
 
=Characters=
[[Ryo Sakazaki (AOF2)|Ryo Sakazaki]]
 
[[Robert Garcia (AOF2)|Robert Garcia]]
 
[[Yuri Sakazaki (AOF2)|Yuri Sakazaki]]
 
[[Takuma Sakazaki (AOF2)|Takuma Sakazaki]]
 
[[Jack Turner (AOF2)|Jack Turner]]
 
[[Eiji Kisaragi (AOF2)|Eiji Kisaragi]]
 
[[Lee Pai Long (AOF2)|Lee Pai Long]]
 
[[King (AOF2)|King]]
 
[[Mickey Rogers (AOF2)|Mickey Rogers]]
 
[[John Crawley (AOF2)|John Crawley]]
 
[[Mr. Big (AOF2)|Mr. Big]]
 
[[Temjin (AOF2)|Temjin]]
 
[[Geese Howard (AOF2)|Geese Howard]]

Latest revision as of 07:54, 8 June 2024

Art of Fighting 2
(AOF2)
Developers

SNK

Publishers

SNK

Systems

Arcade
WW: 3 February 1994

Neo Geo AES and Neo Geo CD
PC (Fightcade)
Online Play

Rollback via Fightcade

Community Channels

Art of Fighting trilogy community Discord server

Introduction

Art of Fighting 2 (龍虎りゅうこの拳けん 2ツー) was released in 1994 and is the second installment in the Art of Fighting series. AOF2 includes a roster of 12 playable characters both old and new and new moves for every fighter. AOF2 is notorious for its difficulty with it being referred to by many as having some of the toughest A.I. in fighting game history.

Story

After saving Yuri at the end of Art Of Fighting 1, she reveals that the defeated Mr. Karate is actually her and Ryo's father, Takuma Sakazaki. Takuma repents to them and Robert that he was forced to go into hiding ten years ago and left them behind in order to keep them safe from Mr. Big and his crime syndicate, but after Ryo's first encounter with Big before the events of AOF1 and his refusal to work with him, Big targeted the Sakazaki family once more, kidnapping Ryo's sister Yuri, and forcing Takuma to work with him. Now that Yuri is saved and Big is defeated, the Sakazaki family and Robert Garcia return to a normal life where they continue to train to improve their skills, now reunited once more.


One year later, many of the characters from the first game have moved away from their life of crime, but Geese Howard, the true leader of South Town's crime syndicate, returns to South Town after a trip, and is dissapointed in the outcome of the events one year ago. Mr. Big is Geese's right-hand man, and was left in charge during the events of AOF1 while Geese was gone. After learning all the events that took place during AOF1, Geese decides he needs more powerful men in his crime syndicate, and decides to host the first King Of Fighters tournament in South Town to find powerful fighters to work for him. He invites every person involved in the events of the first game, except from Ryuhaku Todoh, who was so ashamed after his loss against Ryo that he went into hiding to train in hope of a rematch against Ryo one day. On top of all the old fighters, Geese also invites Yuri Sakazaki, who has been training heavily after the events of the first game under her father's guidance, as well as Eiji Kisaragi, a ninja who wishes to defeat the Sakazaki family to restore his family's honor after the Sakazakis defeated them in battle years ago, and finally Temjin, a Mongolian wrestler working at South Town's ports.

Competitive Scene

Art Of Fighting 2 is primarily played competitively on Fightcade 2. In the fightcade lobby for the game, you will find many people who enjoy this game at various skill levels, and many different resources to connect with those who play the game as well.

Characters

Art of Fighting 2
General

ControlsFAQSystem

Characters

Eiji KisaragiJack TurnerJohn CrawleyKingLee Pai LongMickey RogersMr. BigRobert GarciaRyo SakazakiTakuma SakazakiTemjinYuri Sakazaki